Player Matchup

Charybdis
Charybdis
Gold IV
 
Charybdis
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold IV
BlueNoseBest
Xbalanque
Gold IV
Level 117
God Stats
5W - 2L
1,679 SR
Queue Stats
65W - 61L
1,349 MMR
Solo
Anubis
Anubis
Gold V
Like em EASY
Anubis
Gold V
Level 106
God Stats
2W - 2L
1,515 SR
Queue Stats
69W - 73L
1,396 MMR
Solo
Ganesha
Ganesha
Silver II
Shoot2Kill2339
Ganesha
Silver II
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 90L
1,338 MMR
Solo
Bakasura
Bakasura
Bronze IV
YOURSNOWMAN
Bakasura
Bronze IV
Level 122
God Stats
11W - 7L
1,625 SR
Queue Stats
52W - 61L
1,329 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 120
1,564 SR
1,382 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,633 SR
1,362 MMR
Janus
Janus
Gold IV
Ale_Killer7909
Janus
Gold IV
Level 123
God Stats
146W - 135L
1,557 SR
Queue Stats
699W - 702L
1,388 MMR
Solo
Lancelot
Lancelot
Gold IV
IcyToaster14142
Lancelot
Gold IV
Level 125
God Stats
2W - 0L
1,739 SR
Queue Stats
115W - 127L
1,383 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
TrueFundRaiser
Kuzenbo
Gold V
Level 118
God Stats
4W - 3L
1,521 SR
Queue Stats
68W - 80L
1,324 MMR
Solo
Bellona
Bellona
Gold V
ixAcee
Bellona
Gold V
Level 128
God Stats
4W - 1L
1,789 SR
Queue Stats
40W - 41L
1,351 MMR
Party 1
Neith
Neith
Silver I
ixFloww
Neith
Silver I
Level 151
God Stats
11W - 8L
1,558 SR
Queue Stats
33W - 34L
1,363 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
8
0 / 2 / 0
5,703
439
2,975
7,146
2,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Xbalanque
BlueNoseBest
Xbalanque
12
1 / 2 / 3
6,875
529
7,619
11,043
4,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
13
3 / 3 / 2
7,406
570
6,674
12,336
6,941
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
0 / 1 / 1
6,593
507
1,909
9,036
6,728
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
YOURSNOWMAN
Bakasura
11
3 / 5 / 0
6,563
505
5,187
10,705
5,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Bans
Da JiDanzaburouThanatos

VS

Bans
AtlasYemojaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 1
7,375
567
6,989
5,875
1,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lancelot
13
4 / 2 / 3
8,159
628
7,886
10,594
3,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 3 / 3
6,751
519
3,138
12,070
10,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bellona
ixAcee
Bellona
12
2 / 0 / 1
7,812
601
7,587
7,208
7,433
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
ixFloww
Neith
13
3 / 1 / 1
7,419
571
7,296
6,202
1,889
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
7
Kills
13
13
Deaths
7
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
2
0
0
W
3
1
1
3.5
L
Xbalanque
BlueNoseBest
Xbalanque
1
2
3
1.25
W
Lancelot
4
2
3
2.75
L
Anubis
3
3
2
1.33
L
0
1
1
0.5
W
1
3
3
0.83
L
Bakasura
YOURSNOWMAN
Bakasura
3
5
0
0.6
W
Bellona
ixAcee
Bellona
2
0
1
2.5
W
Neith
ixFloww
Neith
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,364
Damage
32,896
50,266
Taken
41,949
25,560
Mitigated
25,290
20,635
Healing
8,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
2,975
1,477
0
3,255
7,146
2,470
0
206
6,940
0
30,129
W
6,989
661
0
2,390
5,875
1,816
344
2,840
3,035
53,121
0
L
Xbalanque
BlueNoseBest
Xbalanque
7,619
3,366
0
3,454
11,043
4,019
132
227
10,816
0
63,975
W
Lancelot
7,886
1,907
0
500
10,594
3,977
966
2,239
8,165
0
61,807
L
Anubis
6,674
524
0
6,805
12,336
6,941
0
6,179
6,157
60,390
0
L
1,909
739
1,806
2,441
9,036
6,728
0
2,088
6,948
29,418
0
W
3,138
1,096
0
2,916
12,070
10,175
132
2,952
8,622
23,201
0
L
Bakasura
YOURSNOWMAN
Bakasura
5,187
3,204
0
2,874
10,705
5,402
0
1,427
9,278
0
38,825
W
Bellona
ixAcee
Bellona
7,587
2,697
0
879
7,208
7,433
172
313
6,545
0
56,749
W
Neith
ixFloww
Neith
7,296
3,212
0
2,125
6,202
1,889
1,080
239
5,908
0
48,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,140
Gold Earned
37,516
406
Minions Killed
441
0
Camps Cleared
0
1,121,579
Distance Traveled
1,297,325
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,703
439
61
5
0
159,962
3
W
Janus
7,375
567
86
7
0
272,434
4
L
Xbalanque
6,875
529
126
10
0
219,632
5
W
Lancelot
8,159
628
115
9
0
277,016
2
L
Anubis
7,406
570
98
8
0
226,174
1
L
Ganesha
6,593
507
29
2
0
247,801
5
W
Kuzenbo
6,751
519
36
3
0
269,028
8
L
Bakasura
6,563
505
92
7
0
268,010
3
W
Bellona
7,812
601
119
9
0
264,441
1
W
Neith
7,419
571
85
7
0
214,406
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role