Player Matchup

Chronos
Chronos
GamerI4
Chronos
Level 138
God Stats
2W - 0L
1,509 SR
Queue Stats
155W - 147L
1,435 Elo+
Party 2
Geb
Geb
SantyNYY
Geb
Level 120
God Stats
11W - 4L
1,645 SR
Queue Stats
147W - 144L
1,419 Elo+
Party 2
Neith
Neith
SirSharthammer
Neith
Level 106
God Stats
9W - 2L
1,887 SR
Queue Stats
84W - 52L
1,696 Elo+
Party 3
Ne Zha
Ne Zha
WetFlab
Ne Zha
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,153 Elo+
Party 3
Chang'e
Chang'e
matr0na
Chang'e
Level 119
God Stats
2W - 3L
1,470 SR
Queue Stats
24W - 41L
1,396 Elo+
Solo
Team Averages
Level 117
1,602 SR
1,420 Elo+

VS

Team Averages
Level 98
1,547 SR
1,451 Elo+
Thor
Thor
CommieComrade
Thor
Level 129
God Stats
0W - 3L
1,445 SR
Queue Stats
201W - 206L
1,435 Elo+
Party 1
Ymir
Ymir
Faso y Canca
Ymir
Level 105
God Stats
5W - 2L
1,500 SR
Queue Stats
159W - 158L
1,453 Elo+
Party 1
Cabrakan
Cabrakan
camsua13
Cabrakan
Level 84
God Stats
12W - 6L
1,785 SR
Queue Stats
265W - 298L
1,420 Elo+
Solo
Cernunnos
Cernunnos
namechanged9985
Cernunnos
Level 69
God Stats
19W - 28L
1,491 SR
Queue Stats
382W - 399L
1,468 Elo+
Solo
Chang'e
Chang'e
ronito1108
Chang'e
Level 101
God Stats
14W - 12L
1,514 SR
Queue Stats
398W - 389L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
GamerI4
Chronos
19
5 / 1 / 6
11,877
594
13,295
11,091
4,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
3 / 2 / 16
10,464
523
10,256
19,361
18,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
10 / 2 / 9
12,117
606
29,333
17,363
8,283
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Ne Zha
WetFlab
Ne Zha
15
3 / 3 / 6
9,956
498
7,190
19,085
8,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
matr0na
Chang'e
18
5 / 1 / 4
11,740
587
17,226
13,914
8,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 9 / 2
7,768
388
6,834
28,424
29,743
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 6 / 4
9,071
454
5,868
22,372
12,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
camsua13
Cabrakan
16
4 / 1 / 0
10,220
511
13,809
20,037
13,285
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
namechanged9985
Cernunnos
15
0 / 5 / 2
8,679
434
6,866
15,748
7,136
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
ronito1108
Chang'e
11
1 / 5 / 0
7,564
378
8,562
14,241
5,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
16
26
Kills
8
9
Deaths
26
41
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
9
2
0.22
L
2
6
4
0.67
W
Chronos
GamerI4
Chronos
5
1
6
8
W
3
2
16
5.5
W
10
2
9
7.25
W
Ne Zha
WetFlab
Ne Zha
3
3
6
2
L
Cabrakan
camsua13
Cabrakan
4
1
0
4
W
Chang'e
matr0na
Chang'e
5
1
4
7
L
Cernunnos
namechanged9985
Cernunnos
0
5
2
0.2
L
Chang'e
ronito1108
Chang'e
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,300
Damage
41,939
80,814
Taken
100,822
48,825
Mitigated
67,755
38,238
Healing
26,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,834
1,251
662
4,352
28,424
29,743
0
11,353
16,860
100
24,843
L
5,868
573
0
5,278
22,372
12,236
0
7,905
14,309
72,516
0
W
Chronos
GamerI4
Chronos
13,295
5,511
0
7,329
11,091
4,892
2,910
1,502
9,545
101,979
0
W
10,256
1,486
593
4,325
19,361
18,862
25
7,175
11,986
32,493
0
W
29,333
15,574
0
5,566
17,363
8,283
3,267
7,369
9,752
0
118,417
W
Ne Zha
WetFlab
Ne Zha
7,190
2,586
0
6,389
19,085
8,680
1,681
4,643
14,324
0
64,837
L
Cabrakan
camsua13
Cabrakan
13,809
2,019
0
6,152
20,037
13,285
0
10,771
8,661
83,474
0
W
Chang'e
matr0na
Chang'e
17,226
829
4,470
9,566
13,914
8,108
1,463
7,753
6,131
96,340
0
L
Cernunnos
namechanged9985
Cernunnos
6,866
3,098
0
5,185
15,748
7,136
720
6,560
9,141
51
74,830
L
Chang'e
ronito1108
Chang'e
8,562
579
1,131
3,388
14,241
5,355
0
4,001
10,240
43,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,154
Gold Earned
43,302
607
Minions Killed
482
0
Camps Cleared
0
1,903,858
Distance Traveled
1,635,083
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,768
388
15
1
0
309,189
2
L
Ymir
9,071
454
112
6
0
359,275
2
W
Chronos
11,877
594
150
8
0
361,746
1
W
Geb
10,464
523
24
1
0
395,933
2
W
Neith
12,117
606
164
8
0
359,690
5
W
Ne Zha
9,956
498
92
5
0
380,350
0
L
Cabrakan
10,220
511
161
8
0
350,175
2
W
Chang'e
11,740
587
177
9
0
406,139
3
L
Cernunnos
8,679
434
122
6
0
329,540
5
L
Chang'e
7,564
378
72
4
0
286,904
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role