Player Matchup

Hera
Hera
Kilroo
Hera
Level 49
God Stats
3W - 7L
1,177 SR
Queue Stats
195W - 248L
1,391 Elo+
Party 1
Terra
Terra
RustyLucky13
Terra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 63L
1,359 Elo+
Party 3
Erlang Shen
Erlang Shen
TanukiTet
Erlang Shen
Level 126
God Stats
1W - 2L
1,162 SR
Queue Stats
127W - 134L
1,451 Elo+
Party 3
Jing Wei
Jing Wei
TarotMoon
Jing Wei
Level 86
God Stats
5W - 15L
1,382 SR
Queue Stats
345W - 406L
1,446 Elo+
Party 1
King Arthur
King Arthur
jeeperjrb
King Arthur
Level 48
God Stats
3W - 2L
1,500 SR
Queue Stats
49W - 60L
1,386 Elo+
Party 3
Team Averages
Level 67
1,344 SR
1,407 Elo+

VS

Team Averages
Level 60
1,528 SR
1,328 Elo+
Ishtar
Ishtar
AggressivePlant
Ishtar
Level 37
God Stats
10W - 10L
1,702 SR
Queue Stats
110W - 87L
1,732 Elo+
Solo
Artemis
Artemis
GhostPhilly
Artemis
Level 16
God Stats
30W - 40L
1,368 SR
Queue Stats
34W - 53L
1,274 Elo+
Party 2
Yemoja
Yemoja
KatIisAKittyKat
Yemoja
Level 123
God Stats
19W - 20L
1,572 SR
Queue Stats
42W - 67L
1,259 Elo+
Party 2
Thor
Thor
RBN Noonie
Thor
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,064 Elo+
Solo
Kali
Kali
ZOMZIES
Kali
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 53L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Kilroo
Hera
15
1 / 1 / 1
9,229
513
7,650
6,692
3,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
0 / 5 / 6
7,659
426
2,650
19,407
15,401
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
TanukiTet
Erlang Shen
14
5 / 4 / 3
9,114
506
8,508
14,856
9,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jing Wei
TarotMoon
Jing Wei
13
3 / 2 / 5
8,583
477
14,425
19,047
7,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
jeeperjrb
King Arthur
13
1 / 0 / 0
7,814
434
5,377
9,423
7,395
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 3
10,902
606
11,974
10,066
6,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
GhostPhilly
Artemis
12
6 / 5 / 2
8,369
465
17,584
17,350
6,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 2 / 5
8,499
472
8,333
12,905
14,247
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

10
0 / 0 / 0
6,682
371
489
6,568
3,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Kali
ZOMZIES
Kali
14
3 / 3 / 4
9,003
500
7,599
13,130
5,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
26
10
Kills
12
12
Deaths
11
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
1
3
3.5
L
Artemis
GhostPhilly
Artemis
6
5
2
1.4
L
1
2
5
1.75
W
Hera
Kilroo
Hera
1
1
1
1.5
L
0
0
0
0
W
0
5
6
0.6
W
Erlang Shen
TanukiTet
Erlang Shen
5
4
3
1.63
W
Jing Wei
TarotMoon
Jing Wei
3
2
5
2.75
L
Kali
ZOMZIES
Kali
3
3
4
1.67
W
King Arthur
jeeperjrb
King Arthur
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,610
Damage
45,979
69,425
Taken
60,019
42,876
Mitigated
36,063
23,034
Healing
17,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,974
6,301
0
4,776
10,066
6,084
480
334
9,732
0
99,833
L
Artemis
GhostPhilly
Artemis
17,584
9,196
0
2,681
17,350
6,567
1,254
2,253
15,097
0
46,960
L
8,333
1,861
3,999
3,491
12,905
14,247
240
1,797
11,108
38,156
0
W
Hera
Kilroo
Hera
7,650
1,179
0
871
6,692
3,053
484
7
6,685
69,979
0
L
489
0
0
160
6,568
3,616
204
3,924
2,644
0
18,425
W
2,650
930
3,450
4,366
19,407
15,401
0
2,466
16,941
15,254
0
W
Erlang Shen
TanukiTet
Erlang Shen
8,508
4,158
0
5,343
14,856
9,366
0
1,441
13,193
0
76,750
W
Jing Wei
TarotMoon
Jing Wei
14,425
10,187
0
8,373
19,047
7,661
1,098
3,942
15,105
0
70,866
L
Kali
ZOMZIES
Kali
7,599
3,739
0
2,566
13,130
5,549
0
1,992
11,138
0
58,262
W
King Arthur
jeeperjrb
King Arthur
5,377
567
0
631
9,423
7,395
0
477
8,946
0
42,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,399
Gold Earned
43,455
421
Minions Killed
393
0
Camps Cleared
0
1,678,974
Distance Traveled
1,576,813
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
10,902
606
179
10
0
352,413
4
L
Artemis
8,369
465
62
3
0
308,257
1
L
Yemoja
8,499
472
36
2
0
320,781
3
W
Hera
9,229
513
134
7
0
335,925
3
L
Thor
6,682
371
23
1
0
210,340
0
W
Terra
7,659
426
25
1
0
325,927
1
W
Erlang Shen
9,114
506
111
6
0
382,013
5
W
Jing Wei
8,583
477
90
5
0
331,720
2
L
Kali
9,003
500
93
5
0
385,022
1
W
King Arthur
7,814
434
61
3
0
303,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role