Player Matchup

Tsukuyomi
Tsukuyomi
MumboBi5cuit5
Tsukuyomi
Level 43
God Stats
23W - 9L
1,723 SR
Queue Stats
34W - 14L
1,628 Elo+
Party 2
Ymir
Ymir
PettySupportMain
Ymir
Level 111
God Stats
4W - 1L
1,780 SR
Queue Stats
51W - 28L
1,623 Elo+
Party 2
Camazotz
Camazotz
Poolmez
Camazotz
Level 159
God Stats
6W - 11L
1,263 SR
Queue Stats
294W - 326L
1,462 Elo+
Solo
Ishtar
Ishtar
StrikeViolence
Ishtar
Level 160
God Stats
14W - 5L
1,761 SR
Queue Stats
31W - 31L
1,534 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ramsaytom
Morgan Le Fay
Level 156
God Stats
1W - 3L
1,191 SR
Queue Stats
509W - 522L
1,531 Elo+
Solo
Team Averages
Level 126
1,544 SR
1,555 Elo+

VS

Team Averages
Level 104
1,461 SR
1,516 Elo+
Hun Batz
Hun Batz
Arrona_
Hun Batz
Level 127
God Stats
1W - 3L
1,229 SR
Queue Stats
325W - 286L
1,611 Elo+
Party 1
Serqet
Serqet
LegitJedi966
Serqet
Level 95
God Stats
1W - 2L
1,212 SR
Queue Stats
75W - 99L
1,348 Elo+
Solo
Freya
Freya
MachiStan
Freya
Level 6
God Stats
1W - 4L
1,832 SR
Queue Stats
14W - 14L
1,535 Elo+
Party 1
Thoth
Thoth
Steak15
Thoth
Level 153
God Stats
0W - 2L
1,532 SR
Queue Stats
77W - 67L
1,502 Elo+
Party 1
Aphrodite
Aphrodite
StrykerFGC
Aphrodite
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 120L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MumboBi5cuit5
Tsukuyomi
17
10 / 3 / 7
10,990
550
15,000
14,513
6,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 1 / 8
10,306
515
3,510
19,512
20,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Camazotz
Poolmez
Camazotz
18
2 / 0 / 4
10,920
546
7,958
21,147
14,223
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
1 / 1 / 6
9,999
500
9,752
13,548
5,881
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
ramsaytom
Morgan Le Fay
16
6 / 2 / 8
10,791
540
14,053
13,304
6,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Arrona_
Hun Batz
19
4 / 4 / 1
11,884
594
14,432
17,471
8,884
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Serqet
12
0 / 6 / 1
8,122
406
3,338
16,747
6,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
MachiStan
Freya
14
0 / 4 / 2
8,732
437
5,880
12,388
3,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thoth
Steak15
Thoth
15
2 / 5 / 2
9,508
475
7,529
14,311
6,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
StrykerFGC
Aphrodite
12
1 / 3 / 4
8,827
441
6,052
14,321
17,454
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
22
Kills
7
7
Deaths
22
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Arrona_
Hun Batz
4
4
1
1.13
L
Serqet
0
6
1
0.08
L
Freya
MachiStan
Freya
0
4
2
0.25
W
Tsukuyomi
MumboBi5cuit5
Tsukuyomi
10
3
7
4.5
W
3
1
8
7
W
Camazotz
Poolmez
Camazotz
2
0
4
4
L
Thoth
Steak15
Thoth
2
5
2
0.6
W
1
1
6
4
L
Aphrodite
StrykerFGC
Aphrodite
1
3
4
1
W
Morgan Le Fay
ramsaytom
Morgan Le Fay
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,273
Damage
37,231
82,024
Taken
75,238
53,446
Mitigated
42,644
29,567
Healing
23,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Arrona_
Hun Batz
14,432
4,700
0
5,955
17,471
8,884
3,054
2,027
15,354
0
96,573
L
Serqet
3,338
838
0
4,555
16,747
6,331
0
2,029
14,602
0
51,030
L
Freya
MachiStan
Freya
5,880
1,684
0
3,984
12,388
3,906
0
560
11,812
44,091
0
W
Tsukuyomi
MumboBi5cuit5
Tsukuyomi
15,000
2,903
0
5,294
14,513
6,356
18
1,534
12,933
0
87,136
W
3,510
653
0
4,815
19,512
20,167
198
7,081
11,519
27,561
0
W
Camazotz
Poolmez
Camazotz
7,958
2,076
0
13,321
21,147
14,223
696
843
19,974
0
91,663
L
Thoth
Steak15
Thoth
7,529
269
43
1,559
14,311
6,069
0
5,551
8,344
73,783
0
W
9,752
8,310
0
4,542
13,548
5,881
3,496
4,016
9,202
0
85,595
L
Aphrodite
StrykerFGC
Aphrodite
6,052
1,450
2,952
4,817
14,321
17,454
0
6,471
7,563
27,985
0
W
Morgan Le Fay
ramsaytom
Morgan Le Fay
14,053
1,399
0
1,595
13,304
6,819
435
5,876
7,360
82,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,006
Gold Earned
47,073
585
Minions Killed
495
0
Camps Cleared
0
2,020,657
Distance Traveled
1,854,511
20
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
11,884
594
170
9
0
407,710
2
L
Serqet
8,122
406
83
4
0
413,580
8
L
Freya
8,732
437
85
4
0
347,637
4
W
Tsukuyomi
10,990
550
121
6
0
480,272
0
W
Ymir
10,306
515
40
2
0
382,413
5
W
Camazotz
10,920
546
155
8
0
397,981
8
L
Thoth
9,508
475
120
6
0
337,669
7
W
Ishtar
9,999
500
137
7
0
375,294
5
L
Aphrodite
8,827
441
37
2
0
347,915
8
W
Morgan Le Fay
10,791
540
132
7
0
384,697
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role