Player Matchup

Zhong Kui
Zhong Kui
AceBandito
Zhong Kui
Level 139
God Stats
0W - 3L
1,465 SR
Queue Stats
141W - 158L
1,467 Elo+
Party 2
Gilgamesh
Gilgamesh
FOR REDZER0
Gilgamesh
Level 141
God Stats
7W - 5L
1,459 SR
Queue Stats
176W - 181L
1,507 Elo+
Solo
Medusa
Medusa
Talkx1c
Medusa
Level 17
God Stats
1W - 1L
1,499 SR
Queue Stats
7W - 7L
1,296 Elo+
Party 2
Hel
Hel
Versibe
Hel
Level 148
God Stats
2W - 4L
1,500 SR
Queue Stats
144W - 112L
1,458 Elo+
Solo
Hun Batz
Hun Batz
kyle_frosty1
Hun Batz
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
108W - 121L
1,471 Elo+
Party 2
Team Averages
Level 114
1,485 SR
1,440 Elo+

VS

Team Averages
Level 90
1,595 SR
1,636 Elo+
Merlin
Merlin
 
Merlin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
LilPottyB
Agni
Level 89
God Stats
2W - 0L
1,715 SR
Queue Stats
415W - 227L
1,648 Elo+
Party 1
Hel
Hel
MegaMeagan
Hel
Level 145
God Stats
6W - 9L
1,334 SR
Queue Stats
425W - 240L
1,642 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Valegrace
Morgan Le Fay
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
222W - 84L
1,708 Elo+
Party 1
Ymir
Ymir
iAmVo123
Ymir
Level 27
God Stats
6W - 0L
1,928 SR
Queue Stats
153W - 46L
1,682 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AceBandito
Zhong Kui
20
9 / 6 / 2
13,624
757
35,087
32,164
23,174
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gilgamesh
FOR REDZER0
Gilgamesh
18
1 / 4 / 8
10,840
602
11,022
24,589
31,609
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
Talkx1c
Medusa
19
2 / 5 / 8
11,118
618
21,062
23,137
10,021
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hel
16
1 / 5 / 5
10,085
560
7,043
15,546
14,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
kyle_frosty1
Hun Batz
17
3 / 10 / 6
10,963
609
19,938
28,121
23,710
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
6 / 5 / 21
12,630
702
20,239
20,160
12,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
20
11 / 3 / 19
14,017
779
40,779
22,046
14,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
8 / 1 / 20
13,458
748
16,928
19,099
17,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
Valegrace
Morgan Le Fay
19
2 / 4 / 22
11,711
651
25,844
20,478
13,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
19
3 / 3 / 26
12,664
704
11,620
31,040
46,237
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
138
16
Kills
30
30
Deaths
16
29
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
5
21
3.3
L
Zhong Kui
AceBandito
Zhong Kui
9
6
2
1.67
L
Gilgamesh
FOR REDZER0
Gilgamesh
1
4
8
1.25
W
Agni
11
3
19
6.83
W
8
1
20
18
L
Medusa
Talkx1c
Medusa
2
5
8
1.2
W
Morgan Le Fay
Valegrace
Morgan Le Fay
2
4
22
3.25
L
Hel
1
5
5
0.7
W
Ymir
3
3
26
5.33
L
Hun Batz
kyle_frosty1
Hun Batz
3
10
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,152
Damage
115,410
123,557
Taken
112,823
102,933
Mitigated
104,653
54,497
Healing
58,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
20,239
2,318
1,607
1,813
20,160
12,311
985
9,317
10,843
45,143
0
L
Zhong Kui
AceBandito
Zhong Kui
35,087
312
2,529
11,584
32,164
23,174
810
30,626
1,538
54,929
0
L
Gilgamesh
FOR REDZER0
Gilgamesh
11,022
1,690
2,384
5,588
24,589
31,609
90
22,963
1,626
0
21,352
W
Agni
40,779
4,415
1,722
2,083
22,046
14,836
2,550
10,677
11,369
75,139
0
W
16,928
2,022
26,054
13,041
19,099
17,595
1,645
6,804
12,295
32,462
0
L
Medusa
Talkx1c
Medusa
21,062
11,048
472
5,319
23,137
10,021
630
22,289
848
0
44,820
W
Morgan Le Fay
Valegrace
Morgan Le Fay
25,844
1,864
485
2,929
20,478
13,674
1,621
6,638
13,840
40,395
0
L
Hel
7,043
192
15,007
5,826
15,546
14,419
222
14,752
794
14,156
0
W
Ymir
11,620
2,526
1,682
7,316
31,040
46,237
657
8,694
22,346
16,490
0
L
Hun Batz
kyle_frosty1
Hun Batz
19,938
2,895
1,531
4,257
28,121
23,710
96
24,780
3,341
0
36,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,630
Gold Earned
64,480
177
Minions Killed
197
0
Camps Cleared
0
1,478,932
Distance Traveled
1,590,845
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,630
702
34
2
0
284,113
0
L
Zhong Kui
13,624
757
65
4
0
277,034
1
L
Gilgamesh
10,840
602
24
1
0
309,215
1
W
Agni
14,017
779
77
4
0
328,832
0
W
Hel
13,458
748
48
3
0
374,926
0
L
Medusa
11,118
618
43
2
0
312,268
0
W
Morgan Le Fay
11,711
651
21
1
0
322,664
0
L
Hel
10,085
560
20
1
0
313,655
0
W
Ymir
12,664
704
17
1
0
280,310
1
L
Hun Batz
10,963
609
25
1
0
266,760
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role