Player Matchup

Ymir
Ymir
BinkleDurg
Ymir
Level 123
God Stats
1W - 1L
1,747 SR
Queue Stats
109W - 102L
1,565 Elo+
Party 1
Janus
Janus
FearfulKiwi
Janus
Level 35
God Stats
0W - 2L
1,358 SR
Queue Stats
13W - 12L
1,597 Elo+
Party 1
Achilles
Achilles
Logixx1
Achilles
Level 106
God Stats
1W - 4L
1,500 SR
Queue Stats
150W - 118L
1,555 Elo+
Party 1
Team Averages
Level 88
1,535 SR
1,572 Elo+

VS

Team Averages
Level 115
1,525 SR
1,514 Elo+
Ishtar
Ishtar
 
Ishtar
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
scubawaugh
Baron Samedi
Level 82
God Stats
14W - 13L
1,576 SR
Queue Stats
70W - 90L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
6,000
600
5,773
13,516
6,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
2 / 5 / 0
6,624
662
4,427
8,251
3,178
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Logixx1
Achilles
9
0 / 3 / 2
6,121
612
5,834
13,793
12,051
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
5 / 1 / 5
8,034
803
12,474
8,544
3,603
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
 
Anhur
12
4 / 1 / 5
7,912
791
7,136
8,190
3,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
scubawaugh
Baron Samedi
13
3 / 0 / 9
7,982
798
9,700
4,524
2,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
2
Kills
12
12
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
5
1
5
7.5
W
Anhur
 
Anhur
4
1
5
6.5
L
0
4
1
0.13
L
2
5
0
0.4
L
Achilles
Logixx1
Achilles
0
3
2
0.33
W
Baron Samedi
scubawaugh
Baron Samedi
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,034
Damage
29,310
35,560
Taken
21,258
22,197
Mitigated
9,859
2,874
Healing
9,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
12,474
8,360
0
4,844
8,544
3,603
1,222
4,221
3,989
0
33,314
W
Anhur
 
Anhur
7,136
3,455
0
2,033
8,190
3,896
499
3,338
4,608
0
29,280
L
5,773
61
256
1,353
13,516
6,968
0
4,781
8,735
15,541
0
L
4,427
290
0
205
8,251
3,178
0
2,262
5,989
11,830
0
L
Achilles
Logixx1
Achilles
5,834
1,055
0
1,060
13,793
12,051
0
2,983
10,810
0
13,766
W
Baron Samedi
scubawaugh
Baron Samedi
9,700
414
1,107
2,001
4,524
2,360
776
2,372
1,966
18,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,745
Gold Earned
23,928
68
Minions Killed
114
1
Camps Cleared
8
515,287
Distance Traveled
544,653
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,034
803
43
4
2
181,651
5
W
Anhur
7,912
791
53
5
5
163,356
4
L
Ymir
6,000
600
34
3
0
162,705
1
L
Janus
6,624
662
23
2
0
158,730
0
L
Achilles
6,121
612
11
1
1
193,852
1
W
Baron Samedi
7,982
798
18
2
1
199,646
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role