Player Matchup

Neith
Neith
DouglasSantos13
Neith
Level 123
God Stats
4W - 4L
1,457 SR
Queue Stats
288W - 297L
1,445 Elo+
Solo
Tiamat
Tiamat
Eclipssse
Tiamat
Level 67
God Stats
8W - 3L
1,590 SR
Queue Stats
243W - 220L
1,456 Elo+
Party 1
Baron Samedi
Baron Samedi
ItsDampman
Baron Samedi
Level 140
God Stats
1W - 3L
1,691 SR
Queue Stats
176W - 178L
1,469 Elo+
Solo
Vulcan
Vulcan
KoFnCorazon
Vulcan
Level 41
God Stats
3W - 1L
1,481 SR
Queue Stats
183W - 127L
1,528 Elo+
Party 1
Cthulhu
Cthulhu
iimissher
Cthulhu
Level 67
God Stats
5W - 3L
1,582 SR
Queue Stats
340W - 279L
1,498 Elo+
Party 1
Team Averages
Level 88
1,560 SR
1,479 Elo+

VS

Team Averages
Level 82
1,550 SR
1,405 Elo+
Susano
Susano
 
Susano
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Canthalion
He Bo
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
CounterCiv
Bellona
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Apollo
Apollo
Mândalore
Apollo
Level 99
God Stats
0W - 1L
1,748 SR
Queue Stats
0W - 2L
1,261 Elo+
Party 2
Baron Samedi
Baron Samedi
Solus12
Baron Samedi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,261 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 20
10,943
912
12,042
10,169
5,243
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Tiamat
Eclipssse
Tiamat
17
4 / 3 / 21
10,233
853
13,254
12,180
8,563
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
ItsDampman
Baron Samedi
17
5 / 4 / 21
10,745
895
12,003
12,863
10,973
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
17
14 / 4 / 9
11,067
922
17,741
9,510
5,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
iimissher
Cthulhu
17
6 / 3 / 18
10,219
852
14,457
20,850
24,326
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
5 / 7 / 8
9,654
805
16,661
16,954
7,876
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

He Bo
14
1 / 8 / 8
8,528
711
9,573
13,372
5,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
CounterCiv
Bellona
16
0 / 6 / 6
9,050
754
6,584
16,469
11,655
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
Mândalore
Apollo
14
2 / 10 / 6
8,209
684
11,020
16,233
6,992
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Solus12
Baron Samedi
17
5 / 5 / 3
9,503
792
9,974
11,459
6,303
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
44
36
Kills
13
16
Deaths
36
89
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
5
7
8
1.29
L
He Bo
1
8
8
0.63
L
Bellona
CounterCiv
Bellona
0
6
6
0.5
W
7
2
20
8.5
W
Tiamat
Eclipssse
Tiamat
4
3
21
4.83
W
Baron Samedi
ItsDampman
Baron Samedi
5
4
21
3.88
W
Vulcan
14
4
9
4.63
L
Apollo
Mândalore
Apollo
2
10
6
0.5
L
Baron Samedi
Solus12
Baron Samedi
5
5
3
1.3
W
Cthulhu
iimissher
Cthulhu
6
3
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,497
Damage
53,812
65,572
Taken
74,487
54,166
Mitigated
38,364
28,458
Healing
14,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
16,661
1,940
1,236
3,375
16,954
7,876
0
12,505
4,449
0
27,881
L
He Bo
9,573
314
292
921
13,372
5,538
0
8,916
4,456
15,689
0
L
Bellona
CounterCiv
Bellona
6,584
420
1,062
1,983
16,469
11,655
0
13,420
3,049
0
16,261
W
12,042
4,986
520
3,825
10,169
5,243
2,883
2,659
7,510
0
24,798
W
Tiamat
Eclipssse
Tiamat
13,254
875
1,257
3,796
12,180
8,563
1,987
3,231
8,949
25,090
0
W
Baron Samedi
ItsDampman
Baron Samedi
12,003
1,039
2,842
3,876
12,863
10,973
1,940
3,709
9,154
20,828
0
W
Vulcan
17,741
7,988
1,468
934
9,510
5,061
1,297
3,027
6,483
30,202
0
L
Apollo
Mândalore
Apollo
11,020
6,742
357
884
16,233
6,992
0
13,688
2,545
0
22,907
L
Baron Samedi
Solus12
Baron Samedi
9,974
557
1,541
2,636
11,459
6,303
0
8,926
2,533
21,026
0
W
Cthulhu
iimissher
Cthulhu
14,457
789
2,537
7,403
20,850
24,326
849
6,921
13,929
24,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,207
Gold Earned
44,944
131
Minions Killed
90
0
Camps Cleared
0
1,147,279
Distance Traveled
1,035,932
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,654
805
20
2
0
205,296
0
L
He Bo
8,528
711
10
1
0
224,427
0
L
Bellona
9,050
754
16
1
0
203,822
0
W
Neith
10,943
912
23
2
0
223,492
1
W
Tiamat
10,233
853
22
2
0
261,879
1
W
Baron Samedi
10,745
895
25
2
0
211,892
0
W
Vulcan
11,067
922
35
3
0
196,091
0
L
Apollo
8,209
684
30
3
0
181,192
0
L
Baron Samedi
9,503
792
14
1
0
221,195
0
W
Cthulhu
10,219
852
26
2
0
253,925
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role