Player Matchup

Ymir
Ymir
BoyItsYourDad
Ymir
Level 82
God Stats
2W - 5L
1,318 SR
Queue Stats
54W - 87L
1,365 Elo+
Party 1
Pele
Pele
Brutalistic20
Pele
Level 130
God Stats
1W - 0L
1,726 SR
Queue Stats
134W - 132L
1,579 Elo+
Party 2
Neith
Neith
MixByte
Neith
Level 96
God Stats
6W - 9L
1,532 SR
Queue Stats
106W - 94L
1,611 Elo+
Party 2
Ravana
Ravana
MorbidSpatula
Ravana
Level 66
God Stats
1W - 2L
1,501 SR
Queue Stats
52W - 74L
1,393 Elo+
Party 1
Ra
Ra
Skarsss1354
Ra
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,385 Elo+
Solo
Team Averages
Level 77
1,515 SR
1,467 Elo+

VS

Team Averages
Level 91
1,542 SR
1,512 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Lancelot
Lancelot
NghtTmeRmblr
Lancelot
Level 144
God Stats
1W - 2L
1,617 SR
Queue Stats
82W - 95L
1,486 Elo+
Solo
Cthulhu
Cthulhu
XxbutterxX
Cthulhu
Level 69
God Stats
0W - 1L
1,615 SR
Queue Stats
9W - 9L
1,619 Elo+
Party 3
Olorun
Olorun
bg-k677
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
The Morrigan
The Morrigan
seejay9
The Morrigan
Level 93
God Stats
7W - 8L
1,479 SR
Queue Stats
184W - 224L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 5
8,349
759
3,869
9,775
8,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
8 / 1 / 0
8,784
799
13,820
12,715
6,154
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
MixByte
Neith
17
4 / 2 / 8
9,439
858
13,934
10,344
4,860
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 1 / 5
8,082
735
7,751
12,196
10,332
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
2 / 1 / 7
8,621
784
6,351
6,493
3,249
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
3 / 1 / 1
8,701
791
14,370
9,796
3,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
NghtTmeRmblr
Lancelot
14
2 / 4 / 1
8,027
730
7,714
14,331
9,946
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
XxbutterxX
Cthulhu
13
0 / 2 / 2
7,136
649
7,169
12,964
12,745
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
bg-k677
Olorun
12
0 / 8 / 0
6,784
617
2,720
11,689
4,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

The Morrigan
seejay9
The Morrigan
14
0 / 3 / 3
7,848
713
10,826
8,795
3,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
18
Kills
5
5
Deaths
18
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
3
1
1
3.5
W
2
0
5
4.5
W
8
1
0
8
W
Neith
MixByte
Neith
4
2
8
4
W
2
1
5
4.5
L
Lancelot
NghtTmeRmblr
Lancelot
2
4
1
0.63
W
2
1
7
5.5
L
Cthulhu
XxbutterxX
Cthulhu
0
2
2
0.5
L
Olorun
bg-k677
Olorun
0
8
0
0
L
The Morrigan
seejay9
The Morrigan
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,725
Damage
42,799
51,523
Taken
57,575
32,828
Mitigated
35,357
15,713
Healing
11,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
14,370
11,417
0
5,913
9,796
3,884
270
595
9,201
0
40,436
W
3,869
344
0
1,486
9,775
8,233
41
4,065
5,578
14,021
0
W
13,820
3,542
0
3,482
12,715
6,154
0
4,442
8,101
0
28,952
W
Neith
MixByte
Neith
13,934
7,793
0
2,714
10,344
4,860
2,440
3,853
6,373
0
53,648
W
7,751
1,556
0
3,046
12,196
10,332
0
4,504
7,449
0
24,396
L
Lancelot
NghtTmeRmblr
Lancelot
7,714
1,673
0
2,717
14,331
9,946
0
3,347
10,984
0
24,914
W
6,351
588
1,527
3,458
6,493
3,249
553
2,177
4,276
38,401
0
L
Cthulhu
XxbutterxX
Cthulhu
7,169
1,155
0
1,035
12,964
12,745
0
2,391
10,573
20,332
0
L
Olorun
bg-k677
Olorun
2,720
2,221
201
981
11,689
4,909
0
1,382
10,307
7,318
0
L
The Morrigan
seejay9
The Morrigan
10,826
2,200
0
415
8,795
3,873
0
2,463
6,290
30,535
969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,275
Gold Earned
38,496
250
Minions Killed
186
0
Camps Cleared
0
1,207,601
Distance Traveled
1,042,978
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,701
791
64
6
0
221,882
4
W
Ymir
8,349
759
31
3
0
226,280
1
W
Pele
8,784
799
25
2
0
247,641
5
W
Neith
9,439
858
82
7
0
236,545
1
W
Ravana
8,082
735
28
3
0
243,294
0
L
Lancelot
8,027
730
41
4
0
234,704
1
W
Ra
8,621
784
84
8
0
253,841
1
L
Cthulhu
7,136
649
15
1
0
212,981
3
L
Olorun
6,784
617
9
1
0
155,775
1
L
The Morrigan
7,848
713
57
5
0
217,636
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role