Player Matchup

Chaac
Chaac
AxexForge
Chaac
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,380 Elo+
Solo
Cu Chulainn
Cu Chulainn
DohnutMahstah
Cu Chulainn
Level 121
God Stats
3W - 6L
1,426 SR
Queue Stats
448W - 437L
1,502 Elo+
Solo
Fenrir
Fenrir
IMiixdI
Fenrir
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 52L
1,536 Elo+
Party 2
Hun Batz
Hun Batz
LMx National
Hun Batz
Level 89
God Stats
1W - 1L
1,804 SR
Queue Stats
15W - 12L
1,483 Elo+
Solo
Nox
Nox
ohh sayIess
Nox
Level 105
God Stats
1W - 2L
1,744 SR
Queue Stats
67W - 68L
1,514 Elo+
Party 2
Team Averages
Level 105
1,595 SR
1,483 Elo+

VS

Team Averages
Level 112
1,543 SR
1,484 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
BandzLevan
Freya
Level 120
God Stats
2W - 2L
1,360 SR
Queue Stats
307W - 344L
1,474 Elo+
Party 3
Hun Batz
Hun Batz
ScrambledBussy
Hun Batz
Level 129
God Stats
5W - 0L
1,803 SR
Queue Stats
276W - 259L
1,473 Elo+
Party 1
Chronos
Chronos
VIPetee
Chronos
Level 129
God Stats
13W - 7L
1,619 SR
Queue Stats
602W - 580L
1,487 Elo+
Party 3
Chaac
Chaac
baseballriley32
Chaac
Level 117
God Stats
6W - 5L
1,436 SR
Queue Stats
268W - 287L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AxexForge
Chaac
15
3 / 4 / 7
8,534
776
9,871
14,344
11,887
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cu Chulainn
DohnutMahstah
Cu Chulainn
14
0 / 5 / 9
7,520
684
10,675
12,617
16,189
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
IMiixdI
Fenrir
13
2 / 4 / 9
7,662
697
7,394
10,053
5,827
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
LMx National
Hun Batz
14
2 / 4 / 4
7,688
699
13,619
10,157
4,600
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
5 / 3 / 5
8,412
765
9,790
8,467
4,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
4 / 2 / 13
9,152
832
10,502
10,618
6,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Freya
13
1 / 3 / 14
7,944
722
7,582
9,629
4,904
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
17
10 / 3 / 9
9,845
895
12,380
12,029
6,812
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chronos
VIPetee
Chronos
15
5 / 3 / 11
8,937
812
14,176
15,646
7,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
0 / 1 / 15
9,016
820
6,296
14,964
18,720
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
82
12
Kills
20
20
Deaths
12
34
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
4
2
13
5.25
L
Chaac
AxexForge
Chaac
3
4
7
1.63
W
Freya
1
3
14
2.67
L
Cu Chulainn
DohnutMahstah
Cu Chulainn
0
5
9
0.9
L
Fenrir
IMiixdI
Fenrir
2
4
9
1.63
L
Hun Batz
LMx National
Hun Batz
2
4
4
1
W
Hun Batz
10
3
9
4.83
W
Chronos
VIPetee
Chronos
5
3
11
3.5
W
0
1
15
7.5
L
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,349
Damage
50,936
55,638
Taken
62,886
43,021
Mitigated
45,149
14,118
Healing
19,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
10,502
4,470
1,104
1,901
10,618
6,903
1,054
1,225
9,393
0
25,181
L
Chaac
AxexForge
Chaac
9,871
538
525
4,579
14,344
11,887
0
5,957
8,387
5,714
15,953
W
Freya
7,582
1,871
765
1,240
9,629
4,904
0
1,459
8,170
8,435
0
L
Cu Chulainn
DohnutMahstah
Cu Chulainn
10,675
1,261
560
840
12,617
16,189
0
5,523
7,094
490
19,107
L
Fenrir
IMiixdI
Fenrir
7,394
861
457
765
10,053
5,827
0
3,839
6,214
0
10,408
L
Hun Batz
LMx National
Hun Batz
13,619
1,547
1,279
1,811
10,157
4,600
0
2,134
8,023
0
22,570
W
Hun Batz
12,380
3,541
1,003
1,207
12,029
6,812
278
2,012
10,017
0
19,537
W
Chronos
VIPetee
Chronos
14,176
5,004
1,867
3,907
15,646
7,810
0
5,019
10,627
23,235
0
W
6,296
200
2,038
4,454
14,964
18,720
114
2,809
12,155
0
28,328
L
9,790
1,585
1,326
1,976
8,467
4,518
0
4,305
4,162
21,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,816
Gold Earned
44,894
100
Minions Killed
121
0
Camps Cleared
0
1,104,310
Distance Traveled
1,144,371
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,152
832
28
3
0
214,877
1
L
Chaac
8,534
776
24
2
0
254,961
0
W
Freya
7,944
722
2
0
0
209,599
0
L
Cu Chulainn
7,520
684
19
2
0
209,498
0
L
Fenrir
7,662
697
5
0
0
191,018
4
L
Hun Batz
7,688
699
20
2
0
259,132
4
W
Hun Batz
9,845
895
25
2
0
233,150
0
W
Chronos
8,937
812
19
2
0
212,428
0
W
Chaac
9,016
820
47
4
0
274,317
1
L
Nox
8,412
765
32
3
0
189,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role