Player Matchup

Lancelot
Lancelot
Gold II
Athlete Orr Nah
Lancelot
Gold II
Level 109
God Stats
5W - 3L
1,436 SR
Queue Stats
173W - 157L
1,454 MMR
Solo
Nu Wa
Nu Wa
Gold IV
CryStalniGhT234
Nu Wa
Gold IV
Level 157
God Stats
31W - 15L
1,645 SR
Queue Stats
219W - 220L
1,446 MMR
Party 1
Charybdis
Charybdis
Gold IV
DymeBoyPio
Charybdis
Gold IV
Level 149
God Stats
9W - 6L
1,631 SR
Queue Stats
229W - 226L
1,380 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
HyperPrime007
Cu Chulainn
Gold V
Level 109
God Stats
1W - 2L
1,180 SR
Queue Stats
45W - 50L
1,445 MMR
Solo
Aphrodite
Aphrodite
Silver I
ShaqThe6GOD
Aphrodite
Silver I
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
280W - 288L
1,287 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,479 SR
1,402 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 103
1,537 SR
1,239 MMR
Bacchus
Bacchus
Silver II
Father Dice
Bacchus
Silver II
Level 106
God Stats
2W - 3L
1,539 SR
Queue Stats
6W - 10L
1,472 MMR
Solo
Cliodhna
Cliodhna
Gold II
Femagaro
Cliodhna
Gold II
Level 121
God Stats
2W - 3L
1,437 SR
Queue Stats
189W - 183L
1,521 MMR
Solo
Hercules
Hercules
Bronze III
Valentay7816
Hercules
Bronze III
Level 117
God Stats
9W - 7L
1,573 SR
Queue Stats
259W - 288L
140 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
XXXKOP567
Ah Muzen Cab
Gold III
Level 124
God Stats
1W - 2L
1,586 SR
Queue Stats
58W - 66L
1,466 MMR
Solo
Sol
Sol
Gold II
shadefeuer
Sol
Gold II
Level 47
God Stats
4W - 2L
1,551 SR
Queue Stats
97W - 96L
1,594 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
20
15 / 4 / 10
18,256
609
42,550
33,556
23,215
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 3 / 7
17,077
569
29,319
25,802
12,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
DymeBoyPio
Charybdis
20
7 / 5 / 9
17,059
569
29,862
32,812
16,355
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cu Chulainn
HyperPrime007
Cu Chulainn
20
8 / 2 / 7
17,094
570
24,400
32,680
45,918
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
ShaqThe6GOD
Aphrodite
20
2 / 6 / 15
15,383
513
12,891
32,466
33,919
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bans
NemesisKaliBakasuraHera

VS

Bans
ShivaGaneshaAtlasChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Father Dice
Bacchus
20
4 / 6 / 9
14,298
477
18,576
31,631
48,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
Femagaro
Cliodhna
19
1 / 6 / 7
12,555
419
12,903
28,719
12,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hercules
Valentay7816
Hercules
20
5 / 6 / 5
13,971
466
16,351
46,769
42,919
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Muzen Cab
XXXKOP567
Ah Muzen Cab
20
4 / 13 / 6
13,968
466
23,690
33,099
14,494
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
4 / 6 / 8
14,747
492
23,625
33,745
14,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
53
37
Kills
18
20
Deaths
37
48
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Lancelot
15
4
10
5
W
5
3
7
2.83
W
Charybdis
DymeBoyPio
Charybdis
7
5
9
2.3
L
Bacchus
Father Dice
Bacchus
4
6
9
1.42
L
Cliodhna
Femagaro
Cliodhna
1
6
7
0.75
W
Cu Chulainn
HyperPrime007
Cu Chulainn
8
2
7
5.75
W
Aphrodite
ShaqThe6GOD
Aphrodite
2
6
15
1.58
L
Hercules
Valentay7816
Hercules
5
6
5
1.25
L
Ah Muzen Cab
XXXKOP567
Ah Muzen Cab
4
13
6
0.54
L
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,022
Damage
95,145
157,316
Taken
173,963
132,091
Mitigated
132,453
52,832
Healing
54,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
42,550
10,501
0
4,305
33,556
23,215
2,178
13,886
19,670
119
147,726
W
29,319
5,446
86
7,626
25,802
12,684
569
10,901
14,901
169,449
0
W
Charybdis
DymeBoyPio
Charybdis
29,862
18,234
0
15,784
32,812
16,355
11,620
6,076
26,736
39
174,971
L
Bacchus
Father Dice
Bacchus
18,576
1,909
0
2,480
31,631
48,025
0
8,734
22,579
68,935
0
L
Cliodhna
Femagaro
Cliodhna
12,903
1,333
0
9,358
28,719
12,615
0
5,862
22,621
0
113,351
W
Cu Chulainn
HyperPrime007
Cu Chulainn
24,400
2,905
0
5,392
32,680
45,918
1,421
9,658
23,022
0
116,439
W
Aphrodite
ShaqThe6GOD
Aphrodite
12,891
2,209
3,236
16,403
32,466
33,919
932
7,741
24,725
73,713
0
L
Hercules
Valentay7816
Hercules
16,351
5,070
0
16,492
46,769
42,919
0
9,452
36,955
0
114,510
L
Ah Muzen Cab
XXXKOP567
Ah Muzen Cab
23,690
15,574
0
11,264
33,099
14,494
0
7,690
25,137
0
145,523
L
23,625
8,582
0
14,960
33,745
14,400
1,380
8,997
24,303
167,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,869
Gold Earned
69,539
812
Minions Killed
827
0
Camps Cleared
0
2,814,030
Distance Traveled
2,697,705
40
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
18,256
609
154
5
0
712,359
5
W
Nu Wa
17,077
569
204
7
0
515,657
16
W
Charybdis
17,059
569
192
6
0
540,111
13
L
Bacchus
14,298
477
55
2
0
585,142
5
L
Cliodhna
12,555
419
164
5
0
578,881
4
W
Cu Chulainn
17,094
570
172
6
0
568,187
6
W
Aphrodite
15,383
513
90
3
0
477,716
0
L
Hercules
13,971
466
143
5
0
553,366
1
L
Ah Muzen Cab
13,968
466
204
7
0
486,497
1
L
Sol
14,747
492
261
9
0
493,819
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role