Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Darth Kitten51
King Arthur
Level 149
God Stats
2W - 4L
1,499 SR
Queue Stats
48W - 52L
1,589 Elo+
Party 2
Serqet
Serqet
NierFuture
Serqet
Level 90
God Stats
21W - 36L
1,486 SR
Queue Stats
208W - 235L
1,573 Elo+
Solo
Ishtar
Ishtar
Sentinel066
Ishtar
Level 134
God Stats
2W - 4L
1,523 SR
Queue Stats
27W - 23L
1,644 Elo+
Party 2
Vulcan
Vulcan
nameP
Vulcan
Level 79
God Stats
22W - 20L
1,608 SR
Queue Stats
509W - 532L
1,544 Elo+
Solo
Team Averages
Level 116
1,523 SR
1,570 Elo+

VS

Team Averages
Level 108
1,685 SR
1,555 Elo+
Cabrakan
Cabrakan
Koozya
Cabrakan
Level 123
God Stats
5W - 8L
1,625 SR
Queue Stats
256W - 232L
1,567 Elo+
Party 1
Heimdallr
Heimdallr
Okijawa
Heimdallr
Level 97
God Stats
62W - 51L
1,639 SR
Queue Stats
153W - 142L
1,568 Elo+
Solo
Thanatos
Thanatos
ipipes
Thanatos
Level 107
God Stats
66W - 64L
1,601 SR
Queue Stats
74W - 68L
1,565 Elo+
Solo
Xbalanque
Xbalanque
meatbun777
Xbalanque
Level 97
God Stats
8W - 1L
1,814 SR
Queue Stats
339W - 299L
1,537 Elo+
Solo
Baron Samedi
Baron Samedi
picklesneggs
Baron Samedi
Level 114
God Stats
14W - 4L
1,746 SR
Queue Stats
149W - 132L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
16
1 / 1 / 4
11,374
1,034
4,508
19,934
23,539
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

King Arthur
Darth Kitten51
King Arthur
16
2 / 3 / 3
10,601
964
12,902
20,142
22,316
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Serqet
NierFuture
Serqet
16
0 / 4 / 4
10,259
933
7,138
14,189
9,550
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ishtar
16
1 / 1 / 4
10,681
971
11,763
11,342
5,496
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
nameP
Vulcan
16
2 / 0 / 4
10,810
983
14,742
5,071
2,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

204

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Koozya
Cabrakan
16
0 / 2 / 8
11,743
1,068
7,869
21,185
37,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
Okijawa
Heimdallr
17
4 / 1 / 3
11,585
1,053
19,911
8,449
4,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thanatos
ipipes
Thanatos
17
2 / 1 / 4
10,637
967
11,789
9,482
5,193
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xbalanque
meatbun777
Xbalanque
17
2 / 1 / 7
10,913
992
19,457
10,201
5,288
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
picklesneggs
Baron Samedi
16
1 / 1 / 7
10,476
952
8,897
6,270
4,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
38
6
Kills
9
9
Deaths
6
19
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
1
4
3
L
King Arthur
Darth Kitten51
King Arthur
2
3
3
1.17
W
Cabrakan
Koozya
Cabrakan
0
2
8
2
L
Serqet
NierFuture
Serqet
0
4
4
0.5
W
Heimdallr
Okijawa
Heimdallr
4
1
3
5.5
L
Ishtar
1
1
4
3
W
Thanatos
ipipes
Thanatos
2
1
4
4
W
Xbalanque
meatbun777
Xbalanque
2
1
7
5.5
L
Vulcan
nameP
Vulcan
2
0
4
4
W
Baron Samedi
picklesneggs
Baron Samedi
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,053
Damage
67,923
70,678
Taken
55,587
63,544
Mitigated
56,943
4,929
Healing
22,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
4,508
1,517
782
2,721
19,934
23,539
0
4,148
15,786
7,681
0
L
King Arthur
Darth Kitten51
King Arthur
12,902
405
0
198
20,142
22,316
0
6,562
13,580
0
24,395
W
Cabrakan
Koozya
Cabrakan
7,869
1,221
0
3,172
21,185
37,879
0
6,786
13,406
15,481
0
L
Serqet
NierFuture
Serqet
7,138
2,399
0
0
14,189
9,550
0
2,682
11,507
0
21,014
W
Heimdallr
Okijawa
Heimdallr
19,911
6,597
0
1,259
8,449
4,566
0
2,665
5,648
0
58,204
L
Ishtar
11,763
5,973
0
1,228
11,342
5,496
0
2,528
8,814
0
49,604
W
Thanatos
ipipes
Thanatos
11,789
2,286
0
7,159
9,482
5,193
0
2,880
6,602
0
23,403
W
Xbalanque
meatbun777
Xbalanque
19,457
10,699
0
2,909
10,201
5,288
0
4,120
5,889
0
45,407
L
Vulcan
nameP
Vulcan
14,742
5,555
0
0
5,071
2,643
0
846
4,225
39,448
0
W
Baron Samedi
picklesneggs
Baron Samedi
8,897
809
5,089
2,884
6,270
4,017
0
2,799
3,471
28,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,725
Gold Earned
55,354
223
Minions Killed
252
8
Camps Cleared
10
1,193,451
Distance Traveled
1,051,389
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
11,374
1,034
6
1
0
252,358
0
L
King Arthur
10,601
964
22
2
1
257,331
0
W
Cabrakan
11,743
1,068
16
1
0
216,674
3
L
Serqet
10,259
933
27
2
6
226,033
3
W
Heimdallr
11,585
1,053
81
7
3
205,714
1
L
Ishtar
10,681
971
100
9
0
196,957
0
W
Thanatos
10,637
967
17
2
4
227,487
0
W
Xbalanque
10,913
992
82
7
2
199,978
1
L
Vulcan
10,810
983
68
6
1
260,772
4
W
Baron Samedi
10,476
952
56
5
1
201,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role