Player Matchup

Fenrir
Fenrir
E1mondo
Fenrir
Level 105
God Stats
20W - 34L
1,230 SR
Queue Stats
211W - 265L
1,453 Elo+
Solo
Poseidon
Poseidon
Lawnear
Poseidon
Level 88
God Stats
18W - 20L
1,337 SR
Queue Stats
24W - 37L
1,066 Elo+
Solo
Erlang Shen
Erlang Shen
Shadowboy9514
Erlang Shen
Level 83
God Stats
2W - 1L
1,205 SR
Queue Stats
37W - 64L
1,345 Elo+
Solo
Team Averages
Level 92
1,258 SR
1,288 Elo+

VS

Team Averages
Level 92
1,412 SR
1,359 Elo+
Jormungandr
Jormungandr
EnlightedMonk
Jormungandr
Level 36
God Stats
1W - 2L
1,271 SR
Queue Stats
10W - 18L
1,249 Elo+
Party 1
Merlin
Merlin
centurion 133
Merlin
Level 81
God Stats
12W - 35L
1,396 SR
Queue Stats
136W - 218L
1,289 Elo+
Party 1
Gilgamesh
Gilgamesh
guitarsobelisk
Gilgamesh
Level 160
God Stats
2W - 3L
1,570 SR
Queue Stats
935W - 991L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
E1mondo
Fenrir
16
7 / 1 / 5
10,876
680
7,665
13,809
8,980
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Lawnear
Poseidon
17
5 / 0 / 8
11,651
728
15,288
8,815
4,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
Shadowboy9514
Erlang Shen
13
1 / 4 / 9
9,907
619
11,215
18,392
10,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EnlightedMonk
Jormungandr
13
3 / 4 / 2
9,458
591
8,358
11,972
6,342
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 5 / 2
9,367
585
10,329
10,323
4,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
guitarsobelisk
Gilgamesh
13
1 / 4 / 4
9,169
573
10,451
17,119
14,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
13
Kills
5
5
Deaths
13
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
E1mondo
Fenrir
7
1
5
9.5
L
Jormungandr
EnlightedMonk
Jormungandr
3
4
2
1
W
Poseidon
Lawnear
Poseidon
5
0
8
9
W
Erlang Shen
Shadowboy9514
Erlang Shen
1
4
9
1.38
L
1
5
2
0.4
L
Gilgamesh
guitarsobelisk
Gilgamesh
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,168
Damage
29,138
41,016
Taken
39,414
23,776
Mitigated
25,382
17,396
Healing
5,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
E1mondo
Fenrir
7,665
905
0
5,994
13,809
8,980
246
5,087
8,722
0
17,305
L
Jormungandr
EnlightedMonk
Jormungandr
8,358
2,305
0
420
11,972
6,342
0
3,608
8,064
18,065
0
W
Poseidon
Lawnear
Poseidon
15,288
1,251
0
4,358
8,815
4,040
464
3,868
4,947
63,846
0
W
Erlang Shen
Shadowboy9514
Erlang Shen
11,215
6,047
94
6,950
18,392
10,756
0
10,103
8,289
0
27,825
L
10,329
341
254
941
10,323
4,082
0
4,855
5,331
43,685
0
L
Gilgamesh
guitarsobelisk
Gilgamesh
10,451
2,987
0
3,689
17,119
14,958
0
7,448
9,203
0
29,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,434
Gold Earned
27,994
167
Minions Killed
146
9
Camps Cleared
6
916,655
Distance Traveled
736,532
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,876
680
25
2
3
329,872
0
L
Jormungandr
9,458
591
27
2
1
233,732
0
W
Poseidon
11,651
728
106
7
3
311,939
1
W
Erlang Shen
9,907
619
36
2
3
274,844
5
L
Merlin
9,367
585
76
5
2
225,261
2
L
Gilgamesh
9,169
573
43
3
3
277,539
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role