Player Matchup

Hercules
Hercules
Blazebl00d
Hercules
Level 152
God Stats
4W - 4L
1,353 SR
Queue Stats
172W - 156L
1,549 Elo+
Party 2
Hou Yi
Hou Yi
Feathersteppin
Hou Yi
Level 158
God Stats
7W - 0L
1,938 SR
Queue Stats
643W - 64L
2,090 Elo+
Party 1
Tiamat
Tiamat
Happy42069
Tiamat
Level 141
God Stats
5W - 6L
1,590 SR
Queue Stats
369W - 384L
1,461 Elo+
Party 2
Hun Batz
Hun Batz
MightyJoeJoe740
Hun Batz
Level 124
God Stats
9W - 3L
1,823 SR
Queue Stats
233W - 237L
1,466 Elo+
Party 2
Yemoja
Yemoja
Trashpandalover
Yemoja
Level 36
God Stats
2W - 1L
1,539 SR
Queue Stats
192W - 18L
2,089 Elo+
Party 1
Team Averages
Level 122
1,649 SR
1,731 Elo+

VS

Team Averages
Level 69
1,489 SR
1,605 Elo+
Arachne
Arachne
 
Arachne
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
KyKy
Yu Huang
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 13L
1,679 Elo+
Party 3
Cthulhu
Cthulhu
Shudaddy
Cthulhu
Level 48
God Stats
2W - 5L
1,355 SR
Queue Stats
41W - 32L
1,575 Elo+
Party 3
Horus
Horus
WkeyWilly
Horus
Level 48
God Stats
13W - 16L
1,589 SR
Queue Stats
343W - 324L
1,629 Elo+
Solo
Heimdallr
Heimdallr
buds
Heimdallr
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 10L
1,643 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Blazebl00d
Hercules
12
2 / 4 / 1
7,813
521
7,403
15,287
11,133
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
8 / 1 / 5
8,936
596
17,888
12,346
5,080
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Happy42069
Tiamat
13
1 / 0 / 0
7,617
508
3,896
5,873
3,055
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
13
2 / 0 / 3
7,694
513
7,766
13,579
5,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
4 / 2 / 8
8,157
544
7,434
17,343
14,293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
1 / 3 / 1
7,346
490
9,436
15,995
6,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
KyKy
Yu Huang
13
0 / 1 / 1
7,529
502
6,490
8,458
3,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
Shudaddy
Cthulhu
9
2 / 3 / 2
6,399
427
6,853
13,484
8,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Horus
WkeyWilly
Horus
14
3 / 2 / 1
8,511
567
13,435
13,031
9,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
buds
Heimdallr
10
1 / 8 / 0
6,280
419
4,907
13,324
4,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
17
Kills
7
7
Deaths
17
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
3
1
0.5
W
Hercules
Blazebl00d
Hercules
2
4
1
0.63
W
8
1
5
10.5
W
Tiamat
Happy42069
Tiamat
1
0
0
1
L
Yu Huang
KyKy
Yu Huang
0
1
1
0.5
W
Hun Batz
2
0
3
3.5
L
Cthulhu
Shudaddy
Cthulhu
2
3
2
1
W
4
2
8
4
L
Horus
WkeyWilly
Horus
3
2
1
1.75
L
Heimdallr
buds
Heimdallr
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,387
Damage
41,121
64,428
Taken
64,292
39,009
Mitigated
32,583
24,183
Healing
17,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
9,436
5,535
0
5,728
15,995
6,496
0
2,096
13,899
0
70,241
W
Hercules
Blazebl00d
Hercules
7,403
2,271
0
3,870
15,287
11,133
0
452
13,922
0
53,043
W
17,888
12,268
0
3,896
12,346
5,080
92
2,842
9,504
0
71,483
W
Tiamat
Happy42069
Tiamat
3,896
493
0
2,246
5,873
3,055
512
1,731
4,119
52,424
0
L
Yu Huang
KyKy
Yu Huang
6,490
933
0
1,283
8,458
3,786
312
4,276
4,182
61,200
0
W
Hun Batz
7,766
2,683
0
5,243
13,579
5,448
0
1,891
11,616
0
65,697
L
Cthulhu
Shudaddy
Cthulhu
6,853
1,875
259
3,300
13,484
8,263
130
2,863
10,621
22,698
0
W
7,434
2,489
3,235
5,693
17,343
14,293
27
6,745
10,598
22,600
0
L
Horus
WkeyWilly
Horus
13,435
5,425
192
5,323
13,031
9,404
33
140
12,891
318
64,426
L
Heimdallr
buds
Heimdallr
4,907
3,375
0
1,766
13,324
4,634
0
1,955
11,369
0
30,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,217
Gold Earned
36,065
465
Minions Killed
421
0
Camps Cleared
0
1,491,069
Distance Traveled
1,471,419
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,346
490
102
7
0
303,053
3
W
Hercules
7,813
521
113
8
0
276,872
1
W
Hou Yi
8,936
596
104
7
0
302,388
2
W
Tiamat
7,617
508
103
7
0
287,432
3
L
Yu Huang
7,529
502
125
8
0
291,892
4
W
Hun Batz
7,694
513
117
8
0
339,219
3
L
Cthulhu
6,399
427
29
2
0
292,814
3
W
Yemoja
8,157
544
28
2
0
285,158
5
L
Horus
8,511
567
113
8
0
315,245
1
L
Heimdallr
6,280
419
52
3
0
268,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role