Player Matchup

Fenrir
Fenrir
Katkashisan
Fenrir
Level 84
God Stats
1W - 2L
1,279 SR
Queue Stats
184W - 236L
1,328 Elo+
Party 3
Jing Wei
Jing Wei
MrMagixal
Jing Wei
Level 63
God Stats
0W - 2L
1,108 SR
Queue Stats
91W - 130L
1,349 Elo+
Party 3
Ymir
Ymir
ShadowsPandasTTV
Ymir
Level 56
God Stats
4W - 5L
1,586 SR
Queue Stats
74W - 88L
1,432 Elo+
Solo
Amaterasu
Amaterasu
sufferbean
Amaterasu
Level 63
God Stats
7W - 9L
1,467 SR
Queue Stats
159W - 206L
1,323 Elo+
Party 3
He Bo
He Bo
temp-933802
He Bo
Level 77
God Stats
0W - 2L
1,547 SR
Queue Stats
4W - 8L
1,378 Elo+
Party 3
Team Averages
Level 69
1,397 SR
1,362 Elo+

VS

Team Averages
Level 59
1,408 SR
1,461 Elo+
Kumbhakarna
Kumbhakarna
CheezyRl
Kumbhakarna
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 52L
1,506 Elo+
Party 2
Bellona
Bellona
ChicaneryGod
Bellona
Level 27
God Stats
2W - 1L
1,399 SR
Queue Stats
38W - 35L
1,456 Elo+
Party 1
Ishtar
Ishtar
KingXand3r
Ishtar
Level 83
God Stats
4W - 6L
1,394 SR
Queue Stats
227W - 211L
1,544 Elo+
Party 2
Da Ji
Da Ji
KummyCapitalist
Da Ji
Level 23
God Stats
3W - 5L
1,272 SR
Queue Stats
17W - 21L
1,384 Elo+
Party 1
Apollo
Apollo
SoraKensei
Apollo
Level 106
God Stats
14W - 11L
1,473 SR
Queue Stats
116W - 116L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
6
0 / 6 / 1
4,560
456
2,582
10,608
3,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
MrMagixal
Jing Wei
6
0 / 2 / 0
3,988
399
3,441
4,834
1,291
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 2 / 0
4,659
466
1,887
7,999
4,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
sufferbean
Amaterasu
9
1 / 4 / 0
5,577
558
3,274
8,968
4,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
1 / 3 / 0
5,015
502
4,182
5,669
1,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CheezyRl
Kumbhakarna
8
1 / 0 / 6
5,535
554
3,064
7,572
4,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
ChicaneryGod
Bellona
11
6 / 0 / 2
6,722
672
7,720
4,938
3,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ishtar
KingXand3r
Ishtar
9
4 / 0 / 2
5,495
550
7,032
4,784
1,543
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
3 / 1 / 7
5,535
554
4,716
8,034
2,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Apollo
SoraKensei
Apollo
9
3 / 1 / 2
5,667
567
3,387
6,596
2,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
2
Kills
17
17
Deaths
2
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
CheezyRl
Kumbhakarna
1
0
6
4
W
Bellona
ChicaneryGod
Bellona
6
0
2
7
L
Fenrir
0
6
1
0.08
W
Ishtar
KingXand3r
Ishtar
4
0
2
5
W
3
1
7
6.5
L
Jing Wei
MrMagixal
Jing Wei
0
2
0
0
L
0
2
0
0
W
Apollo
SoraKensei
Apollo
3
1
2
4
L
Amaterasu
sufferbean
Amaterasu
1
4
0
0.25
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,366
Damage
25,919
38,078
Taken
31,924
14,975
Mitigated
15,058
8,040
Healing
12,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
CheezyRl
Kumbhakarna
3,064
577
0
2,182
7,572
4,283
0
1,700
5,814
15,096
0
W
Bellona
ChicaneryGod
Bellona
7,720
3,542
0
2,666
4,938
3,956
672
0
4,938
0
34,670
L
Fenrir
2,582
1,005
0
2,175
10,608
3,614
0
210
10,398
0
19,197
W
Ishtar
KingXand3r
Ishtar
7,032
5,165
0
1,630
4,784
1,543
600
739
4,001
0
36,055
W
4,716
1,433
0
3,621
8,034
2,744
0
990
6,970
0
25,403
L
Jing Wei
MrMagixal
Jing Wei
3,441
2,211
0
1,373
4,834
1,291
0
1,094
3,740
0
12,414
L
1,887
260
0
1,460
7,999
4,248
0
1,328
6,671
14,386
0
W
Apollo
SoraKensei
Apollo
3,387
2,370
0
2,572
6,596
2,532
0
2,224
4,132
0
34,612
L
Amaterasu
sufferbean
Amaterasu
3,274
1,545
0
2,460
8,968
4,215
0
0
8,968
0
30,057
L
4,182
120
0
572
5,669
1,607
0
432
5,237
22,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,799
Gold Earned
28,954
212
Minions Killed
272
0
Camps Cleared
0
909,792
Distance Traveled
992,260
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
5,535
554
18
2
0
190,503
1
W
Bellona
6,722
672
77
8
0
203,892
1
L
Fenrir
4,560
456
46
5
0
183,943
0
W
Ishtar
5,495
550
64
6
0
194,082
3
W
Da Ji
5,535
554
50
5
0
215,392
0
L
Jing Wei
3,988
399
19
2
0
165,573
2
L
Ymir
4,659
466
30
3
0
166,855
1
W
Apollo
5,667
567
63
6
0
188,391
0
L
Amaterasu
5,577
558
74
7
0
206,876
3
L
He Bo
5,015
502
43
4
0
186,545
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role