Player Matchup

Lancelot
Lancelot
Masters
BoldDuck6618313
Lancelot
Masters
Level 155
God Stats
8W - 8L
1,603 SR
Queue Stats
219W - 204L
2,589 MMR
Solo
Janus
Janus
Masters
ByDefunct
Janus
Masters
Level 154
God Stats
2W - 1L
1,879 SR
Queue Stats
136W - 118L
2,612 MMR
Solo
Geb
Geb
Diamond II
HardNardz
Geb
Diamond II
Level 154
God Stats
13W - 12L
1,665 SR
Queue Stats
322W - 313L
2,357 MMR
Solo
Odin
Odin
Diamond I
TheLydeco
Odin
Diamond I
Level 144
God Stats
0W - 2L
1,424 SR
Queue Stats
254W - 248L
2,540 MMR
Solo
Neith
Neith
Masters
WalnutPlum12569
Neith
Masters
Level 157
God Stats
9W - 13L
1,590 SR
Queue Stats
263W - 255L
2,238 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 153
1,632 SR
2,467 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 141
1,548 SR
2,266 MMR
Zeus
Zeus
Masters
 
Zeus
Masters
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
Gravity xi
Tsukuyomi
Masters
Level 160
God Stats
13W - 10L
1,575 SR
Queue Stats
554W - 526L
2,184 MMR
Solo
Aphrodite
Aphrodite
Masters
S1nful Love
Aphrodite
Masters
Level 160
God Stats
36W - 25L
1,775 SR
Queue Stats
70W - 45L
2,910 MMR
Solo
Ares
Ares
Masters
Terrory z
Ares
Masters
Level 160
God Stats
18W - 29L
1,431 SR
Queue Stats
946W - 946L
2,615 MMR
Solo
Ao Kuang
Ao Kuang
Diamond III
duduinbutt
Ao Kuang
Diamond III
Level 108
God Stats
4W - 4L
1,460 SR
Queue Stats
543W - 550L
2,121 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
13
2 / 3 / 3
7,906
494
8,835
13,037
6,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
ByDefunct
Janus
13
0 / 3 / 2
7,416
464
8,238
10,292
4,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 4 / 3
6,495
406
3,016
11,956
9,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Odin
14
2 / 2 / 2
7,975
498
5,543
12,100
11,393
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 4 / 0
7,719
482
6,538
12,436
5,169
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Da JiCerberusLokiKing Arthur

VS

Bans
HadesYu HuangCabrakanKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
3 / 2 / 1
10,759
672
10,550
12,186
4,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Gravity xi
Tsukuyomi
15
1 / 0 / 6
9,092
568
8,105
10,853
4,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
S1nful Love
Aphrodite
16
5 / 1 / 5
10,237
640
9,258
11,833
6,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Ares
14
3 / 2 / 4
9,171
573
4,272
14,610
13,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
duduinbutt
Ao Kuang
16
4 / 1 / 4
10,059
629
9,248
15,858
11,118
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
6
Kills
16
16
Deaths
6
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
2
1
1.75
L
Lancelot
2
3
3
1.17
L
Janus
ByDefunct
Janus
0
3
2
0.33
W
Tsukuyomi
Gravity xi
Tsukuyomi
1
0
6
4
L
0
4
3
0.38
W
Aphrodite
S1nful Love
Aphrodite
5
1
5
7.5
W
Ares
3
2
4
2.5
L
Odin
2
2
2
1.5
L
2
4
0
0.5
W
Ao Kuang
duduinbutt
Ao Kuang
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,170
Damage
41,433
59,821
Taken
65,340
37,861
Mitigated
41,194
10,207
Healing
37,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
10,550
1,834
0
6,425
12,186
4,731
180
276
11,910
112,456
0
L
Lancelot
8,835
2,239
0
250
13,037
6,890
0
6,296
6,741
0
70,049
L
Janus
ByDefunct
Janus
8,238
900
0
1,551
10,292
4,684
0
4,248
6,044
73,401
0
W
Tsukuyomi
Gravity xi
Tsukuyomi
8,105
2,828
0
6,878
10,853
4,635
0
1,728
9,035
0
74,999
L
3,016
50
0
1,960
11,956
9,725
0
5,666
6,290
14,181
0
W
Aphrodite
S1nful Love
Aphrodite
9,258
1,238
4,860
7,867
11,833
6,727
0
4,731
6,884
97,877
0
W
Ares
4,272
588
0
1,561
14,610
13,983
0
3,544
10,898
30,820
0
L
Odin
5,543
792
0
3,967
12,100
11,393
0
7,610
4,490
0
59,966
L
6,538
2,500
0
2,479
12,436
5,169
0
10,143
2,293
0
65,771
W
Ao Kuang
duduinbutt
Ao Kuang
9,248
1,446
0
10,169
15,858
11,118
0
1,219
14,555
68,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,511
Gold Earned
49,318
466
Minions Killed
644
0
Camps Cleared
0
1,602,786
Distance Traveled
1,613,171
14
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,759
672
183
11
0
289,458
5
L
Lancelot
7,906
494
103
6
0
360,491
0
L
Janus
7,416
464
132
8
0
319,901
4
W
Tsukuyomi
9,092
568
127
8
0
385,665
4
L
Geb
6,495
406
18
1
0
314,240
6
W
Aphrodite
10,237
640
179
11
0
317,392
8
W
Ares
9,171
573
47
3
0
291,643
5
L
Odin
7,975
498
100
6
0
316,367
1
L
Neith
7,719
482
113
7
0
291,787
3
W
Ao Kuang
10,059
629
108
7
0
329,013
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role