Player Matchup

Shiva
Shiva
AlitaBelmont
Shiva
Level 27
God Stats
8W - 11L
1,467 SR
Queue Stats
51W - 66L
1,433 Elo+
Party 2
Atlas
Atlas
BaggioPronto
Atlas
Level 64
God Stats
15W - 21L
1,446 SR
Queue Stats
276W - 287L
1,449 Elo+
Party 2
Bastet
Bastet
SaintRussian
Bastet
Level 31
God Stats
3W - 5L
1,716 SR
Queue Stats
35W - 58L
1,439 Elo+
Solo
Zeus
Zeus
Skatoz
Zeus
Level 26
God Stats
0W - 2L
1,317 SR
Queue Stats
38W - 54L
1,448 Elo+
Party 3
Rama
Rama
elgogre
Rama
Level 34
God Stats
11W - 13L
1,516 SR
Queue Stats
80W - 92L
1,458 Elo+
Party 3
Team Averages
Level 36
1,492 SR
1,445 Elo+

VS

Team Averages
Level 98
1,563 SR
1,561 Elo+
Atlas
Atlas
Adoomy
Atlas
Level 124
God Stats
58W - 27L
1,636 SR
Queue Stats
281W - 236L
1,572 Elo+
Party 1
The Morrigan
The Morrigan
Billysunday
The Morrigan
Level 153
God Stats
31W - 15L
1,801 SR
Queue Stats
229W - 182L
1,497 Elo+
Party 1
Hou Yi
Hou Yi
BtRxsheriffx
Hou Yi
Level 37
God Stats
1W - 0L
1,187 SR
Queue Stats
17W - 9L
1,548 Elo+
Solo
Arachne
Arachne
Gankemkhan
Arachne
Level 18
God Stats
4W - 4L
1,589 SR
Queue Stats
30W - 16L
1,633 Elo+
Party 1
Cthulhu
Cthulhu
Loxy
Cthulhu
Level 158
God Stats
125W - 90L
1,601 SR
Queue Stats
249W - 187L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 3
9,503
950
9,487
11,963
12,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
1 / 2 / 4
9,602
960
7,384
15,481
15,508
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bastet
15
2 / 4 / 2
9,779
978
6,487
12,644
5,627
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
Skatoz
Zeus
15
0 / 7 / 5
9,524
952
8,522
12,593
5,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
elgogre
Rama
15
1 / 5 / 2
9,253
925
5,879
13,382
6,404
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

193

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Adoomy
Atlas
16
1 / 0 / 13
10,779
1,078
11,614
9,184
11,202
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

The Morrigan
Billysunday
The Morrigan
16
5 / 1 / 10
11,148
1,115
16,319
4,016
1,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hou Yi
16
3 / 1 / 6
10,451
1,045
10,976
8,613
4,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Gankemkhan
Arachne
16
7 / 3 / 8
10,848
1,085
12,268
14,750
10,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
Loxy
Cthulhu
16
3 / 0 / 11
11,325
1,133
10,550
6,035
7,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
67
5
Kills
19
19
Deaths
5
16
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Atlas
Adoomy
Atlas
1
0
13
7.5
L
1
1
3
2.5
L
1
2
4
1.5
W
The Morrigan
Billysunday
The Morrigan
5
1
10
10
W
Hou Yi
3
1
6
6
W
Arachne
Gankemkhan
Arachne
7
3
8
3.67
W
Cthulhu
Loxy
Cthulhu
3
0
11
8.5
L
Bastet
2
4
2
0.75
L
Zeus
Skatoz
Zeus
0
7
5
0.36
L
Rama
elgogre
Rama
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,759
Damage
61,727
66,063
Taken
42,598
46,202
Mitigated
34,740
5,139
Healing
15,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Adoomy
Atlas
11,614
3,814
817
3,646
9,184
11,202
0
4,071
5,049
35,881
0
L
9,487
598
518
1,421
11,963
12,706
0
6,728
5,235
0
25,955
L
7,384
2,498
211
427
15,481
15,508
0
8,794
6,687
19,898
0
W
The Morrigan
Billysunday
The Morrigan
16,319
1,157
1,648
0
4,016
1,901
0
2,005
1,910
33,328
0
W
Hou Yi
10,976
5,297
47
3,934
8,613
4,402
0
2,517
5,946
0
30,128
W
Arachne
Gankemkhan
Arachne
12,268
8,430
0
2,582
14,750
10,146
0
5,033
9,475
0
13,815
W
Cthulhu
Loxy
Cthulhu
10,550
507
0
3,034
6,035
7,089
0
2,280
3,630
28,000
0
L
Bastet
6,487
1,290
0
1,529
12,644
5,627
0
8,478
4,166
0
22,800
L
Zeus
Skatoz
Zeus
8,522
2,020
0
130
12,593
5,957
0
8,656
3,937
44,341
0
L
Rama
elgogre
Rama
5,879
4,780
0
903
13,382
6,404
0
5,827
7,555
0
18,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,661
Gold Earned
54,551
205
Minions Killed
198
3
Camps Cleared
12
905,218
Distance Traveled
967,630
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,779
1,078
62
6
3
202,914
0
L
Shiva
9,503
950
26
3
0
217,991
1
L
Atlas
9,602
960
24
2
1
184,639
1
W
The Morrigan
11,148
1,115
36
4
3
181,889
0
W
Hou Yi
10,451
1,045
53
5
4
179,011
0
W
Arachne
10,848
1,085
8
1
1
189,231
0
W
Cthulhu
11,325
1,133
39
4
1
214,585
0
L
Bastet
9,779
978
53
5
2
191,392
0
L
Zeus
9,524
952
72
7
0
158,468
0
L
Rama
9,253
925
30
3
0
152,728
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role