Player Matchup

Ra
Ra
 
Ra
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
AJJA 192
Sol
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,500 Elo+
Party 1
Nox
Nox
Madn3ss422
Nox
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 43L
1,454 Elo+
Party 1
Serqet
Serqet
ReXiOnS
Serqet
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,415 Elo+
Solo
Vamana
Vamana
Tony6702
Vamana
Level 120
God Stats
10W - 3L
2,007 SR
Queue Stats
220W - 209L
1,518 Elo+
Party 2
Team Averages
Level 103
1,601 SR
1,477 Elo+

VS

Team Averages
Level 131
1,521 SR
1,474 Elo+
Apollo
Apollo
 
Apollo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
ItzMackAttack
Terra
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,407 Elo+
Solo
Sol
Sol
SPF777
Sol
Level 160
God Stats
7W - 11L
1,431 SR
Queue Stats
619W - 646L
1,488 Elo+
Solo
Hercules
Hercules
kuruno16
Hercules
Level 147
God Stats
9W - 4L
1,677 SR
Queue Stats
458W - 503L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
1 / 3 / 6
8,679
789
10,906
12,228
5,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
0 / 3 / 7
7,944
722
6,937
10,005
3,887
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 3 / 7
8,856
805
8,219
8,887
4,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
ReXiOnS
Serqet
15
3 / 3 / 7
8,816
801
6,769
9,775
7,190
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
Tony6702
Vamana
16
6 / 4 / 8
10,452
950
16,318
19,975
17,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
5 / 5 / 7
9,029
821
14,378
10,227
4,952
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
 
Nemesis
1
0 / 0 / 0
2,676
243
0
0
0
14
0 / 5 / 8
7,948
723
4,232
13,962
13,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
SPF777
Sol
17
5 / 1 / 6
9,009
819
19,513
10,663
4,664
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
kuruno16
Hercules
16
5 / 3 / 5
8,430
766
11,031
19,360
14,116
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
41
14
Kills
15
16
Deaths
14
35
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
3
6
1.33
L
Apollo
 
Apollo
5
5
7
1.7
L
Nemesis
 
Nemesis
0
0
0
0
W
0
3
7
1.17
L
0
5
8
0.8
W
4
3
7
2.5
W
Serqet
ReXiOnS
Serqet
3
3
7
2.17
L
Sol
SPF777
Sol
5
1
6
8
W
Vamana
Tony6702
Vamana
6
4
8
2.5
L
Hercules
kuruno16
Hercules
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,149
Damage
49,154
60,870
Taken
54,212
38,944
Mitigated
37,318
30,665
Healing
20,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
10,906
1,854
9,057
5,071
12,228
5,623
326
4,252
7,976
22,377
0
L
Apollo
 
Apollo
14,378
9,376
0
1,282
10,227
4,952
0
5,295
4,932
0
31,052
L
Nemesis
 
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
6,937
1,456
613
2,328
10,005
3,887
211
3,817
6,188
15,214
0
L
4,232
305
1,194
2,732
13,962
13,586
0
8,693
5,269
9,601
0
W
8,219
687
1,237
1,360
8,887
4,256
622
3,799
5,088
19,029
0
W
Serqet
ReXiOnS
Serqet
6,769
1,689
836
1,173
9,775
7,190
0
4,190
5,585
0
9,618
L
Sol
SPF777
Sol
19,513
3,740
503
5,799
10,663
4,664
0
3,543
6,518
34,433
0
W
Vamana
Tony6702
Vamana
16,318
8,266
2,833
6,157
19,975
17,988
448
7,687
12,288
0
29,766
L
Hercules
kuruno16
Hercules
11,031
2,557
1,489
7,922
19,360
14,116
0
8,531
10,484
0
17,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,747
Gold Earned
37,092
116
Minions Killed
105
0
Camps Cleared
0
1,085,287
Distance Traveled
737,543
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,679
789
40
4
0
212,935
0
L
Apollo
9,029
821
40
4
0
112,253
3
L
Nemesis
2,676
243
0
0
0
0
0
W
Sol
7,944
722
17
2
0
222,488
0
L
Terra
7,948
723
13
1
0
216,115
1
W
Nox
8,856
805
32
3
0
205,725
2
W
Serqet
8,816
801
11
1
0
207,120
1
L
Sol
9,009
819
36
3
0
212,366
1
W
Vamana
10,452
950
16
1
0
237,019
0
L
Hercules
8,430
766
16
1
0
196,809
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role