Player Matchup

Scylla
Scylla
Y_Hit_
Scylla
Level 122
God Stats
27W - 8L
1,848 SR
Queue Stats
754W - 490L
1,532 Elo+
Party 2
Gilgamesh
Gilgamesh
Yung_Est_93
Gilgamesh
Level 123
God Stats
5W - 4L
1,600 SR
Queue Stats
302W - 236L
1,507 Elo+
Party 2
Neith
Neith
Yung_ViKing_90
Neith
Level 128
God Stats
7W - 6L
1,465 SR
Queue Stats
462W - 335L
1,529 Elo+
Party 2
Team Averages
Level 124
1,638 SR
1,523 Elo+

VS

Team Averages
Level 103
1,386 SR
1,652 Elo+
Neith
Neith
SgtBalthazar
Neith
Level 87
God Stats
1W - 1L
1,164 SR
Queue Stats
19W - 18L
1,726 Elo+
Solo
Atlas
Atlas
Soulaco1
Atlas
Level 159
God Stats
1W - 1L
1,493 SR
Queue Stats
20W - 15L
1,622 Elo+
Party 1
Chaac
Chaac
Vangers712
Chaac
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Y_Hit_
Scylla
6
0 / 1 / 1
6,314
526
651
1,683
596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Yung_Est_93
Gilgamesh
11
0 / 4 / 1
7,033
586
8,940
16,453
13,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
1 / 3 / 0
7,547
629
12,098
11,714
5,323
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 2
9,414
785
10,659
8,720
4,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
Soulaco1
Atlas
13
2 / 0 / 5
8,444
704
10,598
11,070
9,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
12
0 / 1 / 6
7,808
651
3,568
9,882
5,985
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
8
8
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
0
2
7
W
Atlas
Soulaco1
Atlas
2
0
5
4.5
W
Chaac
0
1
6
3
L
Scylla
Y_Hit_
Scylla
0
1
1
0.5
L
Gilgamesh
Yung_Est_93
Gilgamesh
0
4
1
0.13
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,689
Damage
24,825
29,850
Taken
29,672
19,048
Mitigated
20,342
2,635
Healing
8,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,659
3,139
0
3,015
8,720
4,777
1,528
401
8,050
0
45,601
W
Atlas
Soulaco1
Atlas
10,598
3,520
0
2,500
11,070
9,580
480
474
10,114
26,969
0
W
Chaac
3,568
575
0
2,811
9,882
5,985
67
0
9,732
0
12,421
L
Scylla
Y_Hit_
Scylla
651
219
0
0
1,683
596
0
842
751
4,173
0
L
Gilgamesh
Yung_Est_93
Gilgamesh
8,940
955
0
1,396
16,453
13,129
0
5,375
10,515
0
25,995
L
12,098
3,562
0
1,239
11,714
5,323
0
3,636
7,695
0
31,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,894
Gold Earned
25,666
88
Minions Killed
149
3
Camps Cleared
7
480,583
Distance Traveled
687,832
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,414
785
99
8
4
208,747
4
W
Atlas
8,444
704
40
3
2
244,299
1
W
Chaac
7,808
651
10
1
1
234,786
2
L
Scylla
6,314
526
8
1
0
46,295
0
L
Gilgamesh
7,033
586
33
3
2
233,310
2
L
Neith
7,547
629
47
4
1
200,978
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role