Player Matchup

Sobek
Sobek
REAPPERKING777
Sobek
Level 26
God Stats
1W - 0L
1,288 SR
Queue Stats
5W - 11L
1,258 Elo+
Party 2
Nox
Nox
Regergitated
Nox
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 30L
1,312 Elo+
Party 2
Skadi
Skadi
bustyhotmom
Skadi
Level 96
God Stats
3W - 3L
1,520 SR
Queue Stats
36W - 41L
1,442 Elo+
Solo
Team Averages
Level 76
1,436 SR
1,337 Elo+

VS

Team Averages
Level 52
1,341 SR
1,222 Elo+
Zhong Kui
Zhong Kui
K1DD_RICAN365
Zhong Kui
Level 85
God Stats
3W - 2L
1,561 SR
Queue Stats
47W - 82L
1,240 Elo+
Party 1
Hercules
Hercules
iGcGi
Hercules
Level 68
God Stats
3W - 9L
1,359 SR
Queue Stats
143W - 141L
1,413 Elo+
Solo
Neith
Neith
vanillaxgoddess
Neith
Level 3
God Stats
2W - 4L
1,104 SR
Queue Stats
3W - 15L
1,015 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 12
10,362
797
2,172
16,847
19,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 1 / 12
10,054
773
12,663
8,879
4,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
12 / 2 / 4
11,452
881
22,099
12,358
5,529
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
K1DD_RICAN365
Zhong Kui
14
4 / 7 / 1
9,812
755
10,526
17,233
10,382
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
iGcGi
Hercules
13
2 / 6 / 4
9,155
704
10,341
16,971
11,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

12
2 / 4 / 3
8,832
679
3,824
9,028
2,894
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
17
Kills
8
9
Deaths
17
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
K1DD_RICAN365
Zhong Kui
4
7
1
0.64
W
1
6
12
1.17
W
4
1
12
10
W
12
2
4
7
L
Hercules
iGcGi
Hercules
2
6
4
0.67
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,934
Damage
24,691
38,084
Taken
43,232
29,454
Mitigated
25,084
5,118
Healing
4,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
K1DD_RICAN365
Zhong Kui
10,526
613
0
1,780
17,233
10,382
0
6,533
10,700
30,587
0
W
2,172
273
0
2,050
16,847
19,740
755
3,723
13,124
13,419
0
W
12,663
1,069
0
2,131
8,879
4,185
688
2,351
6,528
30,434
0
W
22,099
10,049
0
937
12,358
5,529
1,109
4,813
7,545
0
64,719
L
Hercules
iGcGi
Hercules
10,341
2,227
0
2,647
16,971
11,808
0
4,918
12,053
0
24,139
L
3,824
1,583
0
265
9,028
2,894
0
3,845
5,183
0
20,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,868
Gold Earned
27,799
132
Minions Killed
112
6
Camps Cleared
4
697,202
Distance Traveled
613,548
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,812
755
56
4
2
213,437
1
W
Sobek
10,362
797
21
2
1
225,354
0
W
Nox
10,054
773
35
3
2
253,391
1
W
Skadi
11,452
881
76
6
3
218,457
2
L
Hercules
9,155
704
24
2
2
210,144
0
L
Neith
8,832
679
32
2
0
189,967
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role