Player Matchup

Xing Tian
Xing Tian
GrilledChhese
Xing Tian
Level 20
God Stats
3W - 3L
1,500 SR
Queue Stats
31W - 68L
1,178 Elo+
Party 1
Anubis
Anubis
Notab0t
Anubis
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Loki
Loki
OneNamed_Diabeto
Loki
Level 20
God Stats
0W - 10L
1,178 SR
Queue Stats
74W - 109L
1,137 Elo+
Party 1
Hachiman
Hachiman
Rsn_Pand3m0nium
Hachiman
Level 64
God Stats
0W - 2L
1,380 SR
Queue Stats
117W - 150L
1,246 Elo+
Party 1
Chaac
Chaac
dakotanitz
Chaac
Level 55
God Stats
73W - 71L
1,425 SR
Queue Stats
219W - 234L
1,259 Elo+
Solo
Team Averages
Level 39
1,397 SR
1,264 Elo+

VS

Team Averages
Level 73
1,523 SR
1,320 Elo+
Sol
Sol
KingTrezzy
Sol
Level 48
God Stats
47W - 42L
1,446 SR
Queue Stats
166W - 199L
1,320 Elo+
Solo
Kukulkan
Kukulkan
MAGEoNightmares
Kukulkan
Level 99
God Stats
47W - 45L
1,515 SR
Queue Stats
370W - 416L
1,303 Elo+
Solo
Gilgamesh
Gilgamesh
Polar_Bear_chill
Gilgamesh
Level 49
God Stats
5W - 8L
1,364 SR
Queue Stats
62W - 89L
1,206 Elo+
Solo
Thanatos
Thanatos
ThatGuyRightDer
Thanatos
Level 67
God Stats
12W - 17L
1,435 SR
Queue Stats
96W - 102L
1,386 Elo+
Solo
Neith
Neith
kendrick_2_fly
Neith
Level 101
God Stats
3W - 1L
1,853 SR
Queue Stats
146W - 134L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GrilledChhese
Xing Tian
12
3 / 2 / 1
7,673
480
7,712
14,797
15,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Notab0t
Anubis
14
1 / 0 / 0
7,893
493
7,135
10,596
5,380
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
1 / 5 / 0
6,328
396
4,192
11,495
4,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
9
0 / 5 / 3
6,003
375
9,197
11,434
3,859
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
14
1 / 4 / 0
8,563
535
9,156
19,979
13,631
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 0
9,347
584
15,716
14,386
6,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kukulkan
15
0 / 1 / 2
8,605
538
8,044
11,863
4,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
12
0 / 0 / 7
7,996
500
5,213
12,770
7,397
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
14
2 / 1 / 3
8,171
511
5,446
11,531
5,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
8 / 3 / 0
8,530
533
12,735
14,362
5,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
6
Kills
14
16
Deaths
6
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
GrilledChhese
Xing Tian
3
2
1
1.75
W
4
1
0
4
W
Kukulkan
0
1
2
1
L
Anubis
Notab0t
Anubis
1
0
0
1
L
1
5
0
0.2
W
Gilgamesh
0
0
7
3.5
L
Hachiman
0
5
3
0.3
W
Thanatos
2
1
3
3.5
L
Chaac
1
4
0
0.25
W
8
3
0
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,392
Damage
47,154
68,301
Taken
64,912
42,977
Mitigated
30,653
19,479
Healing
37,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
GrilledChhese
Xing Tian
7,712
1,262
0
1,282
14,797
15,689
0
583
14,214
26,075
0
W
15,716
7,482
0
10,149
14,386
6,923
1,434
0
14,386
67,292
9,682
W
Kukulkan
8,044
259
153
4,667
11,863
4,693
0
6,251
5,612
78,329
0
L
Anubis
Notab0t
Anubis
7,135
1,062
0
7,907
10,596
5,380
54
5,631
4,965
69,025
0
L
4,192
1,387
0
1,911
11,495
4,418
0
2,450
9,045
0
33,023
W
Gilgamesh
5,213
1,387
2,059
3,516
12,770
7,397
599
4,053
8,717
0
27,800
L
Hachiman
9,197
5,361
0
1,460
11,434
3,859
0
0
11,434
0
38,550
W
Thanatos
5,446
972
0
10,927
11,531
5,747
529
1,601
9,930
0
60,807
L
Chaac
9,156
1,872
0
6,919
19,979
13,631
0
13,049
6,930
0
67,781
W
12,735
6,725
399
5,701
14,362
5,893
1,678
2,942
11,420
0
67,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,460
Gold Earned
42,649
375
Minions Killed
492
0
Camps Cleared
0
1,513,704
Distance Traveled
1,455,661
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,673
480
31
2
0
309,337
0
W
Sol
9,347
584
129
8
0
281,517
3
W
Kukulkan
8,605
538
130
8
0
282,600
0
L
Anubis
7,893
493
114
7
0
272,626
3
L
Loki
6,328
396
51
3
0
346,222
0
W
Gilgamesh
7,996
500
41
3
0
325,370
2
L
Hachiman
6,003
375
48
3
0
284,707
2
W
Thanatos
8,171
511
94
6
0
302,746
1
L
Chaac
8,563
535
131
8
0
300,812
0
W
Neith
8,530
533
98
6
0
263,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role