Player Matchup

Bastet
Bastet
ChompKey
Bastet
Level 96
God Stats
2W - 2L
1,546 SR
Queue Stats
71W - 72L
1,494 Elo+
Party 1
Ymir
Ymir
DesHAWKIV
Ymir
Level 129
God Stats
19W - 13L
1,577 SR
Queue Stats
236W - 264L
1,493 Elo+
Party 1
Sol
Sol
gmedici20
Sol
Level 91
God Stats
3W - 5L
1,174 SR
Queue Stats
40W - 52L
1,408 Elo+
Party 1
Team Averages
Level 105
1,432 SR
1,465 Elo+

VS

Team Averages
Level 76
1,546 SR
1,388 Elo+
Fafnir
Fafnir
FishOuttaWatah
Fafnir
Level 83
God Stats
4W - 1L
1,920 SR
Queue Stats
139W - 195L
1,334 Elo+
Party 2
Cliodhna
Cliodhna
x1NotNormal
Cliodhna
Level 36
God Stats
6W - 10L
1,301 SR
Queue Stats
81W - 121L
1,352 Elo+
Party 2
Sol
Sol
xKryptSlayer
Sol
Level 109
God Stats
3W - 5L
1,417 SR
Queue Stats
381W - 362L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ChompKey
Bastet
12
2 / 0 / 4
7,071
707
8,350
7,685
3,285
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
11
2 / 0 / 4
7,852
785
5,496
8,027
7,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 2 / 2
7,052
705
11,442
8,754
4,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
7,006
701
2,328
10,542
10,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cliodhna
x1NotNormal
Cliodhna
12
1 / 3 / 1
6,751
675
6,590
9,408
4,145
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

12
1 / 1 / 1
6,973
697
12,229
9,842
4,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
6
Kills
2
2
Deaths
6
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bastet
ChompKey
Bastet
2
0
4
4
W
Ymir
2
0
4
4
L
0
2
1
0.25
W
2
2
2
1.5
L
Cliodhna
x1NotNormal
Cliodhna
1
3
1
0.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,288
Damage
21,147
24,466
Taken
29,792
14,579
Mitigated
19,387
8,611
Healing
11,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
ChompKey
Bastet
8,350
1,685
0
1,127
7,685
3,285
0
3,462
4,223
0
15,458
W
Ymir
5,496
1,102
0
2,266
8,027
7,220
0
4,034
3,993
10,083
0
L
2,328
575
0
2,500
10,542
10,835
240
5,522
5,020
9,492
0
W
11,442
4,406
0
5,218
8,754
4,074
0
6,062
2,692
34,849
3,866
L
Cliodhna
x1NotNormal
Cliodhna
6,590
137
118
3,001
9,408
4,145
0
5,151
4,257
0
14,360
L
12,229
3,790
0
5,621
9,842
4,407
1,281
5,179
4,663
38,753
3,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,975
Gold Earned
20,730
98
Minions Killed
128
2
Camps Cleared
6
571,048
Distance Traveled
536,049
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,071
707
17
2
0
210,015
2
W
Ymir
7,852
785
11
1
0
194,184
1
L
Fafnir
7,006
701
19
2
0
169,678
0
W
Sol
7,052
705
70
7
2
166,849
0
L
Cliodhna
6,751
675
20
2
1
199,573
1
L
Sol
6,973
697
89
9
5
166,798
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role