Player Matchup

Osiris
Osiris
DEAD_SENPAI
Osiris
Level 52
God Stats
0W - 3L
1,540 SR
Queue Stats
226W - 262L
1,369 Elo+
Party 1
Horus
Horus
Piggyinvader_Too
Horus
Level 32
God Stats
1W - 3L
1,610 SR
Queue Stats
79W - 100L
1,379 Elo+
Party 1
Ratatoskr
Ratatoskr
Shockwave_169
Ratatoskr
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
335W - 338L
1,522 Elo+
Party 3
Cthulhu
Cthulhu
Slyconnor60
Cthulhu
Level 45
God Stats
0W - 3L
1,191 SR
Queue Stats
68W - 73L
1,505 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
fackawitta
Ah Muzen Cab
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
46W - 38L
1,493 Elo+
Party 3
Team Averages
Level 55
1,468 SR
1,454 Elo+

VS

Team Averages
Level 80
1,490 SR
1,463 Elo+
Anhur
Anhur
BrokenLunge
Anhur
Level 67
God Stats
6W - 3L
1,518 SR
Queue Stats
324W - 326L
1,483 Elo+
Party 2
Sol
Sol
DepthSound
Sol
Level 44
God Stats
13W - 13L
1,538 SR
Queue Stats
211W - 215L
1,455 Elo+
Party 2
Mercury
Mercury
FelipeC1305
Mercury
Level 98
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 17L
1,516 Elo+
Solo
Guan Yu
Guan Yu
QYshine
Guan Yu
Level 132
God Stats
3W - 1L
1,308 SR
Queue Stats
24W - 17L
1,395 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
lilapey
Morgan Le Fay
Level 57
God Stats
59W - 51L
1,585 SR
Queue Stats
210W - 203L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
7
0 / 7 / 0
5,093
364
4,660
12,459
5,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 7 / 0
4,854
347
3,552
15,012
7,841
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ratatoskr
Shockwave_169
Ratatoskr
7
0 / 4 / 0
5,291
378
1,886
8,249
2,552
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Slyconnor60
Cthulhu
12
0 / 3 / 0
7,015
501
5,514
9,850
4,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
fackawitta
Ah Muzen Cab
14
0 / 2 / 0
7,524
537
5,787
10,271
4,646
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 10
9,142
653
9,859
9,494
6,187
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
6 / 0 / 7
8,717
623
10,032
10,800
4,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
FelipeC1305
Mercury
12
1 / 0 / 6
7,566
540
3,035
9,646
3,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
QYshine
Guan Yu
14
4 / 0 / 1
8,914
637
8,411
9,296
8,119
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morgan Le Fay
lilapey
Morgan Le Fay
13
4 / 0 / 6
8,009
572
8,890
7,626
3,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
53
0
Kills
23
23
Deaths
0
0
Assists
30
Player
Kills
Deaths
Assists
KDA
W
8
0
10
13
L
Osiris
0
7
0
0
W
6
0
7
9.5
W
Mercury
FelipeC1305
Mercury
1
0
6
4
L
0
7
0
0
W
Guan Yu
QYshine
Guan Yu
4
0
1
4.5
L
Ratatoskr
Shockwave_169
Ratatoskr
0
4
0
0
L
Cthulhu
Slyconnor60
Cthulhu
0
3
0
0
L
Ah Muzen Cab
fackawitta
Ah Muzen Cab
0
2
0
0
W
Morgan Le Fay
lilapey
Morgan Le Fay
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,399
Damage
40,227
55,841
Taken
46,862
25,165
Mitigated
25,402
14,127
Healing
18,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,859
4,625
2,215
3,177
9,494
6,187
2,647
357
9,137
151
24,417
L
Osiris
4,660
2,069
265
2,326
12,459
5,252
0
5,778
6,681
0
21,379
W
10,032
4,535
0
5,888
10,800
4,115
6,124
244
10,104
59,299
7,170
W
Mercury
FelipeC1305
Mercury
3,035
1,094
0
1,000
9,646
3,933
352
0
9,646
0
59,972
L
3,552
2,117
877
3,115
15,012
7,841
0
5,761
9,251
0
12,409
W
Guan Yu
QYshine
Guan Yu
8,411
1,403
191
3,000
9,296
8,119
0
4,880
3,782
0
58,082
L
Ratatoskr
Shockwave_169
Ratatoskr
1,886
437
0
2,359
8,249
2,552
0
1,373
6,876
0
21,176
L
Cthulhu
Slyconnor60
Cthulhu
5,514
689
0
2,070
9,850
4,874
0
0
9,850
50,419
0
L
Ah Muzen Cab
fackawitta
Ah Muzen Cab
5,787
1,324
0
3,115
10,271
4,646
0
4,677
5,594
0
73,860
W
Morgan Le Fay
lilapey
Morgan Le Fay
8,890
570
0
2,782
7,626
3,048
831
0
6,780
55,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,777
Gold Earned
42,348
332
Minions Killed
455
0
Camps Cleared
0
1,213,224
Distance Traveled
1,364,513
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,142
653
26
2
0
249,022
0
L
Osiris
5,093
364
31
2
0
246,438
0
W
Sol
8,717
623
113
8
0
218,790
0
W
Mercury
7,566
540
93
7
0
318,588
4
L
Horus
4,854
347
15
1
0
203,167
1
W
Guan Yu
8,914
637
114
8
0
282,936
3
L
Ratatoskr
5,291
378
50
4
0
214,730
2
L
Cthulhu
7,015
501
111
8
0
273,155
0
L
Ah Muzen Cab
7,524
537
125
9
0
275,734
1
W
Morgan Le Fay
8,009
572
109
8
0
295,177
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role