Player Matchup

Ishtar
Ishtar
ELGRANJAIME
Ishtar
Level 68
God Stats
2W - 2L
1,458 SR
Queue Stats
122W - 130L
1,397 Elo+
Party 2
Loki
Loki
MhunterZ92
Loki
Level 49
God Stats
4W - 5L
1,690 SR
Queue Stats
115W - 138L
1,289 Elo+
Party 2
Discordia
Discordia
MsPhoenix420
Discordia
Level 160
God Stats
19W - 7L
1,660 SR
Queue Stats
207W - 252L
1,425 Elo+
Party 1
Atlas
Atlas
SoulZero13
Atlas
Level 158
God Stats
3W - 1L
1,766 SR
Queue Stats
164W - 161L
1,346 Elo+
Party 1
Shiva
Shiva
phoenixninja13
Shiva
Level 159
God Stats
2W - 7L
1,512 SR
Queue Stats
340W - 399L
1,475 Elo+
Party 1
Team Averages
Level 119
1,617 SR
1,386 Elo+

VS

Team Averages
Level 76
1,457 SR
1,381 Elo+
Izanami
Izanami
ArousedCheese
Izanami
Level 59
God Stats
6W - 3L
1,697 SR
Queue Stats
108W - 110L
1,381 Elo+
Party 4
Sylvanus
Sylvanus
DataFett
Sylvanus
Level 61
God Stats
8W - 9L
1,438 SR
Queue Stats
142W - 161L
1,396 Elo+
Solo
Erlang Shen
Erlang Shen
DidUJustOffendMe
Erlang Shen
Level 63
God Stats
0W - 3L
1,151 SR
Queue Stats
137W - 156L
1,359 Elo+
Party 4
Loki
Loki
NeKo Luna9453
Loki
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 53L
1,353 Elo+
Party 3
Ra
Ra
ZdradaOfHell
Ra
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 106L
1,415 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
12
4 / 2 / 2
7,358
526
6,527
7,515
2,301
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
2 / 4 / 9
7,283
520
4,472
10,439
3,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
MsPhoenix420
Discordia
11
3 / 2 / 4
7,038
503
6,885
8,638
3,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
11
4 / 1 / 4
7,262
519
5,540
12,120
9,464
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

13
10 / 2 / 4
8,916
637
11,061
12,853
7,000
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
5 / 6 / 0
7,491
535
8,162
13,346
5,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
DataFett
Sylvanus
8
0 / 4 / 4
5,572
398
3,515
9,873
6,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
DidUJustOffendMe
Erlang Shen
11
0 / 4 / 1
6,709
479
2,859
8,898
4,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 5 / 3
6,576
470
3,371
11,043
4,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
4 / 4 / 0
7,059
504
4,927
8,907
3,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
23
Kills
10
11
Deaths
23
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
5
6
0
0.83
L
Sylvanus
DataFett
Sylvanus
0
4
4
0.5
L
Erlang Shen
DidUJustOffendMe
Erlang Shen
0
4
1
0.13
W
Ishtar
4
2
2
2.5
W
2
4
9
1.63
W
Discordia
MsPhoenix420
Discordia
3
2
4
2.5
L
1
5
3
0.5
W
Atlas
4
1
4
6
L
4
4
0
1
W
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,485
Damage
22,834
51,565
Taken
52,067
25,695
Mitigated
24,708
17,448
Healing
13,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
8,162
5,673
0
3,460
13,346
5,089
45
2,662
10,670
0
48,970
L
Sylvanus
DataFett
Sylvanus
3,515
894
898
2,857
9,873
6,749
0
2,746
7,085
13,942
6,491
L
Erlang Shen
DidUJustOffendMe
Erlang Shen
2,859
1,400
0
1,969
8,898
4,581
1,063
242
8,645
0
43,288
W
Ishtar
6,527
4,509
0
2,120
7,515
2,301
2,284
1,369
6,146
0
43,497
W
4,472
1,293
0
3,788
10,439
3,774
0
1,332
9,107
0
44,640
W
Discordia
MsPhoenix420
Discordia
6,885
651
0
2,905
8,638
3,156
105
2,904
5,734
42,460
0
L
3,371
257
0
2,056
11,043
4,677
0
3,887
6,839
0
35,773
W
Atlas
5,540
3,028
911
3,074
12,120
9,464
319
1,619
10,501
29,806
0
L
4,927
676
145
1,809
8,907
3,612
166
2,276
6,296
46,693
0
W
11,061
2,518
140
4,510
12,853
7,000
540
795
12,058
107
50,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,857
Gold Earned
33,407
371
Minions Killed
315
0
Camps Cleared
0
1,329,755
Distance Traveled
1,087,911
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,491
535
67
5
0
196,844
1
L
Sylvanus
5,572
398
36
3
0
147,682
1
L
Erlang Shen
6,709
479
75
5
0
221,027
1
W
Ishtar
7,358
526
78
6
0
250,379
3
W
Loki
7,283
520
69
5
0
310,885
2
W
Discordia
7,038
503
81
6
0
243,414
0
L
Loki
6,576
470
57
4
0
278,903
3
W
Atlas
7,262
519
44
3
0
275,673
4
L
Ra
7,059
504
80
6
0
243,455
6
W
Shiva
8,916
637
99
7
0
249,404
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role