Player Matchup

Kuzenbo
Kuzenbo
ItsKainBruh
Kuzenbo
Level 76
God Stats
7W - 10L
1,598 SR
Queue Stats
34W - 26L
1,574 Elo+
Solo
Vamana
Vamana
SHINDOISM
Vamana
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 84L
1,557 Elo+
Solo
Nu Wa
Nu Wa
alejandho
Nu Wa
Level 103
God Stats
6W - 6L
1,464 SR
Queue Stats
25W - 30L
1,490 Elo+
Party 2
Freya
Freya
okoklol
Freya
Level 101
God Stats
110W - 105L
1,418 SR
Queue Stats
632W - 687L
1,441 Elo+
Solo
Awilix
Awilix
openlocke
Awilix
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 49L
1,483 Elo+
Party 2
Team Averages
Level 99
1,496 SR
1,509 Elo+

VS

Team Averages
Level 97
1,741 SR
1,640 Elo+
Ares
Ares
Dark Destroyer2
Ares
Level 28
God Stats
66W - 13L
1,915 SR
Queue Stats
154W - 47L
1,780 Elo+
Party 1
Chaac
Chaac
Hognutzzzz8177
Chaac
Level 154
God Stats
10W - 9L
1,648 SR
Queue Stats
184W - 124L
1,612 Elo+
Party 1
Mercury
Mercury
KoF Stank
Mercury
Level 145
God Stats
29W - 11L
1,736 SR
Queue Stats
540W - 256L
1,638 Elo+
Party 1
Neith
Neith
SirkneoTV
Neith
Level 89
God Stats
11W - 1L
2,005 SR
Queue Stats
229W - 103L
1,712 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
VenialGrunt7802
Morgan Le Fay
Level 68
God Stats
16W - 21L
1,401 SR
Queue Stats
294W - 349L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ItsKainBruh
Kuzenbo
17
1 / 0 / 4
12,735
1,061
6,936
21,269
41,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
SHINDOISM
Vamana
18
2 / 4 / 8
12,979
1,082
14,325
28,176
28,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
alejandho
Nu Wa
18
2 / 4 / 6
12,375
1,031
21,300
13,164
6,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
okoklol
Freya
18
3 / 4 / 5
12,276
1,023
22,917
19,585
10,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Awilix
openlocke
Awilix
17
3 / 8 / 3
11,823
985
9,131
17,617
9,327
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

119

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 11
12,773
1,064
10,034
16,526
29,391
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
5 / 2 / 6
13,264
1,105
20,067
21,915
17,075
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
KoF Stank
Mercury
19
10 / 1 / 6
14,115
1,176
16,704
9,490
5,031
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
SirkneoTV
Neith
18
1 / 2 / 14
12,395
1,033
33,404
15,935
9,622
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Morgan Le Fay
VenialGrunt7802
Morgan Le Fay
18
3 / 4 / 10
12,491
1,041
16,121
15,367
11,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
67
11
Kills
20
20
Deaths
11
26
Assists
47
Player
Kills
Deaths
Assists
KDA
W
1
2
11
3.25
W
5
2
6
4
L
Kuzenbo
ItsKainBruh
Kuzenbo
1
0
4
3
W
Mercury
KoF Stank
Mercury
10
1
6
13
L
Vamana
SHINDOISM
Vamana
2
4
8
1.5
W
Neith
SirkneoTV
Neith
1
2
14
4
W
Morgan Le Fay
VenialGrunt7802
Morgan Le Fay
3
4
10
2
L
Nu Wa
alejandho
Nu Wa
2
4
6
1.25
L
Freya
okoklol
Freya
3
4
5
1.38
L
Awilix
openlocke
Awilix
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,609
Damage
96,330
99,811
Taken
79,233
95,216
Mitigated
72,310
19,941
Healing
15,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,034
525
237
1,684
16,526
29,391
0
10,237
6,289
16,417
0
W
20,067
1,895
173
7,288
21,915
17,075
0
17,408
4,507
0
54,344
L
Kuzenbo
ItsKainBruh
Kuzenbo
6,936
2,782
609
3,428
21,269
41,403
0
8,813
12,456
18,700
0
W
Mercury
KoF Stank
Mercury
16,704
7,938
0
225
9,490
5,031
0
3,833
5,657
0
44,428
L
Vamana
SHINDOISM
Vamana
14,325
8,034
2,363
7,472
28,176
28,289
0
9,187
18,989
0
34,636
W
Neith
SirkneoTV
Neith
33,404
13,995
0
4,343
15,935
9,622
0
10,828
5,107
0
67,452
W
Morgan Le Fay
VenialGrunt7802
Morgan Le Fay
16,121
1,399
276
1,252
15,367
11,191
0
8,847
6,520
42,848
0
L
Nu Wa
alejandho
Nu Wa
21,300
3,556
0
250
13,164
6,180
0
1,753
11,411
65,345
0
L
Freya
okoklol
Freya
22,917
8,332
0
5,819
19,585
10,017
0
2,540
17,045
36,275
0
L
Awilix
openlocke
Awilix
9,131
4,133
0
0
17,617
9,327
0
3,862
13,755
0
17,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,188
Gold Earned
65,038
224
Minions Killed
285
7
Camps Cleared
11
1,241,937
Distance Traveled
1,218,454
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,773
1,064
13
1
0
243,981
1
W
Chaac
13,264
1,105
88
7
2
229,013
1
L
Kuzenbo
12,735
1,061
23
2
2
256,085
0
W
Mercury
14,115
1,176
55
5
4
291,087
1
L
Vamana
12,979
1,082
44
4
0
280,709
1
W
Neith
12,395
1,033
73
6
4
228,243
4
W
Morgan Le Fay
12,491
1,041
56
5
1
226,130
0
L
Nu Wa
12,375
1,031
109
9
0
234,721
0
L
Freya
12,276
1,023
29
2
3
230,761
4
L
Awilix
11,823
985
19
2
2
239,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role