Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
INsB Beast
Nemesis
Level 63
God Stats
2W - 12L
1,471 SR
Queue Stats
7W - 16L
1,493 Elo+
Solo
Gilgamesh
Gilgamesh
NotoriousCheese
Gilgamesh
Level 124
God Stats
32W - 22L
1,685 SR
Queue Stats
436W - 436L
1,576 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ansonsuttles59
Kumbhakarna
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
421W - 436L
1,533 Elo+
Solo
Anhur
Anhur
penguinoo
Anhur
Level 88
God Stats
1W - 1L
1,715 SR
Queue Stats
84W - 88L
1,543 Elo+
Party 1
Team Averages
Level 101
1,574 SR
1,529 Elo+

VS

Team Averages
Level 111
1,561 SR
1,445 Elo+
Fenrir
Fenrir
ElixSnipes
Fenrir
Level 126
God Stats
16W - 11L
1,515 SR
Queue Stats
802W - 766L
1,573 Elo+
Solo
Nemesis
Nemesis
Jíloc
Nemesis
Level 131
God Stats
7W - 6L
1,200 SR
Queue Stats
89W - 82L
1,179 Elo+
Party 2
Chang'e
Chang'e
RedNeckRiverHog
Chang'e
Level 89
God Stats
17W - 12L
1,662 SR
Queue Stats
211W - 220L
1,457 Elo+
Party 3
Amaterasu
Amaterasu
Skarrish
Amaterasu
Level 85
God Stats
2W - 0L
1,706 SR
Queue Stats
141W - 126L
1,518 Elo+
Party 3
Rama
Rama
tonyDasRight
Rama
Level 122
God Stats
2W - 2L
1,723 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
0 / 0 / 0
8,637
432
14,431
9,346
4,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
INsB Beast
Nemesis
13
0 / 5 / 0
8,050
403
4,061
15,439
6,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
NotoriousCheese
Gilgamesh
16
0 / 2 / 0
9,848
492
9,570
20,713
13,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kumbhakarna
ansonsuttles59
Kumbhakarna
12
0 / 2 / 0
7,716
386
3,500
13,219
14,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
penguinoo
Anhur
14
0 / 3 / 0
8,291
415
3,727
10,527
3,951
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ElixSnipes
Fenrir
15
3 / 0 / 6
10,002
500
5,808
13,484
16,332
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
Jíloc
Nemesis
17
1 / 0 / 3
10,035
502
6,325
12,621
6,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
2 / 0 / 3
10,170
509
17,590
15,708
7,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
Skarrish
Amaterasu
17
2 / 0 / 5
10,287
514
7,527
16,332
9,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 0 / 2
10,939
547
11,364
11,763
5,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
31
0
Kills
12
12
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
0
0
0
W
Fenrir
ElixSnipes
Fenrir
3
0
6
6
L
Nemesis
INsB Beast
Nemesis
0
5
0
0
W
Nemesis
Jíloc
Nemesis
1
0
3
2.5
L
Gilgamesh
NotoriousCheese
Gilgamesh
0
2
0
0
W
2
0
3
3.5
W
Amaterasu
Skarrish
Amaterasu
2
0
5
4.5
L
Kumbhakarna
ansonsuttles59
Kumbhakarna
0
2
0
0
L
Anhur
penguinoo
Anhur
0
3
0
0
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,289
Damage
48,614
69,244
Taken
69,908
41,824
Mitigated
44,094
16,118
Healing
30,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
14,431
2,794
0
505
9,346
4,206
0
5,292
4,054
92,798
0
W
Fenrir
ElixSnipes
Fenrir
5,808
1,219
0
3,774
13,484
16,332
305
4,276
9,208
0
26,706
L
Nemesis
INsB Beast
Nemesis
4,061
1,882
0
838
15,439
6,324
0
4,352
11,087
0
66,187
W
Nemesis
Jíloc
Nemesis
6,325
1,909
0
3,161
12,621
6,079
0
1,553
11,068
0
75,560
L
Gilgamesh
NotoriousCheese
Gilgamesh
9,570
2,035
0
10,235
20,713
13,060
36
2,846
17,867
0
84,358
W
17,590
640
2,616
9,202
15,708
7,077
1,803
5,477
10,231
127,634
0
W
Amaterasu
Skarrish
Amaterasu
7,527
2,735
0
3,622
16,332
9,491
43
4,262
12,070
0
102,099
L
Kumbhakarna
ansonsuttles59
Kumbhakarna
3,500
477
0
2,155
13,219
14,283
0
4,520
8,699
16,278
0
L
Anhur
penguinoo
Anhur
3,727
1,880
0
2,385
10,527
3,951
0
580
9,947
0
65,674
W
11,364
8,468
0
8,505
11,763
5,115
4,411
2,777
8,986
0
106,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,542
Gold Earned
51,433
538
Minions Killed
706
0
Camps Cleared
0
1,866,427
Distance Traveled
2,028,485
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,637
432
142
7
0
379,672
3
W
Fenrir
10,002
500
48
2
0
383,395
8
L
Nemesis
8,050
403
113
6
0
410,398
2
W
Nemesis
10,035
502
139
7
0
430,295
6
L
Gilgamesh
9,848
492
142
7
0
378,575
4
W
Chang'e
10,170
509
192
10
0
391,691
2
W
Amaterasu
10,287
514
160
8
0
460,036
3
L
Kumbhakarna
7,716
386
28
1
0
343,265
1
L
Anhur
8,291
415
113
6
0
354,517
9
W
Rama
10,939
547
167
8
0
363,068
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role