Player Matchup

Erlang Shen
Erlang Shen
ChariotKing1
Erlang Shen
Level 28
God Stats
2W - 2L
1,799 SR
Queue Stats
142W - 52L
1,671 Elo+
Party 2
Yemoja
Yemoja
Chaseybear223
Yemoja
Level 157
God Stats
5W - 3L
1,913 SR
Queue Stats
287W - 100L
1,624 Elo+
Party 2
Thor
Thor
Mr RoguePanda
Thor
Level 115
God Stats
0W - 4L
1,482 SR
Queue Stats
280W - 265L
1,569 Elo+
Party 1
Sol
Sol
Mr Scetch
Sol
Level 36
God Stats
19W - 13L
1,680 SR
Queue Stats
237W - 219L
1,536 Elo+
Party 1
Rama
Rama
SloowShutt
Rama
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,207 Elo+
Solo
Team Averages
Level 74
1,675 SR
1,521 Elo+

VS

Team Averages
Level 81
1,611 SR
1,525 Elo+
Bastet
Bastet
Cpullen3
Bastet
Level 160
God Stats
4W - 0L
1,323 SR
Queue Stats
37W - 13L
1,639 Elo+
Party 3
Horus
Horus
ForgottenLad
Horus
Level 48
God Stats
7W - 3L
1,691 SR
Queue Stats
117W - 126L
1,414 Elo+
Party 4
Sol
Sol
NauticalSoda865
Sol
Level 21
God Stats
53W - 46L
1,484 SR
Queue Stats
103W - 106L
1,399 Elo+
Party 4
Cernunnos
Cernunnos
OZA H0RR0R
Cernunnos
Level 148
God Stats
11W - 2L
1,832 SR
Queue Stats
354W - 156L
1,582 Elo+
Party 3
Tyr
Tyr
SmiteLover42069
Tyr
Level 29
God Stats
20W - 7L
1,722 SR
Queue Stats
406W - 176L
1,592 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ChariotKing1
Erlang Shen
11
0 / 2 / 1
5,804
1,161
5,272
11,895
10,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 0 / 0
5,280
1,056
675
1,686
1,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 6 / 1
5,525
1,105
5,388
9,576
4,621
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 2 / 1
6,277
1,255
7,281
8,654
3,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 3 / 0
6,160
1,232
2,766
7,523
2,595
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

309

VS

Team 2 Tickets

402

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Cpullen3
Bastet
12
5 / 0 / 5
7,190
1,438
7,305
4,807
1,966
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
4 / 1 / 4
6,605
1,321
6,234
5,722
3,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 0 / 9
6,269
1,254
6,071
4,867
2,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cernunnos
OZA H0RR0R
Cernunnos
12
0 / 0 / 10
6,311
1,262
6,017
4,063
1,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
4 / 1 / 7
7,257
1,451
10,174
5,291
3,290
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
48
2
Kills
13
13
Deaths
2
3
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
ChariotKing1
Erlang Shen
0
2
1
0.25
L
0
0
0
0
W
Bastet
Cpullen3
Bastet
5
0
5
7.5
W
4
1
4
6
L
0
6
1
0.08
L
1
2
1
0.75
W
0
0
9
4.5
W
Cernunnos
OZA H0RR0R
Cernunnos
0
0
10
5
L
1
3
0
0.33
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,382
Damage
35,801
39,334
Taken
24,750
22,474
Mitigated
12,711
4,095
Healing
8,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
ChariotKing1
Erlang Shen
5,272
2,636
0
2,208
11,895
10,064
0
1,116
10,715
0
17,839
L
675
347
729
118
1,686
1,577
0
234
1,452
2,642
0
W
Bastet
Cpullen3
Bastet
7,305
2,434
0
744
4,807
1,966
0
886
3,921
0
13,744
W
6,234
3,111
1,546
2,437
5,722
3,648
0
2,098
3,624
0
12,254
L
5,388
1,236
0
0
9,576
4,621
0
1,598
7,882
0
12,405
L
7,281
1,778
0
1,040
8,654
3,617
0
1,918
6,643
13,867
1,679
W
6,071
1,996
0
1,052
4,867
2,160
0
1,659
3,208
14,990
2,306
W
Cernunnos
OZA H0RR0R
Cernunnos
6,017
2,188
0
250
4,063
1,647
0
1,138
2,925
0
21,418
L
2,766
2,581
0
0
7,523
2,595
0
756
6,615
0
11,928
W
10,174
2,052
0
2,208
5,291
3,290
0
1,562
3,729
0
17,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,046
Gold Earned
33,632
87
Minions Killed
109
3
Camps Cleared
9
373,015
Distance Traveled
546,546
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,804
1,161
16
3
0
97,959
2
L
Yemoja
5,280
1,056
4
1
1
24,457
1
W
Bastet
7,190
1,438
12
2
3
122,057
3
W
Horus
6,605
1,321
9
2
2
102,690
0
L
Thor
5,525
1,105
12
2
0
86,702
0
L
Sol
6,277
1,255
24
5
2
82,813
0
W
Sol
6,269
1,254
27
5
3
103,678
0
W
Cernunnos
6,311
1,262
45
9
0
102,729
1
L
Rama
6,160
1,232
31
6
0
81,084
0
W
Tyr
7,257
1,451
16
3
1
115,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role