Player Matchup

Hun Batz
Hun Batz
EpicFish72
Hun Batz
Level 159
God Stats
7W - 1L
1,617 SR
Queue Stats
278W - 217L
1,528 Elo+
Party 2
Hera
Hera
Jinx021
Hera
Level 148
God Stats
11W - 26L
1,435 SR
Queue Stats
326W - 329L
1,387 Elo+
Party 2
Odin
Odin
PvtSlaps
Odin
Level 118
God Stats
4W - 3L
1,723 SR
Queue Stats
220W - 212L
1,517 Elo+
Solo
Team Averages
Level 142
1,592 SR
1,477 Elo+

VS

Team Averages
Level 107
1,483 SR
1,472 Elo+
Scylla
Scylla
BDGKingHendrix
Scylla
Level 140
God Stats
0W - 1L
1,554 SR
Queue Stats
53W - 59L
1,499 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Goritor
Ah Muzen Cab
Level 59
God Stats
5W - 4L
1,672 SR
Queue Stats
15W - 22L
1,514 Elo+
Solo
Cerberus
Cerberus
UNDEADxWOLFx74
Cerberus
Level 123
God Stats
0W - 1L
1,222 SR
Queue Stats
28W - 43L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
EpicFish72
Hun Batz
15
4 / 1 / 5
9,816
701
10,884
12,418
4,850
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
Jinx021
Hera
16
6 / 1 / 4
10,625
759
14,119
8,872
3,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
15
2 / 3 / 8
9,623
687
11,808
16,542
10,809
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 2
9,808
701
8,186
11,694
3,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
Goritor
Ah Muzen Cab
14
2 / 5 / 3
9,667
691
9,899
9,415
3,054
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
12
0 / 3 / 2
7,951
568
6,589
19,053
17,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
12
Kills
5
5
Deaths
12
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
W
Hun Batz
EpicFish72
Hun Batz
4
1
5
6.5
L
Ah Muzen Cab
Goritor
Ah Muzen Cab
2
5
3
0.7
W
Hera
Jinx021
Hera
6
1
4
8
W
Odin
2
3
8
2
L
Cerberus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,811
Damage
24,674
37,832
Taken
40,162
18,993
Mitigated
23,642
5,024
Healing
8,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,186
492
0
2,278
11,694
3,554
0
4,445
7,249
29,014
0
W
Hun Batz
EpicFish72
Hun Batz
10,884
1,657
0
1,039
12,418
4,850
552
4,835
7,199
0
38,202
L
Ah Muzen Cab
Goritor
Ah Muzen Cab
9,899
2,300
0
1,539
9,415
3,054
756
3,450
5,965
0
41,531
W
Hera
Jinx021
Hera
14,119
3,958
0
738
8,872
3,334
62
3,168
5,298
46,400
0
W
Odin
11,808
2,637
0
3,247
16,542
10,809
598
5,742
10,077
125
33,217
L
Cerberus
6,589
207
62
4,124
19,053
17,034
0
6,594
12,459
20,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,064
Gold Earned
27,426
209
Minions Killed
189
10
Camps Cleared
3
841,239
Distance Traveled
772,165
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,808
701
55
4
2
260,042
4
W
Hun Batz
9,816
701
65
5
4
289,705
4
L
Ah Muzen Cab
9,667
691
81
6
0
259,151
0
W
Hera
10,625
759
90
6
5
283,988
2
W
Odin
9,623
687
54
4
1
267,546
3
L
Cerberus
7,951
568
53
4
1
252,972
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role