Player Matchup

Kumbhakarna
Kumbhakarna
Diamond III
NatanaelCano409
Kumbhakarna
Diamond III
Level 154
God Stats
0W - 2L
1,588 SR
Queue Stats
99W - 84L
2,328 MMR
Party 2
King Arthur
King Arthur
Diamond IV
TalkingWings41
King Arthur
Diamond IV
Level 146
God Stats
45W - 54L
1,590 SR
Queue Stats
564W - 580L
2,021 MMR
Solo
Awilix
Awilix
Diamond III
iExerpTz
Awilix
Diamond III
Level 141
God Stats
27W - 30L
1,583 SR
Queue Stats
127W - 119L
2,284 MMR
Party 2
Yu Huang
Yu Huang
Masters
jonm650
Yu Huang
Masters
Level 88
God Stats
26W - 25L
1,591 SR
Queue Stats
275W - 258L
2,337 MMR
Party 1
Cernunnos
Cernunnos
Masters
oKillerz
Cernunnos
Masters
Level 146
God Stats
17W - 13L
1,706 SR
Queue Stats
277W - 258L
2,377 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 135
1,612 SR
2,269 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 149
1,621 SR
2,126 MMR
Nemesis
Nemesis
Diamond III
 
Nemesis
Diamond III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Diamond IV
Alzeif
Cupid
Diamond IV
Level 155
God Stats
6W - 3L
1,792 SR
Queue Stats
46W - 30L
2,293 MMR
Solo
Janus
Janus
Platinum III
DrakoKnight7
Janus
Platinum III
Level 160
God Stats
3W - 2L
1,620 SR
Queue Stats
379W - 375L
1,886 MMR
Solo
Ganesha
Ganesha
Masters
MAM3YTH0R MX
Ganesha
Masters
Level 155
God Stats
6W - 5L
1,666 SR
Queue Stats
213W - 207L
2,313 MMR
Solo
Ratatoskr
Ratatoskr
Masters
Serpent Of Nine
Ratatoskr
Masters
Level 148
God Stats
7W - 8L
1,527 SR
Queue Stats
275W - 264L
2,639 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
NatanaelCano409
Kumbhakarna
17
0 / 4 / 8
11,195
431
6,852
25,254
37,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
TalkingWings41
King Arthur
18
5 / 7 / 4
12,458
479
20,782
33,586
41,187
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Awilix
iExerpTz
Awilix
18
2 / 9 / 3
11,541
444
14,154
27,920
13,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
jonm650
Yu Huang
19
5 / 6 / 1
12,607
485
23,436
19,244
10,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
oKillerz
Cernunnos
20
4 / 5 / 3
12,888
496
22,777
20,914
11,632
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
ArachneBakasuraRavanaMorgan Le Fay

VS

Bans
KaliLancelotDa JiGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
9 / 5 / 8
13,864
533
23,052
27,539
16,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
Alzeif
Cupid
20
7 / 1 / 7
15,467
595
23,970
22,971
12,251
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
7 / 0 / 14
14,836
571
20,306
14,750
7,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
MAM3YTH0R MX
Ganesha
19
1 / 3 / 24
13,764
529
12,094
31,189
38,845
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
Serpent Of Nine
Ratatoskr
20
7 / 7 / 13
14,282
549
18,469
37,227
38,409
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
97
16
Kills
31
31
Deaths
16
19
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
9
5
8
2.6
W
Cupid
Alzeif
Cupid
7
1
7
10.5
W
7
0
14
14
W
Ganesha
MAM3YTH0R MX
Ganesha
1
3
24
4.33
L
Kumbhakarna
NatanaelCano409
Kumbhakarna
0
4
8
1
W
Ratatoskr
Serpent Of Nine
Ratatoskr
7
7
13
1.93
L
King Arthur
TalkingWings41
King Arthur
5
7
4
1
L
Awilix
iExerpTz
Awilix
2
9
3
0.39
L
Yu Huang
jonm650
Yu Huang
5
6
1
0.92
L
Cernunnos
oKillerz
Cernunnos
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,001
Damage
97,891
126,918
Taken
133,676
113,846
Mitigated
114,040
19,887
Healing
50,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
23,052
14,302
0
4,323
27,539
16,737
2,026
3,764
23,673
0
148,728
W
Cupid
Alzeif
Cupid
23,970
12,869
2,024
12,183
22,971
12,251
4,063
5,790
17,021
0
164,881
W
20,306
1,612
106
3,074
14,750
7,798
748
5,981
8,527
120,751
0
W
Ganesha
MAM3YTH0R MX
Ganesha
12,094
1,630
5,977
5,788
31,189
38,845
201
9,416
21,357
60,793
0
L
Kumbhakarna
NatanaelCano409
Kumbhakarna
6,852
719
0
2,575
25,254
37,278
0
7,289
17,769
32,182
0
W
Ratatoskr
Serpent Of Nine
Ratatoskr
18,469
5,026
0
16,671
37,227
38,409
48
5,987
31,132
0
99,470
L
King Arthur
TalkingWings41
King Arthur
20,782
3,944
0
3,789
33,586
41,187
0
4,965
28,453
0
87,243
L
Awilix
iExerpTz
Awilix
14,154
4,584
0
6,194
27,920
13,455
129
7,217
20,623
0
112,193
L
Yu Huang
jonm650
Yu Huang
23,436
1,248
176
2,621
19,244
10,294
0
8,615
10,313
130,668
0
L
Cernunnos
oKillerz
Cernunnos
22,777
8,772
0
4,532
20,914
11,632
130
3,571
17,265
0
121,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,689
Gold Earned
72,213
715
Minions Killed
748
0
Camps Cleared
0
2,415,885
Distance Traveled
2,547,702
19
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,864
533
147
6
0
504,079
4
W
Cupid
15,467
595
236
9
0
497,347
7
W
Janus
14,836
571
205
8
0
502,650
6
W
Ganesha
13,764
529
13
1
0
516,140
12
L
Kumbhakarna
11,195
431
28
1
0
477,042
4
W
Ratatoskr
14,282
549
147
6
0
527,486
3
L
King Arthur
12,458
479
131
5
0
463,134
5
L
Awilix
11,541
444
149
6
0
586,411
2
L
Yu Huang
12,607
485
200
8
0
449,565
2
L
Cernunnos
12,888
496
207
8
0
439,733
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role