Player Matchup

Anubis
Anubis
Asmith_GD
Anubis
Level 49
God Stats
1W - 0L
1,400 SR
Queue Stats
50W - 52L
1,368 Elo+
Party 1
Apollo
Apollo
Bread_Crumbsz
Apollo
Level 50
God Stats
1W - 2L
1,373 SR
Queue Stats
52W - 57L
1,377 Elo+
Party 1
Fenrir
Fenrir
Elblackscorpion_
Fenrir
Level 74
God Stats
3W - 4L
1,568 SR
Queue Stats
127W - 123L
1,482 Elo+
Party 1
King Arthur
King Arthur
Ki1oo
King Arthur
Level 12
God Stats
5W - 1L
1,211 SR
Queue Stats
31W - 37L
1,066 Elo+
Party 3
Jormungandr
Jormungandr
Tentakool
Jormungandr
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
123W - 129L
1,352 Elo+
Party 3
Team Averages
Level 54
1,410 SR
1,329 Elo+

VS

Team Averages
Level 70
1,477 SR
1,389 Elo+
King Arthur
King Arthur
Flappiew Gui
King Arthur
Level 30
God Stats
3W - 7L
1,485 SR
Queue Stats
11W - 20L
1,307 Elo+
Party 2
Hou Yi
Hou Yi
GalaxyHype56
Hou Yi
Level 16
God Stats
3W - 3L
1,500 SR
Queue Stats
31W - 27L
1,409 Elo+
Party 4
Heimdallr
Heimdallr
Kaedeso
Heimdallr
Level 127
God Stats
0W - 3L
1,459 SR
Queue Stats
131W - 86L
1,559 Elo+
Party 4
Guan Yu
Guan Yu
Mercury7668
Guan Yu
Level 88
God Stats
3W - 5L
1,396 SR
Queue Stats
160W - 158L
1,345 Elo+
Party 2
Ymir
Ymir
Terminarch
Ymir
Level 88
God Stats
23W - 22L
1,544 SR
Queue Stats
183W - 193L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Asmith_GD
Anubis
18
3 / 2 / 4
11,490
522
7,910
10,665
6,410
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
8 / 4 / 3
11,247
511
21,519
18,795
9,483
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
9 / 3 / 2
11,775
535
14,779
18,172
11,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Ki1oo
King Arthur
16
2 / 2 / 5
10,952
498
7,611
17,852
19,349
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
Tentakool
Jormungandr
16
2 / 1 / 10
11,457
521
9,760
19,718
24,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Flappiew Gui
King Arthur
12
0 / 4 / 2
7,923
360
2,997
15,241
7,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
13
1 / 7 / 2
8,729
397
5,026
15,227
4,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Kaedeso
Heimdallr
20
8 / 2 / 3
12,326
560
24,283
14,983
6,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Guan Yu
Mercury7668
Guan Yu
12
0 / 6 / 2
8,105
368
6,846
17,767
15,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
3 / 5 / 5
9,890
450
7,478
26,642
26,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
26
24
Kills
12
12
Deaths
24
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
Asmith_GD
Anubis
3
2
4
2.5
W
8
4
3
2.38
W
9
3
2
3.33
L
King Arthur
Flappiew Gui
King Arthur
0
4
2
0.25
L
Hou Yi
1
7
2
0.29
L
Heimdallr
Kaedeso
Heimdallr
8
2
3
4.75
W
King Arthur
Ki1oo
King Arthur
2
2
5
2.25
L
Guan Yu
Mercury7668
Guan Yu
0
6
2
0.17
W
Jormungandr
Tentakool
Jormungandr
2
1
10
7
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,579
Damage
46,630
85,202
Taken
89,860
71,175
Mitigated
59,839
16,854
Healing
13,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Asmith_GD
Anubis
7,910
680
0
4,890
10,665
6,410
3,166
342
10,323
90,767
0
W
21,519
14,324
0
3,222
18,795
9,483
5,245
2,005
16,639
0
92,608
W
14,779
2,833
0
4,177
18,172
11,792
524
1,491
16,581
0
87,494
L
King Arthur
Flappiew Gui
King Arthur
2,997
875
0
620
15,241
7,055
0
1,383
13,858
0
45,142
L
Hou Yi
5,026
2,936
0
1,060
15,227
4,302
670
2,931
12,296
0
46,503
L
Heimdallr
Kaedeso
Heimdallr
24,283
12,726
0
4,086
14,983
6,414
0
4,227
10,756
0
129,584
W
King Arthur
Ki1oo
King Arthur
7,611
1,093
0
2,376
17,852
19,349
403
1,470
16,010
0
63,477
L
Guan Yu
Mercury7668
Guan Yu
6,846
1,027
221
2,206
17,767
15,331
871
2,306
15,461
0
41,309
W
Jormungandr
Tentakool
Jormungandr
9,760
3,606
0
2,189
19,718
24,141
936
2,782
16,834
43,832
0
L
7,478
1,584
517
4,440
26,642
26,737
128
6,823
19,819
33,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,921
Gold Earned
46,973
528
Minions Killed
453
0
Camps Cleared
0
2,277,642
Distance Traveled
1,707,962
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,490
522
139
6
0
400,405
0
W
Apollo
11,247
511
100
5
0
478,296
0
W
Fenrir
11,775
535
119
5
0
541,845
5
L
King Arthur
7,923
360
65
3
0
333,939
2
L
Hou Yi
8,729
397
90
4
0
313,946
0
L
Heimdallr
12,326
560
182
8
0
392,641
1
W
King Arthur
10,952
498
97
4
0
435,937
4
L
Guan Yu
8,105
368
70
3
0
284,956
0
W
Jormungandr
11,457
521
73
3
0
421,159
3
L
Ymir
9,890
450
46
2
0
382,480
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role