Player Matchup

Jing Wei
Jing Wei
HailStyrmi
Jing Wei
Level 108
God Stats
0W - 2L
1,656 SR
Queue Stats
328W - 405L
1,475 Elo+
Solo
Bellona
Bellona
JACKKTH3R1PP3R
Bellona
Level 123
God Stats
11W - 14L
1,585 SR
Queue Stats
146W - 137L
1,464 Elo+
Party 1
Danzaburou
Danzaburou
TO-IRE
Danzaburou
Level 160
God Stats
74W - 131L
1,380 SR
Queue Stats
1,318W - 1,991L
1,316 Elo+
Solo
Kukulkan
Kukulkan
TX JEEP4LIFE
Kukulkan
Level 53
God Stats
50W - 37L
1,525 SR
Queue Stats
203W - 220L
1,476 Elo+
Party 1
Merlin
Merlin
rockhead85
Merlin
Level 54
God Stats
5W - 4L
1,548 SR
Queue Stats
403W - 457L
1,418 Elo+
Solo
Team Averages
Level 100
1,539 SR
1,430 Elo+

VS

Team Averages
Level 85
1,504 SR
1,413 Elo+
Ah Puch
Ah Puch
ChaligAVA
Ah Puch
Level 97
God Stats
5W - 2L
1,739 SR
Queue Stats
53W - 50L
1,484 Elo+
Solo
Chaac
Chaac
Huevito1conpapas
Chaac
Level 87
God Stats
9W - 7L
1,310 SR
Queue Stats
42W - 37L
1,201 Elo+
Solo
Kukulkan
Kukulkan
Landon_Cold
Kukulkan
Level 67
God Stats
3W - 2L
1,529 SR
Queue Stats
69W - 80L
1,398 Elo+
Solo
Medusa
Medusa
NepTheo
Medusa
Level 55
God Stats
11W - 15L
1,470 SR
Queue Stats
168W - 184L
1,455 Elo+
Solo
Ganesha
Ganesha
TheOnyxAngel
Ganesha
Level 118
God Stats
3W - 4L
1,471 SR
Queue Stats
113W - 110L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
HailStyrmi
Jing Wei
16
0 / 1 / 4
10,450
950
7,336
13,536
5,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

16
3 / 3 / 3
10,741
976
6,910
14,474
14,819
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
TO-IRE
Danzaburou
16
0 / 10 / 2
9,993
908
7,738
18,463
10,159
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
TX JEEP4LIFE
Kukulkan
16
4 / 3 / 2
11,799
1,073
12,635
10,195
4,387
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
rockhead85
Merlin
16
0 / 3 / 2
10,200
927
15,931
12,462
4,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

143

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ChaligAVA
Ah Puch
18
7 / 0 / 10
12,696
1,154
29,894
7,551
3,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 0 / 8
11,686
1,062
9,665
15,138
12,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Kukulkan
Landon_Cold
Kukulkan
17
1 / 2 / 11
10,698
973
6,004
6,295
2,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Medusa
NepTheo
Medusa
17
6 / 1 / 7
11,606
1,055
10,178
9,589
4,350
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ganesha
TheOnyxAngel
Ganesha
17
1 / 4 / 12
11,122
1,011
8,952
15,587
7,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
68
7
Kills
20
20
Deaths
7
13
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
ChaligAVA
Ah Puch
7
0
10
12
L
Jing Wei
HailStyrmi
Jing Wei
0
1
4
2
W
5
0
8
9
L
3
3
3
1.5
W
Kukulkan
Landon_Cold
Kukulkan
1
2
11
3.25
W
Medusa
NepTheo
Medusa
6
1
7
9.5
L
Danzaburou
TO-IRE
Danzaburou
0
10
2
0.1
L
Kukulkan
TX JEEP4LIFE
Kukulkan
4
3
2
1.67
W
Ganesha
TheOnyxAngel
Ganesha
1
4
12
1.75
L
Merlin
rockhead85
Merlin
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,550
Damage
64,693
69,130
Taken
54,160
39,599
Mitigated
30,477
5,258
Healing
10,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
ChaligAVA
Ah Puch
29,894
521
0
1,009
7,551
3,192
0
4,898
2,653
50,767
0
L
Jing Wei
HailStyrmi
Jing Wei
7,336
4,590
172
2,278
13,536
5,908
0
8,852
4,369
0
28,955
W
9,665
2,749
0
8,508
15,138
12,514
0
6,342
8,796
0
35,105
L
6,910
1,480
0
1,100
14,474
14,819
0
7,365
6,670
0
13,126
W
Kukulkan
Landon_Cold
Kukulkan
6,004
198
0
462
6,295
2,539
0
3,876
2,419
24,108
0
W
Medusa
NepTheo
Medusa
10,178
5,298
0
271
9,589
4,350
0
5,341
4,248
0
24,796
L
Danzaburou
TO-IRE
Danzaburou
7,738
3,564
107
630
18,463
10,159
0
11,123
6,813
0
32,053
L
Kukulkan
TX JEEP4LIFE
Kukulkan
12,635
1,467
0
678
10,195
4,387
0
7,182
2,865
35,443
0
W
Ganesha
TheOnyxAngel
Ganesha
8,952
0
0
0
15,587
7,882
0
8,109
7,478
20,942
0
L
Merlin
rockhead85
Merlin
15,931
133
0
293
12,462
4,326
0
9,640
2,740
36,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,183
Gold Earned
57,808
230
Minions Killed
222
8
Camps Cleared
10
952,624
Distance Traveled
1,043,052
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,696
1,154
55
5
6
212,649
0
L
Jing Wei
10,450
950
59
5
2
211,371
1
W
Chaac
11,686
1,062
59
5
1
249,775
0
L
Bellona
10,741
976
13
1
0
216,725
0
W
Kukulkan
10,698
973
73
7
1
167,522
0
W
Medusa
11,606
1,055
35
3
2
204,616
2
L
Danzaburou
9,993
908
63
6
0
141,456
0
L
Kukulkan
11,799
1,073
47
4
6
183,448
2
W
Ganesha
11,122
1,011
0
0
0
208,490
0
L
Merlin
10,200
927
48
4
0
199,624
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role