Player Matchup

Kukulkan
Kukulkan
Gold IV
Diego Podolski1
Kukulkan
Gold IV
Level 157
God Stats
12W - 17L
1,578 SR
Queue Stats
357W - 335L
1,281 MMR
Party 1
Shiva
Shiva
Diamond V
ThiagoSantana17
Shiva
Diamond V
Level 159
God Stats
11W - 10L
1,470 SR
Queue Stats
538W - 568L
2,099 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum V
Vinicius Zika02
Sun Wukong
Platinum V
Level 129
God Stats
2W - 1L
1,572 SR
Queue Stats
43W - 40L
1,548 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 148
1,540 SR
1,643 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,640 SR
1,614 MMR
Izanami
Izanami
Platinum V
 
Izanami
Platinum V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Gold V
BookOfBrodin
Hades
Gold V
Level 131
God Stats
4W - 2L
1,921 SR
Queue Stats
104W - 107L
1,720 MMR
Solo
Bacchus
Bacchus
Silver I
IRafabz2799
Bacchus
Silver I
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,622 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
0 / 3 / 1
7,472
623
9,445
6,954
3,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 2 / 1
7,912
659
6,899
15,375
14,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
Vinicius Zika02
Sun Wukong
11
1 / 7 / 0
7,349
612
8,774
16,294
11,930
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Ah Muzen CabBaba YagaBastetHou YiAtlas

VS

Bans
GebAresPersephoneChaacBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
4 / 1 / 8
8,779
732
15,174
12,082
5,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 0 / 7
8,892
741
11,747
11,390
7,697
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
IRafabz2799
Bacchus
13
3 / 0 / 9
9,379
782
8,128
13,469
18,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
1
Kills
12
12
Deaths
1
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
1
8
8
W
5
0
7
8.5
L
Kukulkan
0
3
1
0.17
W
Bacchus
IRafabz2799
Bacchus
3
0
9
7.5
L
0
2
1
0.25
L
Sun Wukong
Vinicius Zika02
Sun Wukong
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,118
Damage
35,049
38,623
Taken
36,941
29,187
Mitigated
31,217
7,474
Healing
13,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
15,174
9,557
0
6,224
12,082
5,137
565
3,217
8,865
0
45,841
W
11,747
2,981
1,092
3,689
11,390
7,697
428
2,943
8,447
29,271
0
L
Kukulkan
9,445
254
0
423
6,954
3,067
0
4,310
2,644
35,917
0
W
Bacchus
IRafabz2799
Bacchus
8,128
1,026
0
2,051
13,469
18,383
68
3,541
9,928
20,383
0
L
6,899
1,441
108
3,502
15,375
14,190
0
7,649
7,726
0
17,267
L
Sun Wukong
Vinicius Zika02
Sun Wukong
8,774
2,399
425
3,016
16,294
11,930
0
8,214
8,080
0
25,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,733
Gold Earned
27,050
128
Minions Killed
144
3
Camps Cleared
8
677,364
Distance Traveled
692,322
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,779
732
83
7
6
227,250
1
W
Hades
8,892
741
49
4
1
218,221
2
L
Kukulkan
7,472
623
67
6
2
225,790
3
W
Bacchus
9,379
782
12
1
1
246,851
6
L
Shiva
7,912
659
26
2
1
249,603
5
L
Sun Wukong
7,349
612
35
3
0
201,971
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role