Player Matchup

Jormungandr
Jormungandr
Fur_Crumb
Jormungandr
Level 61
God Stats
2W - 0L
1,702 SR
Queue Stats
40W - 26L
1,495 Elo+
Solo
Lancelot
Lancelot
Huntervoyage346
Lancelot
Level 69
God Stats
26W - 23L
1,455 SR
Queue Stats
156W - 192L
1,278 Elo+
Solo
Danzaburou
Danzaburou
Margo7716
Danzaburou
Level 41
God Stats
10W - 8L
1,535 SR
Queue Stats
47W - 53L
1,247 Elo+
Solo
Yu Huang
Yu Huang
joaquindx
Yu Huang
Level 133
God Stats
5W - 6L
1,397 SR
Queue Stats
66W - 63L
1,411 Elo+
Solo
Fafnir
Fafnir
pirata075astuto
Fafnir
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 82L
1,283 Elo+
Solo
Team Averages
Level 70
1,518 SR
1,343 Elo+

VS

Team Averages
Level 65
1,355 SR
1,324 Elo+
Achilles
Achilles
BtoterHroler
Achilles
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 35L
1,283 Elo+
Solo
Ishtar
Ishtar
Johnny_yorkkml14
Ishtar
Level 85
God Stats
9W - 18L
1,303 SR
Queue Stats
165W - 189L
1,309 Elo+
Solo
Terra
Terra
Monster637
Terra
Level 59
God Stats
14W - 12L
1,198 SR
Queue Stats
325W - 322L
1,278 Elo+
Solo
Thanatos
Thanatos
SaltyBassLB
Thanatos
Level 63
God Stats
0W - 2L
1,303 SR
Queue Stats
6W - 8L
1,384 Elo+
Solo
Poseidon
Poseidon
dante940211
Poseidon
Level 69
God Stats
32W - 31L
1,470 SR
Queue Stats
245W - 272L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Fur_Crumb
Jormungandr
19
5 / 0 / 9
12,146
467
20,645
16,441
18,600
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

Lancelot
20
10 / 1 / 6
12,680
488
17,770
18,958
9,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Margo7716
Danzaburou
18
5 / 1 / 5
11,617
447
16,367
21,416
9,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
joaquindx
Yu Huang
20
4 / 0 / 6
12,859
495
22,218
15,426
7,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
1 / 4 / 4
11,960
460
11,765
20,663
23,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BtoterHroler
Achilles
19
5 / 3 / 0
12,596
484
22,634
31,897
30,963
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
0 / 5 / 1
9,436
363
12,619
22,026
10,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Terra
16
0 / 2 / 0
10,240
394
3,333
21,888
23,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
SaltyBassLB
Thanatos
16
0 / 10 / 1
9,460
364
7,579
24,795
10,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
dante940211
Poseidon
13
1 / 5 / 0
9,568
368
7,643
15,576
5,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
8
25
Kills
6
6
Deaths
25
30
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Achilles
BtoterHroler
Achilles
5
3
0
1.67
W
Jormungandr
Fur_Crumb
Jormungandr
5
0
9
9.5
W
Lancelot
10
1
6
13
L
0
5
1
0.1
W
Danzaburou
Margo7716
Danzaburou
5
1
5
7.5
L
Terra
0
2
0
0
L
Thanatos
SaltyBassLB
Thanatos
0
10
1
0.05
L
Poseidon
dante940211
Poseidon
1
5
0
0.2
W
Yu Huang
joaquindx
Yu Huang
4
0
6
7
W
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,765
Damage
53,808
92,904
Taken
116,182
68,685
Mitigated
80,851
30,506
Healing
45,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BtoterHroler
Achilles
22,634
6,679
0
12,288
31,897
30,963
1,295
15,528
15,478
0
102,214
W
Jormungandr
Fur_Crumb
Jormungandr
20,645
4,327
1,031
3,992
16,441
18,600
95
2,339
14,102
88,703
0
W
Lancelot
17,770
2,891
0
3,873
18,958
9,731
0
1,745
17,213
0
96,102
L
12,619
5,450
0
4,788
22,026
10,118
0
9,399
12,627
0
82,277
W
Danzaburou
Margo7716
Danzaburou
16,367
7,033
793
9,066
21,416
9,550
1,863
2,279
19,137
0
77,418
L
Terra
3,333
395
4,657
7,980
21,888
23,347
93
9,311
12,472
27,767
0
L
Thanatos
SaltyBassLB
Thanatos
7,579
647
0
10,792
24,795
10,641
149
9,835
14,908
0
73,659
L
Poseidon
dante940211
Poseidon
7,643
1,845
0
4,555
15,576
5,782
128
9,507
6,069
62,966
0
W
Yu Huang
joaquindx
Yu Huang
22,218
1,836
240
5,306
15,426
7,603
1,817
4,477
10,949
122,661
0
W
11,765
3,309
0
6,205
20,663
23,201
2,381
136
20,527
58,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,262
Gold Earned
51,300
597
Minions Killed
499
0
Camps Cleared
0
2,467,299
Distance Traveled
2,194,003
5
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,596
484
151
6
0
435,395
6
W
Jormungandr
12,146
467
106
4
0
479,805
0
W
Lancelot
12,680
488
124
5
0
580,979
1
L
Ishtar
9,436
363
129
5
0
436,550
3
W
Danzaburou
11,617
447
112
4
0
472,305
3
L
Terra
10,240
394
39
2
0
511,778
10
L
Thanatos
9,460
364
86
3
0
473,666
3
L
Poseidon
9,568
368
94
4
0
336,614
2
W
Yu Huang
12,859
495
171
7
0
445,520
0
W
Fafnir
11,960
460
84
3
0
488,690
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role