Player Matchup

Awilix
Awilix
 
Awilix
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
JonParker
Zeus
Level 158
God Stats
3W - 1L
1,467 SR
Queue Stats
49W - 53L
1,495 Elo+
Solo
Vamana
Vamana
MerrуMilkman
Vamana
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,463 Elo+
Solo
Geb
Geb
toxicndeadly101
Geb
Level 158
God Stats
4W - 2L
1,597 SR
Queue Stats
139W - 173L
1,460 Elo+
Solo
Ra
Ra
w0rm222
Ra
Level 53
God Stats
2W - 2L
1,288 SR
Queue Stats
119W - 132L
1,446 Elo+
Solo
Team Averages
Level 107
1,470 SR
1,473 Elo+

VS

Team Averages
Level 71
1,434 SR
1,445 Elo+
Medusa
Medusa
BorianDV
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 31L
1,551 Elo+
Solo
The Morrigan
The Morrigan
Goldi_684
The Morrigan
Level 160
God Stats
6W - 9L
1,422 SR
Queue Stats
530W - 584L
1,419 Elo+
Solo
Horus
Horus
MikkoTheking17
Horus
Level 66
God Stats
0W - 2L
1,249 SR
Queue Stats
275W - 275L
1,460 Elo+
Solo
Skadi
Skadi
UlfBeard
Skadi
Level 71
God Stats
2W - 2L
1,500 SR
Queue Stats
119W - 101L
1,257 Elo+
Solo
Atlas
Atlas
Zerekis
Atlas
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 135L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
20
6 / 7 / 18
14,385
625
17,605
25,731
15,070
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
20
17 / 3 / 11
17,428
758
47,970
21,767
11,730
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
12 / 4 / 21
17,364
755
28,322
39,298
46,145
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
1 / 5 / 21
14,587
634
12,805
44,615
62,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
3 / 4 / 15
14,641
637
14,907
17,491
10,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BorianDV
Medusa
20
2 / 10 / 10
12,427
540
24,966
26,026
12,540
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Morrigan
Goldi_684
The Morrigan
20
4 / 5 / 8
14,208
618
18,311
13,199
5,835
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
4 / 5 / 12
13,911
605
13,905
27,981
38,147
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
UlfBeard
Skadi
20
8 / 11 / 12
14,884
647
31,439
28,221
14,645
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atlas
Zerekis
Atlas
20
4 / 8 / 7
13,292
578
31,249
36,243
42,255
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
71
39
Kills
22
23
Deaths
39
86
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
6
7
18
2.14
L
Medusa
BorianDV
Medusa
2
10
10
0.7
L
The Morrigan
Goldi_684
The Morrigan
4
5
8
1.6
W
Zeus
17
3
11
7.5
W
12
4
21
5.63
L
4
5
12
2
L
Skadi
UlfBeard
Skadi
8
11
12
1.27
L
Atlas
Zerekis
Atlas
4
8
7
0.94
W
1
5
21
2.3
W
3
4
15
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,609
Damage
119,870
148,902
Taken
131,670
146,118
Mitigated
113,422
52,487
Healing
31,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
17,605
9,675
3,189
2,829
25,731
15,070
3,907
10,606
15,125
0
34,611
L
Medusa
BorianDV
Medusa
24,966
11,401
2,014
3,271
26,026
12,540
1,057
18,455
7,571
0
45,490
L
The Morrigan
Goldi_684
The Morrigan
18,311
2,318
315
966
13,199
5,835
0
9,603
3,524
34,562
693
W
Zeus
47,970
3,779
3,021
3,657
21,767
11,730
2,401
9,990
11,777
110,306
0
W
28,322
13,033
4,055
11,201
39,298
46,145
1,665
11,333
27,965
6,531
47,093
L
13,905
4,163
7,842
7,279
27,981
38,147
400
15,490
12,491
0
23,863
L
Skadi
UlfBeard
Skadi
31,439
13,115
1,380
3,309
28,221
14,645
0
15,888
12,333
0
66,380
L
Atlas
Zerekis
Atlas
31,249
8,201
2,036
2,936
36,243
42,255
220
20,326
15,917
62,081
0
W
12,805
1,281
2,358
10,998
44,615
62,301
308
11,327
33,288
26,948
0
W
14,907
1,234
8,275
2,904
17,491
10,872
1,709
5,611
11,880
52,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,405
Gold Earned
68,722
263
Minions Killed
201
0
Camps Cleared
0
2,127,878
Distance Traveled
1,717,202
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
14,385
625
28
1
0
419,219
1
L
Medusa
12,427
540
42
2
0
369,086
0
L
The Morrigan
14,208
618
38
2
0
273,834
1
W
Zeus
17,428
758
83
4
0
413,106
1
W
Vamana
17,364
755
44
2
0
438,706
1
L
Horus
13,911
605
24
1
0
390,765
0
L
Skadi
14,884
647
56
2
0
313,505
2
L
Atlas
13,292
578
41
2
0
370,012
3
W
Geb
14,587
634
20
1
0
417,293
6
W
Ra
14,641
637
88
4
0
439,554
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role