Player Matchup

Bacchus
Bacchus
Derptista
Bacchus
Level 7
God Stats
1W - 4L
1,220 SR
Queue Stats
1W - 11L
990 Elo+
Party 1
Hades
Hades
LeHMantovanic
Hades
Level 120
God Stats
68W - 140L
1,411 SR
Queue Stats
1,230W - 1,962L
1,451 Elo+
Solo
Artemis
Artemis
squall1-2-3
Artemis
Level 86
God Stats
1W - 3L
1,347 SR
Queue Stats
3W - 17L
1,099 Elo+
Party 1
Team Averages
Level 71
1,326 SR
1,180 Elo+

VS

Team Averages
Level 81
1,482 SR
1,617 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Darksouls215
Baron Samedi
Level 68
God Stats
21W - 20L
1,502 SR
Queue Stats
35W - 31L
1,424 Elo+
Solo
Skadi
Skadi
LandinTenda
Skadi
Level 18
God Stats
1W - 1L
1,446 SR
Queue Stats
28W - 9L
1,926 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Derptista
Bacchus
8
0 / 3 / 1
6,369
637
3,240
11,599
9,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

11
0 / 3 / 1
6,393
639
8,894
8,664
5,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
squall1-2-3
Artemis
9
1 / 6 / 0
6,630
663
4,836
9,022
3,234
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
2 / 0 / 10
8,018
802
5,923
11,024
15,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Darksouls215
Baron Samedi
12
3 / 0 / 8
8,242
824
5,983
7,259
4,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
7 / 1 / 4
8,019
802
12,507
8,204
3,610
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
1
Kills
12
12
Deaths
1
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
0
10
7
W
Baron Samedi
Darksouls215
Baron Samedi
3
0
8
7
L
Bacchus
Derptista
Bacchus
0
3
1
0.17
W
7
1
4
9
L
0
3
1
0.17
L
Artemis
squall1-2-3
Artemis
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,970
Damage
24,413
29,285
Taken
26,487
18,276
Mitigated
23,760
5,043
Healing
5,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
5,923
2,735
0
1,025
11,024
15,197
231
4,274
6,750
13,480
0
W
Baron Samedi
Darksouls215
Baron Samedi
5,983
521
1,413
1,834
7,259
4,953
0
3,560
3,699
20,748
0
L
Bacchus
Derptista
Bacchus
3,240
797
0
2,726
11,599
9,279
0
5,758
5,841
9,117
0
W
12,507
6,842
0
1,462
8,204
3,610
2,053
4,624
3,580
0
31,123
L
8,894
265
424
1,768
8,664
5,763
0
2,952
5,712
27,588
0
L
Artemis
squall1-2-3
Artemis
4,836
1,993
0
125
9,022
3,234
0
3,683
5,339
0
12,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,392
Gold Earned
24,279
75
Minions Killed
91
4
Camps Cleared
4
446,014
Distance Traveled
551,223
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,018
802
12
1
1
190,856
2
W
Baron Samedi
8,242
824
27
3
1
185,041
1
L
Bacchus
6,369
637
6
1
1
165,687
1
W
Skadi
8,019
802
52
5
2
175,326
3
L
Hades
6,393
639
55
6
2
156,189
1
L
Artemis
6,630
663
14
1
1
124,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role