Player Matchup

Cabrakan
Cabrakan
BanjoHatake
Cabrakan
Level 29
God Stats
7W - 10L
1,390 SR
Queue Stats
20W - 34L
1,267 Elo+
Party 2
Kukulkan
Kukulkan
SashaFeroz
Kukulkan
Level 65
God Stats
62W - 68L
1,402 SR
Queue Stats
70W - 91L
1,339 Elo+
Party 3
Chaac
Chaac
cavschamps 5
Chaac
Level 62
God Stats
12W - 11L
1,453 SR
Queue Stats
20W - 35L
1,264 Elo+
Party 2
Izanami
Izanami
motolucs
Izanami
Level 7
God Stats
1W - 2L
1,273 SR
Queue Stats
42W - 61L
1,363 Elo+
Party 3
Thanatos
Thanatos
xLJSS07x
Thanatos
Level 108
God Stats
2W - 0L
1,659 SR
Queue Stats
5W - 5L
1,329 Elo+
Party 3
Team Averages
Level 54
1,435 SR
1,312 Elo+

VS

Team Averages
Level 62
1,435 SR
1,293 Elo+
Neith
Neith
CharlieDashOne
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
254W - 320L
1,243 Elo+
Party 1
King Arthur
King Arthur
Diarmund719
King Arthur
Level 89
God Stats
11W - 19L
1,383 SR
Queue Stats
294W - 316L
1,390 Elo+
Solo
Kumbhakarna
Kumbhakarna
MadTofu22
Kumbhakarna
Level 15
God Stats
15W - 32L
1,388 SR
Queue Stats
94W - 131L
1,176 Elo+
Party 1
Hun Batz
Hun Batz
Nemîsîs
Hun Batz
Level 69
God Stats
6W - 13L
1,271 SR
Queue Stats
446W - 498L
1,244 Elo+
Party 1
Xing Tian
Xing Tian
xXBNGameplayXx
Xing Tian
Level 120
God Stats
5W - 5L
1,631 SR
Queue Stats
129W - 142L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BanjoHatake
Cabrakan
20
3 / 6 / 2
12,820
534
20,467
18,616
11,854
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
SashaFeroz
Kukulkan
20
4 / 2 / 4
12,325
514
14,139
11,175
5,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 3 / 4
10,239
427
6,752
14,914
10,121
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
motolucs
Izanami
17
2 / 3 / 5
10,638
443
8,664
15,952
6,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
xLJSS07x
Thanatos
18
4 / 3 / 5
11,846
494
9,990
20,391
9,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 2
10,353
431
11,835
11,002
5,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Diarmund719
King Arthur
16
0 / 4 / 4
10,589
441
7,937
23,390
22,612
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kumbhakarna
MadTofu22
Kumbhakarna
16
0 / 4 / 6
10,470
436
6,714
22,045
28,550
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hun Batz
Nemîsîs
Hun Batz
10
1 / 0 / 1
8,256
344
1,725
5,725
1,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xing Tian
xXBNGameplayXx
Xing Tian
20
12 / 3 / 0
14,126
589
19,517
24,855
14,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
30
14
Kills
17
17
Deaths
14
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
BanjoHatake
Cabrakan
3
6
2
0.67
L
4
3
2
1.67
L
King Arthur
Diarmund719
King Arthur
0
4
4
0.5
L
Kumbhakarna
MadTofu22
Kumbhakarna
0
4
6
0.75
L
Hun Batz
Nemîsîs
Hun Batz
1
0
1
1.5
W
Kukulkan
SashaFeroz
Kukulkan
4
2
4
3
W
1
3
4
1
W
Izanami
motolucs
Izanami
2
3
5
1.5
W
Thanatos
xLJSS07x
Thanatos
4
3
5
2.17
L
Xing Tian
xXBNGameplayXx
Xing Tian
12
3
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,012
Damage
47,728
81,048
Taken
87,017
43,821
Mitigated
73,604
38,901
Healing
21,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
BanjoHatake
Cabrakan
20,467
2,826
0
4,610
18,616
11,854
589
10,332
7,659
104,058
0
L
11,835
7,305
0
2,132
11,002
5,699
2,890
2,915
8,087
0
73,844
L
King Arthur
Diarmund719
King Arthur
7,937
334
0
4,321
23,390
22,612
459
9,350
14,040
0
81,234
L
Kumbhakarna
MadTofu22
Kumbhakarna
6,714
1,277
687
4,084
22,045
28,550
58
5,630
16,415
45,228
0
L
Hun Batz
Nemîsîs
Hun Batz
1,725
153
0
2,836
5,725
1,979
0
217
5,508
0
33,945
W
Kukulkan
SashaFeroz
Kukulkan
14,139
832
0
3,710
11,175
5,842
1,508
2,443
8,644
125,254
0
W
6,752
1,499
444
3,742
14,914
10,121
1,219
5,615
9,215
0
48,147
W
Izanami
motolucs
Izanami
8,664
6,599
0
6,258
15,952
6,226
2,807
2,993
12,915
0
79,423
W
Thanatos
xLJSS07x
Thanatos
9,990
1,100
0
20,137
20,391
9,778
0
3,807
16,384
0
80,316
L
Xing Tian
xXBNGameplayXx
Xing Tian
19,517
1,471
129
6,843
24,855
14,764
630
16,494
8,361
108,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,868
Gold Earned
53,794
662
Minions Killed
604
0
Camps Cleared
0
2,247,679
Distance Traveled
2,079,925
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
12,820
534
173
7
0
420,292
0
L
Neith
10,353
431
137
6
0
427,951
0
L
King Arthur
10,589
441
141
6
0
481,559
0
L
Kumbhakarna
10,470
436
44
2
0
473,243
2
L
Hun Batz
8,256
344
69
3
0
245,025
4
W
Kukulkan
12,325
514
194
8
0
486,758
0
W
Chaac
10,239
427
93
4
0
399,924
1
W
Izanami
10,638
443
107
4
0
420,927
0
W
Thanatos
11,846
494
95
4
0
519,778
1
L
Xing Tian
14,126
589
213
9
0
452,147
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role