Player Matchup

Mercury
Mercury
 
Mercury
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Beastku
Izanami
Level 47
God Stats
4W - 7L
1,472 SR
Queue Stats
12W - 15L
1,401 Elo+
Party 1
King Arthur
King Arthur
Frostaliciouss
King Arthur
Level 43
God Stats
3W - 6L
1,500 SR
Queue Stats
8W - 12L
1,361 Elo+
Party 1
Khepri
Khepri
KorniestDan
Khepri
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 11L
1,397 Elo+
Party 1
Freya
Freya
TMNTxPURP
Freya
Level 23
God Stats
5W - 9L
1,449 SR
Queue Stats
9W - 14L
1,374 Elo+
Party 1
Team Averages
Level 59
1,484 SR
1,407 Elo+

VS

Team Averages
Level 62
1,504 SR
1,379 Elo+
Chronos
Chronos
GingerForDays
Chronos
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 38L
1,235 Elo+
Party 2
Izanami
Izanami
Kv Crazy
Izanami
Level 25
God Stats
0W - 1L
1,742 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Bastet
Bastet
MEDALBURNER24
Bastet
Level 129
God Stats
0W - 3L
1,221 SR
Queue Stats
235W - 189L
1,609 Elo+
Party 2
Poseidon
Poseidon
TheOnlyTowel129
Poseidon
Level 15
God Stats
1W - 1L
1,525 SR
Queue Stats
2W - 11L
1,109 Elo+
Party 2
Lancelot
Lancelot
kyoshi13
Lancelot
Level 100
God Stats
19W - 16L
1,535 SR
Queue Stats
207W - 221L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
2 / 1 / 4
6,730
612
4,497
8,850
3,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
Beastku
Izanami
9
3 / 0 / 1
6,125
557
3,205
3,056
1,313
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Frostaliciouss
King Arthur
11
3 / 0 / 0
7,057
642
5,090
8,395
8,425
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
9
1 / 0 / 4
6,331
576
2,008
2,989
2,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Freya
TMNTxPURP
Freya
12
5 / 1 / 2
7,198
654
7,212
8,287
3,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
9
0 / 4 / 0
5,093
463
2,188
9,870
3,867
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
Kv Crazy
Izanami
9
0 / 1 / 0
4,866
442
451
5,767
1,595
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 2 / 0
5,765
524
3,778
7,464
2,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
7
0 / 4 / 0
4,341
395
1,220
5,752
1,445
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
kyoshi13
Lancelot
9
0 / 3 / 1
5,300
482
4,893
9,197
5,516
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
14
Kills
1
2
Deaths
14
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
1
4
4
W
Izanami
Beastku
Izanami
3
0
1
3.5
W
King Arthur
Frostaliciouss
King Arthur
3
0
0
3
L
Chronos
0
4
0
0
W
Khepri
1
0
4
3
L
Izanami
Kv Crazy
Izanami
0
1
0
0
L
1
2
0
0.5
W
Freya
TMNTxPURP
Freya
5
1
2
6
L
Poseidon
0
4
0
0
L
Lancelot
kyoshi13
Lancelot
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,012
Damage
12,530
31,577
Taken
38,050
18,887
Mitigated
15,060
10,199
Healing
7,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
4,497
2,976
0
1,900
8,850
3,207
1,051
1,749
7,101
0
42,892
W
Izanami
Beastku
Izanami
3,205
1,830
0
839
3,056
1,313
1,602
482
2,574
0
49,528
W
King Arthur
Frostaliciouss
King Arthur
5,090
1,423
0
1,000
8,395
8,425
35
250
8,145
0
41,168
L
Chronos
2,188
1,007
0
221
9,870
3,867
0
4,389
5,481
26,694
0
W
Khepri
2,008
35
124
1,099
2,989
2,492
220
1,359
1,630
13,585
0
L
Izanami
Kv Crazy
Izanami
451
58
0
820
5,767
1,595
0
747
5,020
0
28,602
L
3,778
805
0
3,778
7,464
2,637
0
2,525
4,939
0
33,749
W
Freya
TMNTxPURP
Freya
7,212
3,317
0
5,237
8,287
3,450
338
1,130
7,157
41,594
0
L
Poseidon
1,220
440
0
441
5,752
1,445
0
1,559
4,193
15,122
0
L
Lancelot
kyoshi13
Lancelot
4,893
1,680
0
2,378
9,197
5,516
0
0
9,197
398
29,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,441
Gold Earned
25,365
336
Minions Killed
247
0
Camps Cleared
0
1,133,522
Distance Traveled
1,050,955
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,730
612
96
9
0
259,237
2
W
Izanami
6,125
557
87
8
0
201,954
3
W
King Arthur
7,057
642
69
6
0
229,803
1
L
Chronos
5,093
463
53
5
0
160,498
0
W
Khepri
6,331
576
16
1
0
232,281
3
L
Izanami
4,866
442
49
4
0
196,735
0
L
Bastet
5,765
524
69
6
0
273,663
3
W
Freya
7,198
654
68
6
0
210,247
1
L
Poseidon
4,341
395
19
2
0
192,633
1
L
Lancelot
5,300
482
57
5
0
227,426
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role