Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Deronsus
Thor
Level 122
God Stats
3W - 3L
1,286 SR
Queue Stats
152W - 105L
1,522 Elo+
Party 1
Kumbhakarna
Kumbhakarna
NsE Squeeks
Kumbhakarna
Level 153
God Stats
4W - 0L
1,937 SR
Queue Stats
101W - 77L
1,544 Elo+
Party 1
Izanami
Izanami
Wetbridge
Izanami
Level 109
God Stats
2W - 0L
1,732 SR
Queue Stats
16W - 8L
1,624 Elo+
Party 1
Da Ji
Da Ji
bluelemons
Da Ji
Level 155
God Stats
3W - 0L
1,500 SR
Queue Stats
140W - 123L
1,554 Elo+
Party 1
Team Averages
Level 139
1,591 SR
1,549 Elo+

VS

Team Averages
Level 98
1,579 SR
1,481 Elo+
Gilgamesh
Gilgamesh
KingIcePick
Gilgamesh
Level 118
God Stats
1W - 1L
1,921 SR
Queue Stats
72W - 61L
1,409 Elo+
Party 3
Terra
Terra
Tylerbake
Terra
Level 112
God Stats
1W - 1L
1,680 SR
Queue Stats
93W - 91L
1,547 Elo+
Party 2
Erlang Shen
Erlang Shen
baberr_34
Erlang Shen
Level 106
God Stats
1W - 4L
1,296 SR
Queue Stats
106W - 121L
1,529 Elo+
Party 2
Agni
Agni
balla1010220
Agni
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 43L
1,464 Elo+
Party 3
Ymir
Ymir
mminshew
Ymir
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 41L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
3 / 2 / 16
9,189
835
16,670
14,715
7,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
17
10 / 2 / 12
10,309
937
14,356
15,493
8,727
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
NsE Squeeks
Kumbhakarna
15
3 / 2 / 18
9,847
895
6,175
19,498
23,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Izanami
Wetbridge
Izanami
17
5 / 1 / 12
9,673
879
24,535
14,334
8,396
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Da Ji
15
4 / 3 / 18
9,073
825
11,258
17,134
16,714
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KingIcePick
Gilgamesh
14
1 / 5 / 6
7,688
699
11,972
14,779
17,781
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Terra
Tylerbake
Terra
13
1 / 4 / 3
7,644
695
7,230
15,927
20,509
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
baberr_34
Erlang Shen
15
4 / 4 / 5
9,433
858
14,043
18,514
18,054
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
3 / 6 / 5
9,146
831
18,105
12,852
6,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
13
0 / 6 / 8
8,305
755
8,078
23,245
20,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
36
25
Kills
9
10
Deaths
25
76
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
2
16
5.5
W
Thor
10
2
12
8
L
Gilgamesh
KingIcePick
Gilgamesh
1
5
6
0.8
W
Kumbhakarna
NsE Squeeks
Kumbhakarna
3
2
18
6
L
Terra
Tylerbake
Terra
1
4
3
0.63
W
Izanami
Wetbridge
Izanami
5
1
12
11
L
Erlang Shen
baberr_34
Erlang Shen
4
4
5
1.63
L
3
6
5
0.92
W
Da Ji
4
3
18
4.33
L
Ymir
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,994
Damage
59,428
81,174
Taken
85,317
64,943
Mitigated
83,146
36,330
Healing
31,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
16,670
3,180
12,951
6,496
14,715
7,947
933
6,532
8,183
29,247
0
W
Thor
14,356
2,597
1,608
1,635
15,493
8,727
1,861
6,942
8,551
0
22,855
L
Gilgamesh
KingIcePick
Gilgamesh
11,972
1,210
913
655
14,779
17,781
0
5,008
9,771
0
17,250
W
Kumbhakarna
NsE Squeeks
Kumbhakarna
6,175
467
1,650
3,390
19,498
23,159
812
8,869
10,629
9,479
0
L
Terra
Tylerbake
Terra
7,230
454
8,471
5,246
15,927
20,509
60
4,099
11,828
15,182
0
W
Izanami
Wetbridge
Izanami
24,535
19,707
1,062
2,979
14,334
8,396
4,394
6,852
7,482
0
57,710
L
Erlang Shen
baberr_34
Erlang Shen
14,043
4,373
3,621
5,775
18,514
18,054
728
6,122
12,392
3,143
20,711
L
18,105
1,947
1,205
1,216
12,852
6,226
207
1,327
11,525
31,960
0
W
Da Ji
11,258
2,122
2,617
1,942
17,134
16,714
726
5,576
11,558
29
17,744
L
Ymir
8,078
1,251
0
3,928
23,245
20,576
455
6,318
16,927
14,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,091
Gold Earned
42,216
124
Minions Killed
88
0
Camps Cleared
0
1,051,954
Distance Traveled
950,818
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,189
835
25
2
0
197,677
0
W
Thor
10,309
937
26
2
0
219,140
0
L
Gilgamesh
7,688
699
9
1
0
204,650
0
W
Kumbhakarna
9,847
895
5
0
0
231,035
0
L
Terra
7,644
695
13
1
0
209,832
0
W
Izanami
9,673
879
60
5
0
187,599
0
L
Erlang Shen
9,433
858
15
1
0
200,280
0
L
Agni
9,146
831
36
3
0
173,784
1
W
Da Ji
9,073
825
8
1
0
216,503
0
L
Ymir
8,305
755
15
1
0
162,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role