Player Matchup

Medusa
Medusa
 
Medusa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Brelheen
Ymir
Level 47
God Stats
0W - 3L
1,237 SR
Queue Stats
11W - 13L
1,377 Elo+
Solo
Susano
Susano
Warriorgrade
Susano
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,401 Elo+
Solo
Kukulkan
Kukulkan
faststar
Kukulkan
Level 110
God Stats
61W - 76L
1,459 SR
Queue Stats
80W - 105L
1,408 Elo+
Solo
Gilgamesh
Gilgamesh
topgamerme
Gilgamesh
Level 105
God Stats
10W - 18L
1,418 SR
Queue Stats
680W - 708L
1,426 Elo+
Solo
Team Averages
Level 89
1,423 SR
1,423 Elo+

VS

Team Averages
Level 95
1,386 SR
1,459 Elo+
Izanami
Izanami
 
Izanami
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Ahlendir
Janus
Level 104
God Stats
22W - 14L
1,523 SR
Queue Stats
227W - 234L
1,477 Elo+
Solo
Poseidon
Poseidon
DoopeBooY
Poseidon
Level 42
God Stats
1W - 4L
1,090 SR
Queue Stats
67W - 77L
1,450 Elo+
Solo
Cliodhna
Cliodhna
HI5OKA
Cliodhna
Level 149
God Stats
7W - 6L
1,317 SR
Queue Stats
110W - 128L
1,413 Elo+
Solo
Fafnir
Fafnir
LuckyShot1991
Fafnir
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 39L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
2 / 2 / 2
10,257
1,026
9,261
8,956
4,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
15
0 / 7 / 1
9,757
976
3,754
20,434
22,771
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Susano
15
2 / 5 / 1
10,045
1,005
8,282
13,733
6,421
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
faststar
Kukulkan
16
1 / 1 / 3
10,546
1,055
15,808
7,953
3,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
topgamerme
Gilgamesh
15
2 / 7 / 4
10,473
1,047
11,936
23,911
29,858
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

132

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
5 / 2 / 13
11,107
1,111
16,946
9,329
5,310
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Janus
Ahlendir
Janus
17
5 / 1 / 10
11,067
1,107
17,228
9,034
4,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
DoopeBooY
Poseidon
17
3 / 2 / 11
11,907
1,191
10,584
8,704
4,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
HI5OKA
Cliodhna
17
6 / 2 / 11
11,823
1,182
15,631
13,785
13,487
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
3 / 0 / 14
12,154
1,215
7,529
12,911
23,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
81
7
Kills
22
22
Deaths
7
11
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
2
2
1.5
W
Izanami
 
Izanami
5
2
13
5.75
W
Janus
Ahlendir
Janus
5
1
10
10
L
Ymir
0
7
1
0.07
W
Poseidon
DoopeBooY
Poseidon
3
2
11
4.25
W
Cliodhna
HI5OKA
Cliodhna
6
2
11
5.75
W
3
0
14
10
L
Susano
2
5
1
0.5
L
Kukulkan
faststar
Kukulkan
1
1
3
2.5
L
Gilgamesh
topgamerme
Gilgamesh
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,041
Damage
67,918
74,987
Taken
53,763
67,246
Mitigated
50,579
2,353
Healing
7,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
9,261
2,888
0
187
8,956
4,453
0
3,709
5,247
0
22,386
W
Izanami
 
Izanami
16,946
10,409
0
411
9,329
5,310
0
4,222
5,107
0
32,664
W
Janus
Ahlendir
Janus
17,228
421
0
0
9,034
4,090
0
2,457
6,577
28,461
0
L
Ymir
3,754
957
0
794
20,434
22,771
0
9,395
11,039
10,512
0
W
Poseidon
DoopeBooY
Poseidon
10,584
2,210
0
452
8,704
4,227
0
1,163
7,541
43,211
0
W
Cliodhna
HI5OKA
Cliodhna
15,631
2,221
447
3,937
13,785
13,487
0
2,969
10,816
0
34,385
W
7,529
3,908
164
2,219
12,911
23,465
0
8,751
4,160
14,344
0
L
Susano
8,282
1,639
0
0
13,733
6,421
0
6,971
6,327
0
17,132
L
Kukulkan
faststar
Kukulkan
15,808
1,439
0
160
7,953
3,743
0
5,742
2,211
46,212
0
L
Gilgamesh
topgamerme
Gilgamesh
11,936
2,890
0
1,212
23,911
29,858
0
9,524
14,387
0
24,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,078
Gold Earned
58,058
166
Minions Killed
212
7
Camps Cleared
11
873,604
Distance Traveled
1,087,597
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,257
1,026
24
2
4
169,022
3
W
Izanami
11,107
1,111
30
3
5
206,190
1
W
Janus
11,067
1,107
34
3
2
227,665
2
L
Ymir
9,757
976
10
1
0
133,846
2
W
Poseidon
11,907
1,191
97
10
1
224,791
1
W
Cliodhna
11,823
1,182
41
4
2
237,727
3
W
Fafnir
12,154
1,215
10
1
1
191,224
3
L
Susano
10,045
1,005
21
2
0
145,645
0
L
Kukulkan
10,546
1,055
95
10
2
220,242
1
L
Gilgamesh
10,473
1,047
16
2
1
204,849
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role