Player Matchup

Fenrir
Fenrir
Tiedem
Fenrir
Level 31
God Stats
1W - 2L
1,700 SR
Queue Stats
68W - 95L
1,390 Elo+
Party 1
King Arthur
King Arthur
WhovianNerd2
King Arthur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 113L
1,316 Elo+
Party 1
Chaac
Chaac
Zapp_F_Brannigan
Chaac
Level 136
God Stats
16W - 12L
1,408 SR
Queue Stats
416W - 489L
1,403 Elo+
Solo
Yemoja
Yemoja
conundrum216
Yemoja
Level 149
God Stats
1W - 6L
1,417 SR
Queue Stats
415W - 438L
1,568 Elo+
Solo
He Bo
He Bo
cookie2raw
He Bo
Level 158
God Stats
0W - 2L
1,198 SR
Queue Stats
17W - 15L
1,633 Elo+
Solo
Team Averages
Level 100
1,444 SR
1,462 Elo+

VS

Team Averages
Level 75
1,319 SR
1,434 Elo+
Nike
Nike
Death_Crumbs
Nike
Level 96
God Stats
1W - 6L
1,368 SR
Queue Stats
147W - 144L
1,475 Elo+
Solo
Raijin
Raijin
JucieyMeatball
Raijin
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 9L
1,589 Elo+
Solo
Apollo
Apollo
Mapyo
Apollo
Level 84
God Stats
1W - 2L
1,314 SR
Queue Stats
76W - 73L
1,403 Elo+
Party 2
Aphrodite
Aphrodite
MercifulWrath777
Aphrodite
Level 58
God Stats
1W - 0L
1,155 SR
Queue Stats
4W - 10L
1,328 Elo+
Solo
Ao Kuang
Ao Kuang
Popdepression
Ao Kuang
Level 29
God Stats
1W - 1L
1,257 SR
Queue Stats
47W - 46L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Tiedem
Fenrir
13
0 / 6 / 7
8,916
557
14,499
19,415
13,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
WhovianNerd2
King Arthur
16
2 / 9 / 6
9,825
614
10,688
26,603
27,905
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
5 / 4 / 8
11,755
735
23,800
35,576
33,424
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
17
0 / 4 / 11
9,767
610
6,403
19,494
16,125
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

He Bo
18
6 / 2 / 5
11,448
716
16,629
11,360
4,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 2 / 17
11,817
739
15,452
21,833
33,888
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
12 / 2 / 8
13,313
832
37,702
11,663
7,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
Mapyo
Apollo
16
2 / 4 / 12
9,988
624
13,817
16,904
10,415
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
17
2 / 1 / 13
10,401
650
8,642
13,935
11,383
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ao Kuang
Popdepression
Ao Kuang
19
8 / 4 / 11
11,612
726
15,841
20,187
15,859
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
86
13
Kills
25
25
Deaths
13
37
Assists
61
Player
Kills
Deaths
Assists
KDA
W
1
2
17
4.75
W
12
2
8
8
W
Apollo
Mapyo
Apollo
2
4
12
2
W
Aphrodite
2
1
13
8.5
W
Ao Kuang
Popdepression
Ao Kuang
8
4
11
3.38
L
Fenrir
Tiedem
Fenrir
0
6
7
0.58
L
King Arthur
WhovianNerd2
King Arthur
2
9
6
0.56
L
5
4
8
2.25
L
Yemoja
0
4
11
1.38
L
He Bo
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,019
Damage
91,454
112,448
Taken
84,522
95,427
Mitigated
79,083
41,815
Healing
37,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,452
3,001
3,312
3,055
21,833
33,888
344
7,066
14,471
0
25,785
W
37,702
5,181
722
1,410
11,663
7,538
1,395
2,879
8,679
77,909
0
W
Apollo
Mapyo
Apollo
13,817
7,074
2,879
5,306
16,904
10,415
2,988
6,468
10,291
0
26,933
W
Aphrodite
8,642
3,677
5,881
5,860
13,935
11,383
752
2,040
11,827
16,861
0
W
Ao Kuang
Popdepression
Ao Kuang
15,841
4,332
1,724
7,572
20,187
15,859
2,042
4,629
15,318
24,542
0
L
Fenrir
Tiedem
Fenrir
14,499
1,462
1,220
3,690
19,415
13,246
174
10,848
8,567
50
19,496
L
King Arthur
WhovianNerd2
King Arthur
10,688
1,303
1,170
1,635
26,603
27,905
0
14,483
12,120
0
19,639
L
23,800
2,787
1,580
19,814
35,576
33,424
68
16,548
19,028
0
46,540
L
Yemoja
6,403
2,020
7,033
2,610
19,494
16,125
489
12,839
6,655
16,100
0
L
He Bo
16,629
1,518
1,326
1,737
11,360
4,727
617
7,467
3,893
32,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,711
Gold Earned
57,131
146
Minions Killed
156
0
Camps Cleared
0
1,330,016
Distance Traveled
1,476,058
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,817
739
24
2
0
302,601
0
W
Raijin
13,313
832
77
5
0
304,284
1
W
Apollo
9,988
624
17
1
0
280,810
3
W
Aphrodite
10,401
650
22
1
0
272,626
2
W
Ao Kuang
11,612
726
16
1
0
315,737
0
L
Fenrir
8,916
557
15
1
0
320,635
0
L
King Arthur
9,825
614
20
1
0
258,297
0
L
Chaac
11,755
735
56
4
0
287,284
5
L
Yemoja
9,767
610
19
1
0
246,138
0
L
He Bo
11,448
716
36
2
0
217,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role