Player Matchup

Bastet
Bastet
Diamond I
 
Bastet
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cabrakan
Cabrakan
Masters
 
Cabrakan
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ra
Ra
Masters
KooIaidman19
Ra
Masters
Level 160
God Stats
4W - 1L
1,702 SR
Queue Stats
240W - 128L
2,835 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 160
1,567 SR
1,945 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 147
1,625 SR
1,415 MMR
Nox
Nox
Silver I
 
Nox
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ganesha
Ganesha
Silver I
KaiArk4833
Ganesha
Silver I
Level 125
God Stats
1W - 2L
1,769 SR
Queue Stats
19W - 25L
1,428 MMR
Party 1
Cupid
Cupid
Silver IV
obamaiswhite420
Cupid
Silver IV
Level 157
God Stats
5W - 6L
1,607 SR
Queue Stats
44W - 47L
1,316 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
3 / 0 / 6
8,190
819
9,786
8,420
3,724
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cabrakan
 
Cabrakan
12
1 / 2 / 8
7,477
748
7,302
11,710
11,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
5 / 0 / 4
8,305
831
8,851
6,594
2,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
Ah Muzen CabKing ArthurAchillesBaron SamediFenrir

VS

Bans
PersephoneOdinAresGuan YuSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
2 / 2 / 0
6,716
672
2,097
6,161
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
KaiArk4833
Ganesha
10
0 / 2 / 2
6,990
699
3,699
13,760
10,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

8
0 / 5 / 0
5,848
585
4,102
9,495
3,338
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
9
Kills
2
2
Deaths
9
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
0
6
6
W
Cabrakan
 
Cabrakan
1
2
8
2.5
L
Nox
 
Nox
2
2
0
1
L
Ganesha
KaiArk4833
Ganesha
0
2
2
0.5
W
5
0
4
7
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,939
Damage
9,898
26,724
Taken
29,416
17,954
Mitigated
15,755
10,544
Healing
3,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
9,786
2,362
0
2,191
8,420
3,724
1,244
2,158
6,262
0
32,492
W
Cabrakan
 
Cabrakan
7,302
975
0
2,751
11,710
11,429
139
2,973
8,737
14,676
0
L
Nox
 
Nox
2,097
180
0
738
6,161
2,281
0
3,542
2,277
14,351
0
L
Ganesha
KaiArk4833
Ganesha
3,699
229
0
1,709
13,760
10,136
0
6,795
6,457
17,237
0
W
8,851
648
2,121
3,481
6,594
2,801
1,199
1,427
5,167
42,627
0
L
4,102
2,444
246
961
9,495
3,338
0
4,704
4,467
0
12,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,972
Gold Earned
19,554
130
Minions Killed
96
9
Camps Cleared
0
623,626
Distance Traveled
547,347
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,190
819
38
4
2
228,403
3
W
Cabrakan
7,477
748
18
2
4
195,027
5
L
Nox
6,716
672
56
6
0
172,913
2
L
Ganesha
6,990
699
3
0
0
198,394
5
W
Ra
8,305
831
74
7
3
200,196
3
L
Cupid
5,848
585
37
4
0
176,040
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role