Player Matchup

Cu Chulainn
Cu Chulainn
Gold II
Church Avenue
Cu Chulainn
Gold II
Level 148
God Stats
0W - 1L
1,626 SR
Queue Stats
126W - 119L
1,534 MMR
Solo
Skadi
Skadi
Silver I
Clappo
Skadi
Silver I
Level 64
God Stats
6W - 9L
1,623 SR
Queue Stats
42W - 37L
1,628 MMR
Party 1
Bacchus
Bacchus
Gold III
HoodieBlicky
Bacchus
Gold III
Level 107
God Stats
0W - 1L
1,813 SR
Queue Stats
105W - 103L
1,508 MMR
Party 1
Tiamat
Tiamat
Gold IV
M0TiVES
Tiamat
Gold IV
Level 159
God Stats
11W - 4L
1,801 SR
Queue Stats
107W - 109L
1,447 MMR
Party 2
Arachne
Arachne
Gold III
StirredShake
Arachne
Gold III
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,701 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,673 SR
1,564 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 133
1,604 SR
1,564 MMR
Vamana
Vamana
Gold II
Hunt-Man1798
Vamana
Gold II
Level 147
God Stats
5W - 4L
1,323 SR
Queue Stats
579W - 571L
1,540 MMR
Solo
Cernunnos
Cernunnos
Gold III
OdeloT10
Cernunnos
Gold III
Level 160
God Stats
30W - 38L
1,498 SR
Queue Stats
471W - 482L
1,526 MMR
Solo
Baron Samedi
Baron Samedi
Platinum V
WeArePariah99
Baron Samedi
Platinum V
Level 160
God Stats
7W - 2L
1,667 SR
Queue Stats
76W - 72L
1,580 MMR
Solo
Geb
Geb
Gold V
derpdurk
Geb
Gold V
Level 151
God Stats
4W - 3L
1,837 SR
Queue Stats
18W - 14L
1,607 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
fiddmeat
Erlang Shen
Gold V
Level 47
God Stats
1W - 0L
1,695 SR
Queue Stats
12W - 6L
1,567 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Church Avenue
Cu Chulainn
20
2 / 8 / 5
17,298
481
30,951
47,687
78,149
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Skadi
Clappo
Skadi
20
8 / 10 / 3
19,275
535
36,137
40,866
19,586
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
HoodieBlicky
Bacchus
20
1 / 9 / 10
16,377
455
16,906
46,355
83,604
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
M0TiVES
Tiamat
20
1 / 7 / 9
16,789
466
31,472
31,868
26,830
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Arachne
StirredShake
Arachne
20
11 / 9 / 3
19,723
548
31,770
52,992
34,391
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
CliodhnaKing ArthurShivaYu HuangAmaterasu

VS

Bans
KaliBaba YagaAh Muzen CabLancelotHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
9 / 3 / 16
19,706
547
29,638
51,024
70,242
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cernunnos
OdeloT10
Cernunnos
20
3 / 6 / 6
18,057
502
22,547
30,246
17,883
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Baron Samedi
WeArePariah99
Baron Samedi
20
14 / 6 / 16
19,081
530
49,438
36,085
34,141
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
2 / 2 / 30
17,545
487
17,308
36,380
68,784
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Erlang Shen
fiddmeat
Erlang Shen
20
14 / 6 / 9
21,406
595
45,989
45,974
43,290
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
119
23
Kills
42
43
Deaths
23
30
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Church Avenue
Cu Chulainn
2
8
5
0.56
L
Skadi
Clappo
Skadi
8
10
3
0.95
L
Bacchus
HoodieBlicky
Bacchus
1
9
10
0.67
W
Vamana
9
3
16
5.67
L
Tiamat
M0TiVES
Tiamat
1
7
9
0.79
W
Cernunnos
OdeloT10
Cernunnos
3
6
6
1
L
Arachne
StirredShake
Arachne
11
9
3
1.39
W
Baron Samedi
WeArePariah99
Baron Samedi
14
6
16
3.67
W
2
2
30
8.5
W
Erlang Shen
fiddmeat
Erlang Shen
14
6
9
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

147,236
Damage
164,920
219,768
Taken
199,709
242,560
Mitigated
234,340
45,754
Healing
72,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Church Avenue
Cu Chulainn
30,951
5,211
0
5,607
47,687
78,149
770
12,630
35,057
412
126,306
L
Skadi
Clappo
Skadi
36,137
22,174
0
11,447
40,866
19,586
1,975
14,058
26,808
0
220,828
L
Bacchus
HoodieBlicky
Bacchus
16,906
1,971
828
6,310
46,355
83,604
666
18,874
27,481
52,078
0
W
Vamana
29,638
17,912
0
21,160
51,024
70,242
890
10,348
40,476
0
144,143
L
Tiamat
M0TiVES
Tiamat
31,472
2,850
0
7,473
31,868
26,830
712
14,462
17,406
133,392
0
W
Cernunnos
OdeloT10
Cernunnos
22,547
12,974
0
9,608
30,246
17,883
3,839
5,371
24,875
0
186,710
L
Arachne
StirredShake
Arachne
31,770
16,125
0
14,089
52,992
34,391
1,035
11,908
41,084
0
210,748
W
Baron Samedi
WeArePariah99
Baron Samedi
49,438
2,787
6,534
13,710
36,085
34,141
4,783
13,397
22,688
158,737
0
W
17,308
1,647
0
3,719
36,380
68,784
164
9,504
26,876
46,981
0
W
Erlang Shen
fiddmeat
Erlang Shen
45,989
25,135
0
18,025
45,974
43,290
5,396
11,386
34,588
0
247,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,462
Gold Earned
95,795
843
Minions Killed
1,016
0
Camps Cleared
0
3,035,159
Distance Traveled
3,347,852
39
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
17,298
481
189
5
0
540,307
13
L
Skadi
19,275
535
243
7
0
541,642
3
L
Bacchus
16,377
455
50
1
0
628,706
10
W
Vamana
19,706
547
233
6
0
718,686
6
L
Tiamat
16,789
466
169
5
0
657,520
6
W
Cernunnos
18,057
502
260
7
0
581,570
6
L
Arachne
19,723
548
192
5
0
666,984
7
W
Baron Samedi
19,081
530
201
6
0
596,660
0
W
Geb
17,545
487
36
1
0
706,480
16
W
Erlang Shen
21,406
595
286
8
0
744,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role