Player Matchup

Ymir
Ymir
Daveshadow99
Ymir
Level 155
God Stats
1W - 1L
1,508 SR
Queue Stats
143W - 220L
1,384 Elo+
Party 3
Loki
Loki
FLUFFY_MAN_
Loki
Level 116
God Stats
0W - 2L
1,337 SR
Queue Stats
67W - 79L
1,425 Elo+
Solo
Ishtar
Ishtar
SoulMent
Ishtar
Level 121
God Stats
15W - 10L
1,611 SR
Queue Stats
166W - 174L
1,422 Elo+
Solo
Osiris
Osiris
hiworld420
Osiris
Level 107
God Stats
0W - 1L
1,182 SR
Queue Stats
29W - 23L
1,522 Elo+
Solo
Anubis
Anubis
xEndeavorxx
Anubis
Level 157
God Stats
10W - 11L
1,671 SR
Queue Stats
150W - 210L
1,388 Elo+
Party 3
Team Averages
Level 131
1,462 SR
1,428 Elo+

VS

Team Averages
Level 101
1,554 SR
1,443 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
MysticForest
Fenrir
Level 139
God Stats
3W - 2L
1,634 SR
Queue Stats
121W - 127L
1,464 Elo+
Party 2
Fafnir
Fafnir
grownhuman
Fafnir
Level 82
God Stats
7W - 7L
1,516 SR
Queue Stats
140W - 172L
1,387 Elo+
Party 1
Kukulkan
Kukulkan
liv4themoment89
Kukulkan
Level 81
God Stats
29W - 30L
1,472 SR
Queue Stats
116W - 152L
1,411 Elo+
Solo
Scylla
Scylla
thecreepyme
Scylla
Level 112
God Stats
25W - 13L
1,646 SR
Queue Stats
76W - 81L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 5
8,488
707
8,362
12,906
7,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 4 / 6
8,778
732
6,987
12,811
4,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ishtar
SoulMent
Ishtar
14
3 / 7 / 2
8,567
714
10,733
15,185
6,203
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
hiworld420
Osiris
15
1 / 3 / 6
8,209
684
9,088
13,540
12,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
16
5 / 5 / 3
9,156
763
14,209
12,105
6,421
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
1 / 2 / 10
8,985
749
11,041
10,402
5,534
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
17
8 / 3 / 5
9,857
821
15,835
15,138
7,347
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fafnir
grownhuman
Fafnir
17
4 / 3 / 9
10,117
843
6,666
22,285
27,596
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
16
1 / 1 / 6
9,235
770
6,598
6,155
2,752
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
17
6 / 2 / 9
10,206
851
14,062
11,603
4,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
59
11
Kills
20
20
Deaths
11
22
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
1
2
10
3
L
0
1
5
2.5
L
2
4
6
1.25
W
Fenrir
8
3
5
3.5
L
Ishtar
SoulMent
Ishtar
3
7
2
0.57
W
Fafnir
grownhuman
Fafnir
4
3
9
2.83
L
Osiris
hiworld420
Osiris
1
3
6
1.33
W
Kukulkan
1
1
6
4
W
Scylla
6
2
9
5.25
L
Anubis
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,379
Damage
54,202
66,547
Taken
65,583
37,612
Mitigated
47,462
8,337
Healing
13,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
11,041
4,040
0
1,460
10,402
5,534
765
3,162
7,240
0
45,407
L
8,362
1,431
0
1,150
12,906
7,210
0
3,141
9,625
38,973
0
L
6,987
1,733
0
1,360
12,811
4,956
704
5,753
6,853
0
23,650
W
Fenrir
15,835
3,473
0
1,406
15,138
7,347
77
6,185
8,953
0
24,754
L
Ishtar
SoulMent
Ishtar
10,733
6,707
0
623
15,185
6,203
0
7,274
7,745
0
24,631
W
Fafnir
grownhuman
Fafnir
6,666
2,729
0
8,162
22,285
27,596
28
6,294
15,991
15,287
0
L
Osiris
hiworld420
Osiris
9,088
2,212
0
1,329
13,540
12,822
0
5,847
7,577
69
22,542
W
Kukulkan
6,598
67
434
1,450
6,155
2,752
499
2,101
4,054
42,023
0
W
Scylla
14,062
1,213
0
1,068
11,603
4,233
562
4,868
6,735
36,550
0
L
Anubis
14,209
411
0
3,875
12,105
6,421
441
4,527
7,421
30,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,198
Gold Earned
48,400
213
Minions Killed
247
0
Camps Cleared
0
1,191,163
Distance Traveled
1,247,433
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,985
749
77
6
0
247,103
0
L
Ymir
8,488
707
67
6
0
242,700
2
L
Loki
8,778
732
37
3
0
248,094
2
W
Fenrir
9,857
821
13
1
0
259,257
3
L
Ishtar
8,567
714
36
3
0
223,750
1
W
Fafnir
10,117
843
24
2
0
238,287
1
L
Osiris
8,209
684
26
2
0
261,137
0
W
Kukulkan
9,235
770
72
6
0
243,231
6
W
Scylla
10,206
851
61
5
0
259,555
2
L
Anubis
9,156
763
47
4
0
215,482
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role