Player Matchup

Cupid
Cupid
Diamond V
 
Cupid
Diamond V
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ra
Ra
Platinum II
ComfyPenguin0
Ra
Platinum II
Level 120
God Stats
6W - 5L
1,636 SR
Queue Stats
186W - 171L
1,988 MMR
Solo
Thor
Thor
Platinum IV
Paisâ
Thor
Platinum IV
Level 159
God Stats
2W - 2L
1,848 SR
Queue Stats
78W - 76L
1,846 MMR
Party 1
Geb
Geb
Platinum I
splsmurf
Geb
Platinum I
Level 63
God Stats
0W - 2L
1,360 SR
Queue Stats
73W - 72L
1,982 MMR
Solo
Ao Kuang
Ao Kuang
Diamond V
starcruiser64
Ao Kuang
Diamond V
Level 122
God Stats
8W - 18L
1,458 SR
Queue Stats
846W - 860L
1,972 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 123
1,560 SR
1,858 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 158
1,758 SR
1,959 MMR
Persephone
Persephone
Diamond V
MohnJilton
Persephone
Diamond V
Level 159
God Stats
9W - 8L
1,630 SR
Queue Stats
386W - 372L
1,971 MMR
Solo
Xbalanque
Xbalanque
Platinum II
Sobeku
Xbalanque
Platinum II
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
149W - 132L
2,107 MMR
Party 2
Nemesis
Nemesis
Platinum V
StrikerM
Nemesis
Platinum V
Level 160
God Stats
1W - 0L
1,773 SR
Queue Stats
44W - 25L
1,950 MMR
Solo
Guan Yu
Guan Yu
Diamond III
drumstik2
Guan Yu
Diamond III
Level 160
God Stats
7W - 1L
1,912 SR
Queue Stats
165W - 156L
2,057 MMR
Solo
Athena
Athena
Gold IV
xLTKxKing
Athena
Gold IV
Level 154
God Stats
4W - 0L
1,976 SR
Queue Stats
19W - 18L
1,711 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
5 / 7 / 3
10,221
487
12,361
20,744
8,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
2 / 4 / 2
10,755
512
14,446
19,531
9,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Thor
Paisâ
Thor
16
2 / 3 / 3
9,908
472
10,091
18,904
8,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
1 / 4 / 8
9,118
434
12,325
25,015
26,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
starcruiser64
Ao Kuang
15
0 / 7 / 2
9,457
450
13,004
25,579
14,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
LancelotMercuryFreyaKhepriDa Ji

VS

Bans
Ah PuchCabrakanYu HuangHeimdallrHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
MohnJilton
Persephone
19
4 / 1 / 2
12,772
608
13,511
13,486
6,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Sobeku
Xbalanque
18
4 / 5 / 7
11,537
549
24,874
21,128
11,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
StrikerM
Nemesis
20
11 / 0 / 5
12,895
614
22,451
20,866
13,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
drumstik2
Guan Yu
20
3 / 1 / 7
12,383
590
16,142
27,916
36,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Athena
xLTKxKing
Athena
15
3 / 3 / 12
11,030
525
8,127
20,590
27,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
58
10
Kills
25
25
Deaths
10
18
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
5
7
3
0.93
L
2
4
2
0.75
W
Persephone
MohnJilton
Persephone
4
1
2
5
L
Thor
Paisâ
Thor
2
3
3
1.17
W
Xbalanque
Sobeku
Xbalanque
4
5
7
1.5
W
Nemesis
StrikerM
Nemesis
11
0
5
13.5
W
Guan Yu
drumstik2
Guan Yu
3
1
7
6.5
L
1
4
8
1.25
L
Ao Kuang
starcruiser64
Ao Kuang
0
7
2
0.14
W
Athena
xLTKxKing
Athena
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,227
Damage
85,105
109,773
Taken
103,986
66,720
Mitigated
95,172
37,146
Healing
36,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
12,361
6,495
452
6,544
20,744
8,266
0
3,076
17,668
0
64,368
L
14,446
1,947
2,371
6,294
19,531
9,621
0
5,671
13,776
112,855
0
W
Persephone
MohnJilton
Persephone
13,511
838
0
2,162
13,486
6,925
98
6,175
7,310
127,843
0
L
Thor
Paisâ
Thor
10,091
3,904
0
6,618
18,904
8,205
0
2,023
16,699
0
96,146
W
Xbalanque
Sobeku
Xbalanque
24,874
13,743
0
5,409
21,128
11,689
2,192
7,059
14,069
0
129,206
W
Nemesis
StrikerM
Nemesis
22,451
11,216
0
4,310
20,866
13,155
670
6,591
14,275
0
122,695
W
Guan Yu
drumstik2
Guan Yu
16,142
3,142
4,905
17,240
27,916
36,122
416
11,307
16,609
0
106,458
L
12,325
1,920
0
2,150
25,015
26,330
0
6,730
18,160
28,464
0
L
Ao Kuang
starcruiser64
Ao Kuang
13,004
3,552
0
12,717
25,579
14,298
0
4,298
20,366
67,411
0
W
Athena
xLTKxKing
Athena
8,127
3,303
0
2,548
20,590
27,281
285
9,598
10,992
28,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,459
Gold Earned
60,617
524
Minions Killed
716
0
Camps Cleared
0
2,124,658
Distance Traveled
2,196,031
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,221
487
110
5
0
375,703
4
L
Ra
10,755
512
155
7
0
462,088
3
W
Persephone
12,772
608
203
10
0
444,981
2
L
Thor
9,908
472
135
6
0
436,272
5
W
Xbalanque
11,537
549
153
7
0
355,588
5
W
Nemesis
12,895
614
148
7
0
521,882
6
W
Guan Yu
12,383
590
183
9
0
439,771
1
L
Geb
9,118
434
22
1
0
460,450
5
L
Ao Kuang
9,457
450
102
5
0
390,145
5
W
Athena
11,030
525
29
1
0
433,809
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role