Player Matchup

Jing Wei
Jing Wei
Giraffeº
Jing Wei
Level 154
God Stats
3W - 0L
1,591 SR
Queue Stats
94W - 75L
1,659 Elo+
Party 1
Baron Samedi
Baron Samedi
TestingSin
Baron Samedi
Level 128
God Stats
6W - 1L
1,660 SR
Queue Stats
134W - 123L
1,557 Elo+
Party 1
Chaac
Chaac
rp99901
Chaac
Level 39
God Stats
3W - 2L
1,680 SR
Queue Stats
22W - 13L
1,607 Elo+
Party 1
Team Averages
Level 107
1,644 SR
1,608 Elo+

VS

Team Averages
Level 82
1,500 SR
1,339 Elo+
Da Ji
Da Ji
Chewman4
Da Ji
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
15W - 39L
1,289 Elo+
Party 2
Terra
Terra
TheRedBaron324
Terra
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,368 Elo+
Party 2
Odin
Odin
TrueTorment
Odin
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 23L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Giraffeº
Jing Wei
19
6 / 3 / 8
13,813
727
24,464
21,703
10,654
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
TestingSin
Baron Samedi
17
6 / 5 / 10
13,081
688
25,301
18,904
10,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
rp99901
Chaac
17
4 / 1 / 12
12,783
673
13,682
17,808
24,193
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Chewman4
Da Ji
16
4 / 5 / 4
11,838
623
12,409
22,033
12,515
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 8 / 6
11,763
619
22,327
27,871
25,806
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
3 / 3 / 5
12,216
643
13,397
26,223
30,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
24
16
Kills
9
9
Deaths
16
30
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Chewman4
Da Ji
4
5
4
1.2
W
Jing Wei
Giraffeº
Jing Wei
6
3
8
3.33
W
Baron Samedi
TestingSin
Baron Samedi
6
5
10
2.2
L
2
8
6
0.63
L
3
3
5
1.83
W
Chaac
rp99901
Chaac
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,447
Damage
48,133
58,415
Taken
76,127
45,333
Mitigated
69,027
23,172
Healing
20,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Chewman4
Da Ji
12,409
3,241
0
3,297
22,033
12,515
0
6,956
15,077
0
31,293
W
Jing Wei
Giraffeº
Jing Wei
24,464
21,015
0
6,478
21,703
10,654
1,971
6,196
15,131
0
95,039
W
Baron Samedi
TestingSin
Baron Samedi
25,301
3,254
3,837
7,728
18,904
10,486
578
9,205
9,334
63,838
0
L
22,327
2,486
4,939
8,685
27,871
25,806
25
10,375
17,496
49,979
0
L
13,397
2,476
0
3,498
26,223
30,706
0
8,608
17,615
0
37,391
W
Chaac
rp99901
Chaac
13,682
2,593
0
5,129
17,808
24,193
173
7,588
9,940
0
27,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,677
Gold Earned
35,817
212
Minions Killed
154
12
Camps Cleared
2
997,427
Distance Traveled
1,008,014
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,838
623
40
2
2
323,946
0
W
Jing Wei
13,813
727
138
7
4
354,136
6
W
Baron Samedi
13,081
688
56
3
8
294,502
2
L
Terra
11,763
619
51
3
0
304,405
1
L
Odin
12,216
643
63
3
0
379,663
1
W
Chaac
12,783
673
18
1
0
348,789
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role