Player Matchup

Ymir
Ymir
GrandAdmiral14
Ymir
Level 111
God Stats
3W - 3L
1,352 SR
Queue Stats
45W - 74L
1,187 Elo+
Party 2
Poseidon
Poseidon
IMMINENT DEATH
Poseidon
Level 128
God Stats
2W - 2L
1,534 SR
Queue Stats
31W - 51L
1,308 Elo+
Solo
Fenrir
Fenrir
tivnanj
Fenrir
Level 112
God Stats
7W - 10L
1,186 SR
Queue Stats
42W - 74L
1,203 Elo+
Party 2
Team Averages
Level 117
1,357 SR
1,233 Elo+

VS

Team Averages
Level 43
1,531 SR
1,232 Elo+
Merlin
Merlin
Benji21
Merlin
Level 39
God Stats
0W - 1L
1,729 SR
Queue Stats
8W - 18L
1,216 Elo+
Party 1
Chaac
Chaac
MR GO GO GOMEZ
Chaac
Level 69
God Stats
0W - 5L
1,364 SR
Queue Stats
11W - 27L
1,221 Elo+
Party 1
Medusa
Medusa
MltSimpleton
Medusa
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,258 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 7
10,729
631
6,576
24,176
21,073
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
17
4 / 3 / 5
11,821
695
24,823
9,942
3,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
tivnanj
Fenrir
15
4 / 2 / 6
10,978
646
10,047
16,318
17,142
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Benji21
Merlin
14
1 / 3 / 5
10,156
597
8,444
14,209
6,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
3 / 1 / 4
11,444
673
17,747
16,836
15,271
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Medusa
15
3 / 6 / 3
11,026
649
11,660
17,265
7,681
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
10
Kills
7
7
Deaths
10
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Merlin
Benji21
Merlin
1
3
5
1.17
W
2
2
7
2.75
W
Poseidon
4
3
5
2.17
L
3
1
4
5
L
Medusa
3
6
3
0.75
W
Fenrir
tivnanj
Fenrir
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,446
Damage
37,851
50,436
Taken
48,310
42,000
Mitigated
29,172
11,797
Healing
6,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Benji21
Merlin
8,444
632
0
2,141
14,209
6,220
253
7,558
6,651
31,094
0
W
6,576
983
0
10,144
24,176
21,073
196
4,213
19,963
22,796
0
W
Poseidon
24,823
1,446
0
289
9,942
3,785
1,476
1,701
8,241
79,306
0
L
17,747
6,271
306
3,640
16,836
15,271
0
10,435
6,401
0
53,101
L
Medusa
11,660
6,653
0
814
17,265
7,681
932
13,638
3,627
0
28,515
W
Fenrir
tivnanj
Fenrir
10,047
1,286
0
1,364
16,318
17,142
210
3,341
12,977
0
21,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,528
Gold Earned
32,626
168
Minions Killed
158
7
Camps Cleared
6
875,173
Distance Traveled
848,868
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,156
597
43
3
0
263,528
0
W
Ymir
10,729
631
23
1
1
279,468
1
W
Poseidon
11,821
695
127
7
4
297,323
1
L
Chaac
11,444
673
71
4
5
332,000
0
L
Medusa
11,026
649
44
3
1
253,340
0
W
Fenrir
10,978
646
18
1
2
298,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role