Player Matchup

Hercules
Hercules
BurritoMenace911
Hercules
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 54L
1,586 Elo+
Solo
Mercury
Mercury
CoreyTheGOAT
Mercury
Level 67
God Stats
0W - 2L
1,289 SR
Queue Stats
175W - 170L
1,454 Elo+
Party 2
Eset
Eset
DaddySteele
Eset
Level 148
God Stats
4W - 4L
1,544 SR
Queue Stats
179W - 195L
1,486 Elo+
Party 2
Ah Puch
Ah Puch
SIMMER x x DOWN
Ah Puch
Level 126
God Stats
12W - 10L
1,519 SR
Queue Stats
537W - 557L
1,510 Elo+
Party 1
Fenrir
Fenrir
UnholyxKreation
Fenrir
Level 122
God Stats
5W - 10L
1,358 SR
Queue Stats
491W - 516L
1,485 Elo+
Party 1
Team Averages
Level 113
1,442 SR
1,504 Elo+

VS

Team Averages
Level 106
1,614 SR
1,521 Elo+
Serqet
Serqet
IntenseTANK
Serqet
Level 128
God Stats
2W - 3L
1,457 SR
Queue Stats
145W - 169L
1,462 Elo+
Solo
Chaac
Chaac
Maykuth
Chaac
Level 149
God Stats
3W - 4L
1,497 SR
Queue Stats
259W - 217L
1,552 Elo+
Party 3
Hachiman
Hachiman
One_Epic_
Hachiman
Level 47
God Stats
4W - 3L
1,585 SR
Queue Stats
78W - 71L
1,570 Elo+
Party 3
Anubis
Anubis
TTVQueenLunaLux
Anubis
Level 126
God Stats
6W - 5L
1,627 SR
Queue Stats
153W - 142L
1,501 Elo+
Solo
Scylla
Scylla
Twitch-NodGoated
Scylla
Level 82
God Stats
5W - 0L
1,905 SR
Queue Stats
92W - 81L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 6 / 6
10,755
598
8,784
30,404
37,946
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
CoreyTheGOAT
Mercury
15
0 / 9 / 9
10,026
557
6,100
18,477
12,663
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
3 / 9 / 6
11,991
666
17,268
21,682
10,213
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
9 / 2 / 3
13,318
740
28,985
13,069
6,116
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
3 / 6 / 9
11,284
627
9,172
15,939
15,726
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
18
5 / 5 / 17
11,702
650
15,647
15,770
9,755
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Maykuth
Chaac
19
3 / 4 / 24
12,566
698
16,004
31,254
35,525
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hachiman
One_Epic_
Hachiman
20
11 / 3 / 17
13,314
740
20,640
17,757
9,302
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
9 / 3 / 16
14,014
779
20,877
13,661
8,421
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 2 / 23
12,847
714
15,550
12,991
5,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
129
16
Kills
32
32
Deaths
17
33
Assists
97
Player
Kills
Deaths
Assists
KDA
L
1
6
6
0.67
L
Mercury
CoreyTheGOAT
Mercury
0
9
9
0.5
L
3
9
6
0.67
W
Serqet
5
5
17
2.7
W
Chaac
Maykuth
Chaac
3
4
24
3.75
W
Hachiman
One_Epic_
Hachiman
11
3
17
6.5
L
9
2
3
5.25
W
9
3
16
5.67
W
4
2
23
7.75
L
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,309
Damage
88,718
99,571
Taken
91,433
82,664
Mitigated
68,864
31,508
Healing
28,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,784
1,640
525
12,427
30,404
37,946
691
9,915
20,027
0
15,140
L
Mercury
CoreyTheGOAT
Mercury
6,100
2,377
965
1,620
18,477
12,663
1,817
6,148
12,262
0
10,668
L
17,268
214
2,210
5,037
21,682
10,213
279
6,773
14,398
44,157
0
W
Serqet
15,647
2,976
163
153
15,770
9,755
1,124
7,465
8,305
0
18,852
W
Chaac
Maykuth
Chaac
16,004
2,293
3,156
9,225
31,254
35,525
966
16,249
15,005
1,710
32,409
W
Hachiman
One_Epic_
Hachiman
20,640
9,469
1,014
2,654
17,757
9,302
4,272
8,852
8,905
0
46,970
L
28,985
803
573
6,028
13,069
6,116
1,010
6,246
6,823
58,557
0
W
20,877
859
1,742
2,147
13,661
8,421
1,931
8,211
5,450
45,435
0
W
15,550
799
4,817
3,464
12,991
5,861
417
5,476
7,515
37,079
0
L
9,172
905
415
1,708
15,939
15,726
493
8,409
7,085
0
15,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,374
Gold Earned
64,443
155
Minions Killed
226
0
Camps Cleared
0
1,407,271
Distance Traveled
1,703,565
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,755
598
14
1
0
303,660
0
L
Mercury
10,026
557
5
0
0
323,657
0
L
Eset
11,991
666
60
3
0
264,403
0
W
Serqet
11,702
650
13
1
0
357,473
3
W
Chaac
12,566
698
25
1
0
356,562
1
W
Hachiman
13,314
740
71
4
0
319,127
0
L
Ah Puch
13,318
740
64
4
0
296,916
6
W
Anubis
14,014
779
61
3
0
317,412
4
W
Scylla
12,847
714
56
3
0
352,991
3
L
Fenrir
11,284
627
12
1
0
218,635
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role