Player Matchup

King Arthur
King Arthur
Crunchymunchy
King Arthur
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 25L
1,156 Elo+
Party 1
Hel
Hel
Escrinox
Hel
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 41L
1,156 Elo+
Party 1
Khepri
Khepri
Marshmelox
Khepri
Level 18
God Stats
3W - 3L
1,280 SR
Queue Stats
27W - 17L
1,156 Elo+
Party 1
Sun Wukong
Sun Wukong
matradom
Sun Wukong
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 15L
1,500 Elo+
Party 1
Neith
Neith
nitsud136
Neith
Level 20
God Stats
2W - 1L
1,641 SR
Queue Stats
33W - 20L
1,156 Elo+
Party 1
Team Averages
Level 40
1,484 SR
1,225 Elo+

VS

Team Averages
Level 104
1,402 SR
1,392 Elo+
Chaac
Chaac
 
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
KingChris619_
Lancelot
Level 49
God Stats
4W - 6L
1,274 SR
Queue Stats
30W - 44L
1,284 Elo+
Solo
Chernobog
Chernobog
MrJ3K79
Chernobog
Level 157
God Stats
3W - 7L
1,166 SR
Queue Stats
133W - 143L
1,457 Elo+
Solo
Cthulhu
Cthulhu
Txny VoD
Cthulhu
Level 78
God Stats
2W - 3L
1,256 SR
Queue Stats
246W - 273L
1,432 Elo+
Solo
Persephone
Persephone
alexvzqz
Persephone
Level 75
God Stats
60W - 54L
1,813 SR
Queue Stats
69W - 75L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Crunchymunchy
King Arthur
17
3 / 9 / 3
11,156
429
9,034
32,435
16,666
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
7 / 7 / 5
11,738
451
22,215
35,034
22,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
Marshmelox
Khepri
14
1 / 7 / 5
9,828
378
5,871
21,027
22,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sun Wukong
matradom
Sun Wukong
19
4 / 2 / 3
12,429
478
15,408
28,217
24,196
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
nitsud136
Neith
14
0 / 8 / 4
8,978
345
10,203
18,283
6,794
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
1 / 3 / 13
13,367
514
19,603
27,846
36,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lancelot
KingChris619_
Lancelot
20
25 / 3 / 1
15,519
597
37,735
23,840
13,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
MrJ3K79
Chernobog
17
4 / 4 / 15
12,547
483
21,261
21,688
11,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
Txny VoD
Cthulhu
16
2 / 3 / 17
12,991
500
13,129
27,714
41,617
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
alexvzqz
Persephone
17
1 / 2 / 13
12,968
499
14,079
15,516
7,400
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
92
15
Kills
33
33
Deaths
15
20
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
3
13
2.5
L
King Arthur
Crunchymunchy
King Arthur
3
9
3
0.5
L
7
7
5
1.36
W
Lancelot
KingChris619_
Lancelot
25
3
1
8.5
L
Khepri
Marshmelox
Khepri
1
7
5
0.5
W
Chernobog
MrJ3K79
Chernobog
4
4
15
2.88
W
Cthulhu
Txny VoD
Cthulhu
2
3
17
3.5
W
Persephone
alexvzqz
Persephone
1
2
13
3.75
L
Sun Wukong
matradom
Sun Wukong
4
2
3
2.75
L
Neith
nitsud136
Neith
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,731
Damage
105,807
134,996
Taken
116,604
92,830
Mitigated
110,694
38,307
Healing
33,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
19,603
3,783
0
12,366
27,846
36,933
2,741
4,966
22,880
63
80,825
L
King Arthur
Crunchymunchy
King Arthur
9,034
2,254
0
2,054
32,435
16,666
29
8,647
23,625
0
62,286
L
22,215
469
7,595
14,789
35,034
22,296
89
7,361
27,467
96,577
0
W
Lancelot
KingChris619_
Lancelot
37,735
12,460
0
1,506
23,840
13,038
3,057
6,050
16,026
0
142,993
L
Khepri
Marshmelox
Khepri
5,871
325
0
713
21,027
22,878
0
3,798
17,050
22,459
0
W
Chernobog
MrJ3K79
Chernobog
21,261
15,706
0
7,871
21,688
11,706
8,323
5,497
16,191
106
87,472
W
Cthulhu
Txny VoD
Cthulhu
13,129
943
3,027
3,908
27,714
41,617
663
7,068
20,646
51,873
0
W
Persephone
alexvzqz
Persephone
14,079
2,403
0
5,318
15,516
7,400
3,733
4,939
10,575
66,965
0
L
Sun Wukong
matradom
Sun Wukong
15,408
3,672
0
10,016
28,217
24,196
328
5,023
22,517
0
86,359
L
Neith
nitsud136
Neith
10,203
4,763
0
3,140
18,283
6,794
0
2,548
15,691
0
56,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,129
Gold Earned
67,392
377
Minions Killed
561
0
Camps Cleared
0
2,388,372
Distance Traveled
2,442,456
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,367
514
149
6
0
470,354
0
L
King Arthur
11,156
429
81
3
0
471,730
0
L
Hel
11,738
451
98
4
0
523,844
0
W
Lancelot
15,519
597
155
6
0
567,903
2
L
Khepri
9,828
378
28
1
0
469,161
2
W
Chernobog
12,547
483
108
4
0
471,229
1
W
Cthulhu
12,991
500
56
2
0
490,020
1
W
Persephone
12,968
499
93
4
0
442,950
0
L
Sun Wukong
12,429
478
96
4
0
521,432
6
L
Neith
8,978
345
74
3
0
402,205
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role