Player Matchup

Hades
Hades
 
Hades
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
 
Tyr
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
B2L_xShoot2Kill_
Sobek
Level 119
God Stats
10W - 19L
1,454 SR
Queue Stats
272W - 294L
1,422 Elo+
Party 1
Team Averages
Level 118
1,485 SR
1,474 Elo+

VS

Team Averages
Level 79
1,462 SR
1,410 Elo+
Kukulkan
Kukulkan
Atryxz
Kukulkan
Level 51
God Stats
14W - 20L
1,381 SR
Queue Stats
487W - 720L
1,291 Elo+
Party 2
Ishtar
Ishtar
iFinessinHearts
Ishtar
Level 37
God Stats
3W - 4L
1,497 SR
Queue Stats
6W - 5L
1,504 Elo+
Solo
King Arthur
King Arthur
powermurderkid2
King Arthur
Level 148
God Stats
4W - 8L
1,510 SR
Queue Stats
209W - 233L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
12 / 1 / 3
9,845
895
12,926
12,272
6,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
 
Tyr
12
3 / 3 / 9
8,084
735
13,578
11,932
6,217
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
2 / 1 / 11
8,444
768
5,200
14,127
14,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Atryxz
Kukulkan
10
1 / 7 / 0
6,492
590
5,186
9,868
3,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 7 / 4
6,963
633
10,408
13,579
4,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
powermurderkid2
King Arthur
10
2 / 3 / 3
7,637
694
6,927
11,761
12,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
17
Kills
4
5
Deaths
17
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
12
1
3
13.5
W
Tyr
 
Tyr
3
3
9
2.5
L
Kukulkan
Atryxz
Kukulkan
1
7
0
0.14
W
2
1
11
7.5
L
1
7
4
0.43
L
King Arthur
powermurderkid2
King Arthur
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,704
Damage
22,521
38,331
Taken
35,208
27,708
Mitigated
21,051
16,354
Healing
4,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
12,926
1,315
1,800
7,480
12,272
6,832
498
1,472
10,800
33,280
0
W
Tyr
 
Tyr
13,578
3,420
0
1,500
11,932
6,217
41
2,009
9,923
0
29,247
L
Kukulkan
Atryxz
Kukulkan
5,186
288
0
1,029
9,868
3,891
0
6,227
3,641
22,866
0
W
5,200
1,129
365
5,209
14,127
14,659
29
1,934
12,193
11,602
0
L
10,408
6,857
286
1,337
13,579
4,975
0
6,090
7,489
0
14,977
L
King Arthur
powermurderkid2
King Arthur
6,927
1,690
0
2,159
11,761
12,185
0
6,081
5,680
0
12,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,373
Gold Earned
21,092
104
Minions Killed
67
7
Camps Cleared
3
601,910
Distance Traveled
543,913
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,845
895
53
5
2
191,663
1
W
Tyr
8,084
735
40
4
5
210,219
0
L
Kukulkan
6,492
590
39
4
2
171,748
0
W
Sobek
8,444
768
11
1
0
200,028
2
L
Ishtar
6,963
633
14
1
0
174,917
3
L
King Arthur
7,637
694
14
1
1
197,248
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role