Player Matchup

Cupid
Cupid
 
Cupid
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Draculas420plug
Anubis
Level 65
God Stats
7W - 5L
1,742 SR
Queue Stats
144W - 147L
1,547 Elo+
Party 1
Hera
Hera
Saunterr
Hera
Level 145
God Stats
4W - 1L
1,500 SR
Queue Stats
180W - 159L
1,557 Elo+
Party 1
Lancelot
Lancelot
Woodnewt
Lancelot
Level 127
God Stats
1W - 3L
1,305 SR
Queue Stats
128W - 126L
1,528 Elo+
Party 1
Nu Wa
Nu Wa
govissuedbush
Nu Wa
Level 149
God Stats
4W - 4L
1,582 SR
Queue Stats
417W - 490L
1,467 Elo+
Solo
Team Averages
Level 120
1,526 SR
1,520 Elo+

VS

Team Averages
Level 132
1,397 SR
1,473 Elo+
Fenrir
Fenrir
Dustycats18
Fenrir
Level 108
God Stats
2W - 5L
1,318 SR
Queue Stats
229W - 259L
1,457 Elo+
Solo
Shiva
Shiva
Kattalyst70
Shiva
Level 154
God Stats
1W - 4L
1,277 SR
Queue Stats
420W - 452L
1,481 Elo+
Solo
Charybdis
Charybdis
MonsterH4Life
Charybdis
Level 146
God Stats
0W - 3L
1,195 SR
Queue Stats
220W - 201L
1,567 Elo+
Party 2
Sun Wukong
Sun Wukong
Roddet
Sun Wukong
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
188W - 174L
1,474 Elo+
Solo
Kukulkan
Kukulkan
they14
Kukulkan
Level 110
God Stats
0W - 1L
1,696 SR
Queue Stats
10W - 22L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
20
12 / 4 / 9
14,221
889
21,410
19,204
10,029
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
5 / 5 / 15
12,351
772
13,400
20,638
12,246
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hera
18
4 / 6 / 12
11,246
703
20,092
14,167
6,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Woodnewt
Lancelot
17
3 / 7 / 17
10,965
685
13,266
20,458
30,541
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
3 / 2 / 17
11,433
715
26,694
9,593
4,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
3 / 8 / 11
10,631
664
8,804
20,855
8,129
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
4 / 5 / 13
11,793
737
10,723
25,850
29,627
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Charybdis
MonsterH4Life
Charybdis
17
4 / 7 / 9
10,944
684
10,561
19,004
9,014
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Roddet
Sun Wukong
18
6 / 5 / 6
11,170
698
15,856
23,155
22,463
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
they14
Kukulkan
19
6 / 3 / 11
11,910
744
26,347
17,977
9,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
73
27
Kills
23
24
Deaths
28
70
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
12
4
9
4.13
W
5
5
15
2.5
L
Fenrir
3
8
11
1.06
L
4
5
13
2.1
L
Charybdis
MonsterH4Life
Charybdis
4
7
9
1.21
L
Sun Wukong
Roddet
Sun Wukong
6
5
6
1.8
W
Hera
4
6
12
1.67
W
Lancelot
Woodnewt
Lancelot
3
7
17
1.64
W
3
2
17
5.75
L
Kukulkan
they14
Kukulkan
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,862
Damage
72,291
84,060
Taken
106,841
63,889
Mitigated
78,970
33,841
Healing
28,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
21,410
13,144
6,606
7,720
19,204
10,029
3,626
3,977
15,227
0
53,669
W
13,400
634
1,931
8,562
20,638
12,246
1,476
9,087
11,551
36,570
0
L
Fenrir
8,804
957
823
1,059
20,855
8,129
1,160
13,570
7,285
0
14,975
L
10,723
880
3,524
4,436
25,850
29,627
492
12,744
13,106
0
27,755
L
Charybdis
MonsterH4Life
Charybdis
10,561
3,717
1,314
472
19,004
9,014
2,275
10,212
8,792
0
34,889
L
Sun Wukong
Roddet
Sun Wukong
15,856
1,846
3,490
6,389
23,155
22,463
42
14,726
8,429
0
36,171
W
Hera
20,092
4,662
1,264
1,856
14,167
6,360
1,239
5,327
8,840
34,774
0
W
Lancelot
Woodnewt
Lancelot
13,266
1,671
670
1,819
20,458
30,541
341
4,465
15,993
0
17,218
W
26,694
6,053
2,254
1,159
9,593
4,713
1,716
3,491
6,102
43,464
0
L
Kukulkan
they14
Kukulkan
26,347
506
3,688
3,366
17,977
9,737
668
8,934
9,043
76,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,216
Gold Earned
56,448
186
Minions Killed
219
0
Camps Cleared
0
1,451,996
Distance Traveled
1,428,665
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
14,221
889
70
4
0
299,114
0
W
Anubis
12,351
772
47
3
0
269,199
4
L
Fenrir
10,631
664
16
1
0
274,138
0
L
Shiva
11,793
737
23
1
0
319,184
1
L
Charybdis
10,944
684
50
3
0
223,121
0
L
Sun Wukong
11,170
698
29
2
0
301,864
0
W
Hera
11,246
703
32
2
0
273,323
0
W
Lancelot
10,965
685
4
0
0
317,072
0
W
Nu Wa
11,433
715
33
2
0
293,288
1
L
Kukulkan
11,910
744
101
6
0
310,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role