Player Matchup

Amaterasu
Amaterasu
DegenGameplay
Amaterasu
Level 65
God Stats
0W - 1L
1,353 SR
Queue Stats
25W - 9L
1,798 Elo+
Party 1
Janus
Janus
Pottzy
Janus
Level 160
God Stats
2W - 2L
1,391 SR
Queue Stats
151W - 75L
1,762 Elo+
Party 1
Ullr
Ullr
ScotchMist
Ullr
Level 69
God Stats
7W - 4L
1,808 SR
Queue Stats
25W - 13L
1,592 Elo+
Party 2
Xing Tian
Xing Tian
StrikerM
Xing Tian
Level 160
God Stats
4W - 5L
1,479 SR
Queue Stats
180W - 120L
1,718 Elo+
Party 1
Awilix
Awilix
morokeii
Awilix
Level 160
God Stats
2W - 4L
1,717 SR
Queue Stats
98W - 73L
1,665 Elo+
Party 2
Team Averages
Level 123
1,550 SR
1,707 Elo+

VS

Team Averages
Level 140
1,524 SR
1,635 Elo+
Ishtar
Ishtar
 
Ishtar
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Arkatlas
Cu Chulainn
Level 159
God Stats
30W - 24L
1,790 SR
Queue Stats
556W - 405L
1,787 Elo+
Solo
Thoth
Thoth
Cryserk
Thoth
Level 108
God Stats
3W - 2L
1,709 SR
Queue Stats
102W - 68L
1,638 Elo+
Solo
Serqet
Serqet
Haktal
Serqet
Level 120
God Stats
1W - 2L
1,287 SR
Queue Stats
124W - 129L
1,603 Elo+
Solo
Horus
Horus
NatsuThor
Horus
Level 156
God Stats
1W - 1L
1,333 SR
Queue Stats
219W - 215L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DegenGameplay
Amaterasu
10
0 / 0 / 0
6,248
391
1,375
7,310
4,053
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
Pottzy
Janus
14
3 / 3 / 3
8,349
522
5,788
8,228
2,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
1 / 4 / 2
8,397
525
7,472
12,471
5,072
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
StrikerM
Xing Tian
8
1 / 3 / 1
6,266
392
3,919
13,349
9,182
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Awilix
morokeii
Awilix
13
3 / 5 / 3
7,784
487
6,606
14,125
6,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
15
4 / 4 / 1
9,466
592
8,651
11,548
5,111
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
Arkatlas
Cu Chulainn
17
2 / 0 / 0
10,498
656
7,354
10,338
10,120
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thoth
Cryserk
Thoth
14
3 / 1 / 7
8,862
554
8,541
7,487
3,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
Haktal
Serqet
14
5 / 1 / 2
8,781
549
5,805
11,029
6,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
NatsuThor
Horus
11
1 / 2 / 7
7,911
494
7,897
12,327
10,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
8
Kills
15
15
Deaths
8
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
4
4
1
1.13
W
Cu Chulainn
Arkatlas
Cu Chulainn
2
0
0
2
W
Thoth
Cryserk
Thoth
3
1
7
6.5
L
Amaterasu
DegenGameplay
Amaterasu
0
0
0
0
W
Serqet
Haktal
Serqet
5
1
2
6
W
Horus
NatsuThor
Horus
1
2
7
2.25
L
Janus
Pottzy
Janus
3
3
3
1.5
L
1
4
2
0.5
L
Xing Tian
StrikerM
Xing Tian
1
3
1
0.5
L
Awilix
morokeii
Awilix
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,160
Damage
38,248
55,483
Taken
52,729
27,599
Mitigated
35,600
9,638
Healing
16,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
8,651
5,241
0
3,116
11,548
5,111
0
1,963
9,585
0
75,789
W
Cu Chulainn
Arkatlas
Cu Chulainn
7,354
1,197
0
2,978
10,338
10,120
1,001
1,017
9,321
387
89,121
W
Thoth
Cryserk
Thoth
8,541
378
9
1,602
7,487
3,155
0
3,504
3,983
71,243
0
L
Amaterasu
DegenGameplay
Amaterasu
1,375
680
0
3,049
7,310
4,053
0
238
6,910
0
29,063
W
Serqet
Haktal
Serqet
5,805
1,278
0
3,804
11,029
6,249
0
1,573
9,456
282
55,467
W
Horus
NatsuThor
Horus
7,897
3,191
1,009
3,752
12,327
10,965
0
2,402
9,682
0
23,876
L
Janus
Pottzy
Janus
5,788
710
0
1,219
8,228
2,649
0
1,975
6,253
63,570
0
L
7,472
3,223
0
1,028
12,471
5,072
0
1,214
11,122
0
74,160
L
Xing Tian
StrikerM
Xing Tian
3,919
481
841
1,522
13,349
9,182
0
3,634
9,338
20,002
0
L
Awilix
morokeii
Awilix
6,606
2,090
0
1,979
14,125
6,643
0
2,149
11,976
0
61,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,044
Gold Earned
45,518
414
Minions Killed
523
0
Camps Cleared
0
1,434,466
Distance Traveled
1,586,732
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,466
592
111
7
0
283,093
3
W
Cu Chulainn
10,498
656
184
12
0
314,757
3
W
Thoth
8,862
554
119
7
0
308,618
2
L
Amaterasu
6,248
391
57
4
0
210,973
2
W
Serqet
8,781
549
89
6
0
373,199
3
W
Horus
7,911
494
20
1
0
307,065
2
L
Janus
8,349
522
104
7
0
345,572
3
L
Ullr
8,397
525
135
8
0
287,485
4
L
Xing Tian
6,266
392
24
2
0
266,931
4
L
Awilix
7,784
487
94
6
0
323,505
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role